Player Matchup

Zeus
Zeus
 
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Mystook
Bellona
Level 28
God Stats
4W - 8L
1,446 SR
Queue Stats
45W - 50L
1,433 Elo+
Solo
Loki
Loki
Redhammered7
Loki
Level 29
God Stats
6W - 7L
1,375 SR
Queue Stats
122W - 141L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Severik77
Kukulkan
Level 25
God Stats
28W - 26L
1,586 SR
Queue Stats
98W - 128L
1,496 Elo+
Solo
Neith
Neith
Smoker146
Neith
Level 15
God Stats
0W - 1L
1,535 SR
Queue Stats
4W - 3L
1,569 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,493 Elo+

VS

Team Averages
Level 23
1,489 SR
1,487 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
HimariSama07
Pele
Level 29
God Stats
4W - 2L
1,861 SR
Queue Stats
4W - 4L
1,550 Elo+
Solo
Neith
Neith
Natorgottem
Neith
Level 8
God Stats
1W - 3L
1,074 SR
Queue Stats
11W - 21L
1,315 Elo+
Solo
Ra
Ra
PWNu4Fun
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,662 Elo+
Solo
Medusa
Medusa
Vyakox
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 4 / 0
5,092
424
4,575
4,182
606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
 
Zeus
8
0 / 4 / 0
5,092
424
4,575
4,182
606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Mystook
Bellona
9
0 / 2 / 1
5,550
463
1,232
7,163
4,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 1 / 0
5,994
500
3,970
6,633
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
Severik77
Kukulkan
10
0 / 4 / 0
5,774
481
3,588
5,426
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Smoker146
Neith
9
1 / 2 / 1
5,663
472
2,550
2,972
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 3
5,746
479
1,211
8,060
3,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
 
Geb
8
0 / 0 / 3
5,746
479
1,211
8,060
3,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 1
7,502
625
5,279
5,913
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 0 / 1
5,745
479
1,473
4,273
1,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 1
7,889
657
5,075
7,320
2,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Vyakox
Medusa
10
2 / 4 / 0
5,955
496
2,447
5,556
1,235

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
13
17
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
L
Zeus
 
Zeus
0
4
0
0
W
Geb
 
Geb
0
0
3
1.5
W
Geb
 
Geb
0
0
3
1.5
W
6
0
1
6.5
L
Bellona
Mystook
Bellona
0
2
1
0.25
W
2
0
1
2.5
W
3
0
1
3.5
L
3
1
0
3
L
Kukulkan
Severik77
Kukulkan
0
4
0
0
L
Neith
Smoker146
Neith
1
2
1
0.75
W
Medusa
Vyakox
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
16,696
30,558
Taken
39,182
10,538
Mitigated
13,881
4,898
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,575
388
0
385
4,182
606
0
440
3,742
21,832
0
L
Zeus
 
Zeus
4,575
388
0
385
4,182
606
0
440
3,742
21,832
0
W
Geb
 
Geb
1,211
124
1,521
3,280
8,060
3,169
301
2,187
5,873
13,466
0
W
Geb
 
Geb
1,211
124
1,521
3,280
8,060
3,169
301
2,187
5,873
13,466
0
W
5,279
915
0
3,424
5,913
2,009
86
995
4,868
0
50,558
L
Bellona
Mystook
Bellona
1,232
127
494
489
7,163
4,809
313
0
7,163
0
19,080
W
1,473
272
0
1,406
4,273
1,511
543
2,155
2,118
0
27,392
W
5,075
707
0
5,602
7,320
2,788
442
2,534
4,544
52,894
0
L
3,970
481
0
2,479
6,633
1,810
0
1,866
4,767
0
27,773
L
Kukulkan
Severik77
Kukulkan
3,588
142
0
448
5,426
1,732
0
3,578
1,848
31,503
0
L
Neith
Smoker146
Neith
2,550
701
0
218
2,972
975
829
402
2,570
0
22,466
W
Medusa
Vyakox
Medusa
2,447
1,423
0
1,327
5,556
1,235
552
0
5,556
0
23,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
38,583
300
Minions Killed
375
0
Camps Cleared
0
1,252,134
Distance Traveled
1,323,410
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,092
424
37
3
0
195,989
0
L
Zeus
5,092
424
37
3
0
195,989
0
W
Geb
5,746
479
21
2
0
218,038
0
W
Geb
5,746
479
21
2
0
218,038
0
W
Pele
7,502
625
101
8
0
270,223
3
L
Bellona
5,550
463
38
3
0
224,223
0
W
Neith
5,745
479
64
5
0
198,526
0
W
Ra
7,889
657
115
10
0
235,655
4
L
Loki
5,994
500
58
5
0
232,645
2
L
Kukulkan
5,774
481
78
7
0
211,503
0
L
Neith
5,663
472
52
4
0
191,785
3
W
Medusa
5,955
496
53
4
0
182,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role