Player Matchup

Chaac
Chaac
DARKShadow1254
Chaac
Level 35
God Stats
7W - 5L
1,506 SR
Queue Stats
105W - 113L
1,472 Elo+
Party 3
Athena
Athena
HoormannXCVIII
Athena
Level 40
God Stats
5W - 1L
1,746 SR
Queue Stats
93W - 106L
1,457 Elo+
Party 3
Apollo
Apollo
JOHNCR18
Apollo
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 8L
1,733 Elo+
Solo
Ullr
Ullr
LiL-_-Dyl-_-
Ullr
Level 14
God Stats
4W - 2L
1,551 SR
Queue Stats
36W - 35L
1,410 Elo+
Party 3
Hades
Hades
UnrulyC
Hades
Level 29
God Stats
3W - 5L
1,280 SR
Queue Stats
129W - 146L
1,359 Elo+
Solo
Team Averages
Level 27
1,517 SR
1,486 Elo+

VS

Team Averages
Level 30
1,443 SR
1,427 Elo+
Nox
Nox
Misugaruu
Nox
Level 6
God Stats
1W - 2L
1,227 SR
Queue Stats
4W - 4L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
RollyPolly13
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,530 Elo+
Solo
Izanami
Izanami
WhiteWolf469
Izanami
Level 48
God Stats
26W - 17L
1,565 SR
Queue Stats
75W - 92L
1,432 Elo+
Party 2
Nemesis
Nemesis
umzay10
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,416 Elo+
Party 1
Ares
Ares
wintrparkgrl
Ares
Level 7
God Stats
20W - 21L
1,423 SR
Queue Stats
29W - 39L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,538
628
7,928
8,898
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 0 / 3
5,925
494
1,897
8,414
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
JOHNCR18
Apollo
14
13 / 0 / 3
9,025
752
10,008
6,777
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 1
5,499
458
2,464
4,485
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
UnrulyC
Hades
12
3 / 3 / 4
7,291
608
3,998
9,969
3,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
6,360
530
3,550
6,762
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
RollyPolly13
Sun Wukong
10
1 / 4 / 0
6,104
509
3,511
11,831
4,682
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
WhiteWolf469
Izanami
10
0 / 1 / 0
5,996
500
5,076
7,064
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
umzay10
Nemesis
9
2 / 5 / 1
5,921
493
5,384
8,787
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,305
442
2,865
7,418
4,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
5
5
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
0
0
3
1.5
W
Apollo
JOHNCR18
Apollo
13
0
3
14.5
W
0
0
1
0.5
L
2
7
2
0.43
L
Sun Wukong
RollyPolly13
Sun Wukong
1
4
0
0.25
W
Hades
UnrulyC
Hades
3
3
4
1.67
L
Izanami
WhiteWolf469
Izanami
0
1
0
0
L
Nemesis
umzay10
Nemesis
2
5
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
20,386
38,543
Taken
41,862
17,066
Mitigated
16,768
14,196
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,928
2,237
0
5,083
8,898
5,053
0
225
8,673
0
39,402
W
1,897
498
0
1,381
8,414
3,699
0
2,319
6,095
14,332
0
W
Apollo
JOHNCR18
Apollo
10,008
4,204
0
2,766
6,777
3,232
1,561
280
6,497
0
55,488
W
2,464
1,524
0
24
4,485
1,114
0
542
3,943
0
20,563
L
3,550
661
0
546
6,762
2,333
0
2,420
4,221
23,376
0
L
Sun Wukong
RollyPolly13
Sun Wukong
3,511
668
0
3,198
11,831
4,682
0
0
11,227
0
27,455
W
Hades
UnrulyC
Hades
3,998
662
19
4,923
9,969
3,968
1,748
3,285
6,684
37,745
0
L
Izanami
WhiteWolf469
Izanami
5,076
2,529
0
2,317
7,064
1,987
0
1,052
6,012
0
54,555
L
Nemesis
umzay10
Nemesis
5,384
2,157
0
2,752
8,787
2,899
0
1,636
6,998
0
26,986
L
2,865
264
193
670
7,418
4,867
0
879
6,539
11,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
29,686
307
Minions Killed
292
0
Camps Cleared
0
1,197,427
Distance Traveled
1,135,118
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,538
628
75
6
0
233,819
0
W
Athena
5,925
494
23
2
0
260,978
1
W
Apollo
9,025
752
100
8
0
270,709
6
W
Ullr
5,499
458
40
3
0
226,164
3
L
Nox
6,360
530
59
5
0
211,632
4
L
Sun Wukong
6,104
509
54
5
0
215,349
0
W
Hades
7,291
608
69
6
0
205,757
5
L
Izanami
5,996
500
106
9
0
231,080
3
L
Nemesis
5,921
493
51
4
0
246,729
4
L
Ares
5,305
442
22
2
0
230,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role