Player Matchup

Mulan
Mulan
LowLevelScrub21
Mulan
Level 64
God Stats
26W - 19L
1,559 SR
Queue Stats
244W - 281L
1,385 Elo+
Solo
Agni
Agni
Sageofstupidity
Agni
Level 104
God Stats
4W - 0L
1,566 SR
Queue Stats
195W - 206L
1,418 Elo+
Solo
Hachiman
Hachiman
UnsafeDonkey
Hachiman
Level 124
God Stats
17W - 32L
1,297 SR
Queue Stats
476W - 491L
1,382 Elo+
Solo
Sol
Sol
muce16
Sol
Level 68
God Stats
10W - 3L
1,628 SR
Queue Stats
96W - 88L
1,416 Elo+
Solo
Pele
Pele
v2 Vizionz
Pele
Level 64
God Stats
34W - 40L
1,403 SR
Queue Stats
89W - 94L
1,385 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,397 Elo+

VS

Team Averages
Level 95
1,442 SR
1,354 Elo+
Horus
Horus
Ephavyy
Horus
Level 104
God Stats
9W - 6L
1,687 SR
Queue Stats
679W - 825L
1,392 Elo+
Solo
Thor
Thor
Supernovaluv750
Thor
Level 105
God Stats
4W - 6L
1,421 SR
Queue Stats
172W - 194L
1,314 Elo+
Solo
Danzaburou
Danzaburou
TOC GAMA
Danzaburou
Level 141
God Stats
17W - 12L
1,603 SR
Queue Stats
215W - 207L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
weezynoob
Morgan Le Fay
Level 43
God Stats
3W - 7L
1,130 SR
Queue Stats
218W - 338L
1,154 Elo+
Solo
Freya
Freya
x toan nang x
Freya
Level 81
God Stats
1W - 2L
1,371 SR
Queue Stats
80W - 85L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 6
12,509
625
19,816
20,020
14,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 4
11,425
571
9,473
10,071
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
UnsafeDonkey
Hachiman
17
1 / 1 / 10
10,580
529
3,264
9,379
3,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
muce16
Sol
18
8 / 2 / 10
12,008
600
15,288
15,221
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
14 / 3 / 5
12,264
613
12,916
16,930
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ephavyy
Horus
8
2 / 3 / 0
6,825
341
2,842
8,505
4,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 9 / 4
9,547
477
6,681
17,653
7,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
TOC GAMA
Danzaburou
17
2 / 5 / 2
10,900
545
8,470
13,957
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
weezynoob
Morgan Le Fay
13
1 / 10 / 4
8,609
430
6,775
16,450
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 8 / 2
11,355
568
12,406
18,515
7,146
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
35
Kills
12
12
Deaths
35
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
Ephavyy
Horus
2
3
0
0.67
W
6
3
6
3
W
6
3
4
2.67
L
2
9
4
0.44
L
Danzaburou
TOC GAMA
Danzaburou
2
5
2
0.6
W
Hachiman
UnsafeDonkey
Hachiman
1
1
10
6
W
Sol
muce16
Sol
8
2
10
6.5
W
14
3
5
5.5
L
Morgan Le Fay
weezynoob
Morgan Le Fay
1
10
4
0.3
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,757
Damage
37,174
71,621
Taken
75,080
32,387
Mitigated
29,634
30,035
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ephavyy
Horus
2,842
1,582
890
2,207
8,505
4,003
0
3,198
5,205
0
8,643
W
19,816
4,309
0
10,490
20,020
14,697
1,028
7,503
12,517
0
91,360
W
9,473
1,057
0
1,805
10,071
3,359
1,075
2,493
7,578
69,943
0
L
6,681
643
66
1,960
17,653
7,368
16
5,604
11,969
0
49,052
L
Danzaburou
TOC GAMA
Danzaburou
8,470
4,000
0
3,067
13,957
5,865
532
4,533
9,349
0
78,875
W
Hachiman
UnsafeDonkey
Hachiman
3,264
1,683
0
3,858
9,379
3,239
2,306
1,939
7,440
0
64,514
W
Sol
muce16
Sol
15,288
4,022
105
6,837
15,221
5,062
1,708
1,999
13,222
76,014
6,097
W
12,916
3,925
0
6,940
16,930
6,030
321
5,424
11,506
0
64,591
L
Morgan Le Fay
weezynoob
Morgan Le Fay
6,775
1,459
26
2,167
16,450
5,252
1,150
7,146
8,932
41,358
0
L
12,406
3,982
0
6,298
18,515
7,146
0
2,741
15,725
53,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,786
Gold Earned
47,236
599
Minions Killed
408
0
Camps Cleared
0
1,916,678
Distance Traveled
1,552,507
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,825
341
16
1
0
239,655
5
W
Mulan
12,509
625
161
8
0
377,368
0
W
Agni
11,425
571
121
6
0
340,221
0
L
Thor
9,547
477
79
4
0
322,350
1
L
Danzaburou
10,900
545
140
7
0
328,668
5
W
Hachiman
10,580
529
93
5
0
378,700
1
W
Sol
12,008
600
128
6
0
385,013
16
W
Pele
12,264
613
96
5
0
435,376
0
L
Morgan Le Fay
8,609
430
71
4
0
331,888
4
L
Freya
11,355
568
102
5
0
329,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role