Player Matchup

Sol
Sol
IdealChaos
Sol
Level 123
God Stats
16W - 18L
1,555 SR
Queue Stats
324W - 362L
1,583 Elo+
Solo
Athena
Athena
K0BRAKA1
Athena
Level 110
God Stats
3W - 3L
1,516 SR
Queue Stats
115W - 103L
1,484 Elo+
Solo
Skadi
Skadi
spartans4ever300
Skadi
Level 100
God Stats
8W - 7L
1,582 SR
Queue Stats
247W - 336L
1,411 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,493 Elo+

VS

Team Averages
Level 41
1,416 SR
1,401 Elo+
Bacchus
Bacchus
FEAR_AMOU
Bacchus
Level 47
God Stats
10W - 8L
1,579 SR
Queue Stats
112W - 161L
1,366 Elo+
Party 1
Sol
Sol
Kls7409
Sol
Level 66
God Stats
11W - 20L
1,391 SR
Queue Stats
442W - 481L
1,470 Elo+
Solo
Artemis
Artemis
iAzuros
Artemis
Level 11
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 2L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,873
787
9,573
5,428
2,340
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
K0BRAKA1
Athena
11
2 / 0 / 8
7,753
775
3,599
8,574
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 7
7,140
714
5,777
5,301
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FEAR_AMOU
Bacchus
9
0 / 4 / 1
5,775
578
4,746
10,223
8,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
10
1 / 2 / 0
6,256
626
5,407
4,957
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
iAzuros
Artemis
10
0 / 4 / 1
5,780
578
6,477
8,118
2,775
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FEAR_AMOU
Bacchus
0
4
1
0.13
W
6
0
3
7.5
W
Athena
K0BRAKA1
Athena
2
0
8
6
L
Sol
1
2
0
0.5
L
Artemis
iAzuros
Artemis
0
4
1
0.13
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,949
Damage
16,630
19,303
Taken
23,298
11,351
Mitigated
13,163
6,244
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FEAR_AMOU
Bacchus
4,746
500
400
851
10,223
8,669
0
5,074
4,795
13,200
0
W
9,573
2,092
0
1,778
5,428
2,340
649
2,959
2,469
34,504
0
W
Athena
K0BRAKA1
Athena
3,599
655
0
3,291
8,574
6,861
22
4,155
4,419
9,528
0
L
Sol
5,407
1,254
0
1,181
4,957
1,719
0
2,618
2,171
25,805
1,875
L
Artemis
iAzuros
Artemis
6,477
1,947
0
876
8,118
2,775
0
5,037
2,823
0
14,179
W
5,777
2,574
0
1,175
5,301
2,150
401
2,878
2,423
0
18,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
17,811
124
Minions Killed
84
5
Camps Cleared
4
591,591
Distance Traveled
503,963
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,775
578
17
2
1
175,076
2
W
Sol
7,873
787
78
8
0
196,017
3
W
Athena
7,753
775
4
0
1
215,651
3
L
Sol
6,256
626
51
5
2
162,228
0
L
Artemis
5,780
578
16
2
1
166,659
0
W
Skadi
7,140
714
42
4
4
179,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role