Player Matchup

Cthulhu
Cthulhu
Bence11i
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,466 Elo+
Solo
Neith
Neith
Dusikeee7094
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1
Olorun
Olorun
Dynamo2417
Olorun
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 32L
1,258 Elo+
Solo
Discordia
Discordia
debilko34
Discordia
Level 50
God Stats
3W - 1L
1,551 SR
Queue Stats
40W - 51L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yutakayamada
Tsukuyomi
Level 7
God Stats
1W - 0L
1,756 SR
Queue Stats
58W - 23L
1,500 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,414 Elo+

VS

Team Averages
Level 10
1,394 SR
1,296 Elo+
Sun Wukong
Sun Wukong
Jilebaman222
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Loki
Loki
LegenDewi
Loki
Level 17
God Stats
4W - 6L
1,319 SR
Queue Stats
37W - 33L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
hnum huffu
Baba Yaga
Level 13
God Stats
0W - 5L
1,149 SR
Queue Stats
3W - 7L
1,187 Elo+
Solo
Osiris
Osiris
khaled_sama55
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,101 Elo+
Solo
Neith
Neith
matek1200
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bence11i
Cthulhu
15
7 / 1 / 5
10,543
502
8,612
10,966
14,453
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 6 / 8
8,855
422
6,053
10,874
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Dynamo2417
Olorun
16
7 / 4 / 8
11,312
539
10,264
15,721
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
debilko34
Discordia
15
10 / 2 / 9
10,473
499
11,771
9,765
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
yutakayamada
Tsukuyomi
20
23 / 3 / 10
13,813
658
30,257
16,651
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jilebaman222
Sun Wukong
8
1 / 8 / 2
6,843
326
1,923
11,085
5,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
16
7 / 11 / 5
10,804
514
9,638
17,939
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
hnum huffu
Baba Yaga
14
2 / 13 / 7
8,919
425
7,906
19,241
5,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 7
8,992
428
8,276
24,130
14,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
matek1200
Neith
10
2 / 12 / 4
7,543
359
11,390
13,626
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
51
Kills
14
16
Deaths
51
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bence11i
Cthulhu
7
1
5
9.5
W
4
6
8
1.33
W
Olorun
Dynamo2417
Olorun
7
4
8
2.75
L
Sun Wukong
Jilebaman222
Sun Wukong
1
8
2
0.25
L
Loki
7
11
5
0.86
W
Discordia
debilko34
Discordia
10
2
9
7.25
L
Baba Yaga
hnum huffu
Baba Yaga
2
13
7
0.42
L
2
7
7
0.79
L
Neith
matek1200
Neith
2
12
4
0.33
W
Tsukuyomi
yutakayamada
Tsukuyomi
23
3
10
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,957
Damage
39,133
63,977
Taken
86,021
37,936
Mitigated
36,055
20,268
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bence11i
Cthulhu
8,612
523
358
1,726
10,966
14,453
1,109
558
10,408
52,344
0
W
6,053
2,593
0
822
10,874
4,327
986
2,301
8,573
0
29,934
W
Olorun
Dynamo2417
Olorun
10,264
5,297
418
7,176
15,721
8,208
3,587
1,874
13,847
58,903
8,067
L
Sun Wukong
Jilebaman222
Sun Wukong
1,923
436
0
1,566
11,085
5,872
0
3,759
7,134
0
11,351
L
Loki
9,638
784
0
1,260
17,939
5,155
0
5,227
12,514
0
44,787
W
Discordia
debilko34
Discordia
11,771
1,246
803
3,771
9,765
3,132
1,076
1,852
7,913
40,584
0
L
Baba Yaga
hnum huffu
Baba Yaga
7,906
420
216
2,258
19,241
5,793
203
5,535
13,524
36,904
0
L
8,276
2,267
372
1,144
24,130
14,557
0
7,487
16,470
5,064
30,209
L
Neith
matek1200
Neith
11,390
3,756
0
1,452
13,626
4,678
0
6,432
6,902
0
26,989
W
Tsukuyomi
yutakayamada
Tsukuyomi
30,257
9,231
0
5,194
16,651
7,816
6,616
1,857
14,794
0
123,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,996
Gold Earned
43,101
526
Minions Killed
213
0
Camps Cleared
0
1,788,298
Distance Traveled
1,620,398
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,543
502
92
4
0
372,959
0
W
Neith
8,855
422
51
2
0
338,504
0
W
Olorun
11,312
539
116
6
0
304,510
5
L
Sun Wukong
6,843
326
23
1
0
266,959
2
L
Loki
10,804
514
69
3
0
345,705
1
W
Discordia
10,473
499
48
2
0
359,542
3
L
Baba Yaga
8,919
425
51
2
0
285,544
3
L
Osiris
8,992
428
39
2
0
389,208
4
L
Neith
7,543
359
31
1
0
332,982
0
W
Tsukuyomi
13,813
658
219
10
0
412,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role