Player Matchup

Yemoja
Yemoja
BiigLebowsskii
Yemoja
Level 107
God Stats
0W - 1L
1,559 SR
Queue Stats
13W - 21L
1,285 Elo+
Solo
Merlin
Merlin
DecimatedReaper
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
GRIM POTENCY
Baba Yaga
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,363 Elo+
Party 2
Izanami
Izanami
McKindigo
Izanami
Level 97
God Stats
0W - 2L
1,754 SR
Queue Stats
2W - 7L
1,356 Elo+
Party 3
Hachiman
Hachiman
codycloverttv
Hachiman
Level 126
God Stats
0W - 1L
1,090 SR
Queue Stats
31W - 23L
1,548 Elo+
Party 3
Team Averages
Level 95
1,480 SR
1,410 Elo+

VS

Team Averages
Level 85
1,493 SR
1,403 Elo+
Yemoja
Yemoja
Egis89
Yemoja
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,338 Elo+
Solo
Bastet
Bastet
ItsSunnyAlex
Bastet
Level 89
God Stats
6W - 4L
1,616 SR
Queue Stats
328W - 291L
1,494 Elo+
Party 1
Nike
Nike
LIldemonz142
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,351 Elo+
Party 1
Tiamat
Tiamat
T1GRE510
Tiamat
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
53W - 66L
1,393 Elo+
Solo
Xbalanque
Xbalanque
dimble_gimble
Xbalanque
Level 148
God Stats
8W - 4L
1,591 SR
Queue Stats
310W - 327L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
10,415
744
6,092
14,995
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 4 / 8
9,203
657
6,418
8,684
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
GRIM POTENCY
Baba Yaga
16
2 / 7 / 9
9,947
711
10,636
14,720
6,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
McKindigo
Izanami
18
2 / 5 / 9
10,991
785
20,878
18,519
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
codycloverttv
Hachiman
19
7 / 3 / 6
10,958
783
14,850
12,753
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Egis89
Yemoja
19
1 / 1 / 14
11,487
821
8,243
14,785
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
20
12 / 2 / 8
12,444
889
25,856
17,988
6,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 14
10,572
755
2,819
16,958
12,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
T1GRE510
Tiamat
17
3 / 3 / 10
10,575
755
12,677
13,802
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
dimble_gimble
Xbalanque
18
9 / 7 / 8
11,576
827
16,275
15,264
6,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
79
15
Kills
25
25
Deaths
16
39
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
2
4
8
1.5
W
Yemoja
Egis89
Yemoja
1
1
14
8
L
Baba Yaga
GRIM POTENCY
Baba Yaga
2
7
9
0.93
W
Bastet
12
2
8
8
W
0
3
14
2.33
L
Izanami
McKindigo
Izanami
2
5
9
1.3
W
Tiamat
T1GRE510
Tiamat
3
3
10
2.67
L
Hachiman
codycloverttv
Hachiman
7
3
6
3.33
W
Xbalanque
dimble_gimble
Xbalanque
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,874
Damage
65,870
69,671
Taken
78,797
36,283
Mitigated
45,834
26,065
Healing
36,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,092
1,059
6,255
2,643
14,995
15,440
162
5,880
8,663
11,373
0
L
6,418
574
1,173
480
8,684
3,189
574
1,750
6,776
8,978
0
W
Yemoja
Egis89
Yemoja
8,243
635
6,157
5,549
14,785
13,450
526
4,909
9,876
24,406
0
L
Baba Yaga
GRIM POTENCY
Baba Yaga
10,636
370
1,182
2,912
14,720
6,112
0
2,348
12,238
23,849
0
W
Bastet
25,856
3,291
2,766
7,031
17,988
6,981
939
4,761
13,227
0
38,616
W
2,819
377
3,158
2,603
16,958
12,004
1,304
3,574
13,384
0
8,772
L
Izanami
McKindigo
Izanami
20,878
9,652
1,905
5,922
18,519
6,723
2,068
5,545
12,632
0
47,926
W
Tiamat
T1GRE510
Tiamat
12,677
1,037
1,775
3,913
13,802
7,398
1,090
4,467
9,335
21,706
0
L
Hachiman
codycloverttv
Hachiman
14,850
6,297
551
3,042
12,753
4,819
530
4,099
8,442
0
30,911
W
Xbalanque
dimble_gimble
Xbalanque
16,275
2,321
1,427
2,473
15,264
6,001
2,707
5,435
9,829
0
42,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,514
Gold Earned
56,654
181
Minions Killed
134
0
Camps Cleared
0
1,173,250
Distance Traveled
1,367,839
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,415
744
13
1
0
213,992
0
L
Merlin
9,203
657
15
1
0
251,999
0
W
Yemoja
11,487
821
24
2
0
283,018
6
L
Baba Yaga
9,947
711
34
2
0
241,936
0
W
Bastet
12,444
889
20
1
0
344,925
6
W
Nike
10,572
755
10
1
0
245,626
0
L
Izanami
10,991
785
74
5
0
231,881
2
W
Tiamat
10,575
755
25
2
0
271,994
0
L
Hachiman
10,958
783
45
3
0
233,442
2
W
Xbalanque
11,576
827
55
4
0
222,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role