Player Matchup

Medusa
Medusa
FeelThePaainn
Medusa
Level 18
God Stats
4W - 6L
1,409 SR
Queue Stats
21W - 27L
1,448 Elo+
Solo
Ymir
Ymir
Lusteria225
Ymir
Level 27
God Stats
0W - 1L
1,697 SR
Queue Stats
51W - 48L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Okitaaaaaaan
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,303 Elo+
Solo
Nemesis
Nemesis
restless_puun
Nemesis
Level 7
God Stats
1W - 5L
1,276 SR
Queue Stats
13W - 10L
1,411 Elo+
Solo
Rama
Rama
xraxkerlow
Rama
Level 13
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
930 Elo+
Solo
Team Averages
Level 14
1,433 SR
1,331 Elo+

VS

Team Averages
Level 13
1,425 SR
1,528 Elo+
Thor
Thor
Coreyoreyos
Thor
Level 29
God Stats
1W - 0L
1,298 SR
Queue Stats
28W - 14L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fenschewtoy
Cu Chulainn
Level 16
God Stats
1W - 1L
1,306 SR
Queue Stats
28W - 19L
1,616 Elo+
Solo
Guan Yu
Guan Yu
LaCocona
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,425 Elo+
Solo
Ymir
Ymir
nextstageis035
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,693 Elo+
Solo
Charybdis
Charybdis
vGrapplezZv
Charybdis
Level 13
God Stats
9W - 4L
1,522 SR
Queue Stats
43W - 47L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 2
9,607
480
8,656
14,333
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 9 / 4
8,200
410
10,748
19,093
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Okitaaaaaaan
Kukulkan
14
7 / 10 / 5
9,408
470
10,092
13,277
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
15
0 / 7 / 2
9,086
454
7,338
17,360
5,371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 11 / 6
8,532
427
4,154
13,414
3,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 9
13,182
659
20,104
14,870
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Fenschewtoy
Cu Chulainn
19
13 / 0 / 10
12,206
610
18,475
17,987
14,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
LaCocona
Guan Yu
7
0 / 9 / 5
7,077
354
1,471
7,275
3,074
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 13
10,087
504
6,366
15,718
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
vGrapplezZv
Charybdis
19
8 / 4 / 4
12,182
609
11,797
14,005
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
18
Kills
43
43
Deaths
19
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
20
0
9
24.5
L
5
6
2
1
W
Cu Chulainn
Fenschewtoy
Cu Chulainn
13
0
10
18
W
Guan Yu
LaCocona
Guan Yu
0
9
5
0.28
L
3
9
4
0.56
L
Kukulkan
Okitaaaaaaan
Kukulkan
7
10
5
0.95
W
2
6
13
1.42
L
Nemesis
0
7
2
0.14
W
Charybdis
vGrapplezZv
Charybdis
8
4
4
2.5
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,988
Damage
58,213
77,477
Taken
69,855
32,194
Mitigated
43,173
10,157
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,104
4,234
0
5,562
14,870
6,105
462
4,362
10,508
0
97,734
L
8,656
2,978
0
1,597
14,333
5,259
522
1,696
12,637
0
50,629
W
Cu Chulainn
Fenschewtoy
Cu Chulainn
18,475
3,574
0
5,320
17,987
14,115
287
4,471
13,516
16,110
61,049
W
Guan Yu
LaCocona
Guan Yu
1,471
350
101
537
7,275
3,074
0
4,269
3,006
0
7,312
L
10,748
2,018
0
2,217
19,093
13,795
0
6,222
12,871
34,482
0
L
Kukulkan
Okitaaaaaaan
Kukulkan
10,092
1,835
0
1,000
13,277
4,072
0
1,122
12,155
51,676
0
W
6,366
857
0
1,590
15,718
15,363
209
7,120
8,598
26,833
0
L
Nemesis
7,338
4,140
10
5,054
17,360
5,371
1,246
1,253
16,107
0
62,300
W
Charybdis
vGrapplezZv
Charybdis
11,797
6,870
0
6,714
14,005
4,516
4,987
861
13,144
0
107,964
L
4,154
3,069
53
226
13,414
3,697
1,494
709
12,705
0
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
54,734
386
Minions Killed
494
0
Camps Cleared
0
1,629,386
Distance Traveled
1,785,159
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,182
659
140
7
0
435,755
5
L
Medusa
9,607
480
90
5
0
343,736
0
W
Cu Chulainn
12,206
610
126
6
0
411,219
3
W
Guan Yu
7,077
354
5
0
0
186,899
0
L
Ymir
8,200
410
59
3
0
302,912
4
L
Kukulkan
9,408
470
87
4
0
329,727
13
W
Ymir
10,087
504
50
3
0
375,437
0
L
Nemesis
9,086
454
101
5
0
343,461
2
W
Charybdis
12,182
609
173
9
0
375,849
2
L
Rama
8,532
427
49
2
0
309,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role