Player Matchup

Loki
Loki
Alifbro
Loki
Level 29
God Stats
0W - 1L
1,235 SR
Queue Stats
6W - 7L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dantes7113
Morgan Le Fay
Level 18
God Stats
1W - 6L
1,441 SR
Queue Stats
27W - 30L
1,355 Elo+
Solo
Jing Wei
Jing Wei
Kspreeee
Jing Wei
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
Kvo4ka
Sun Wukong
Level 11
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 9L
1,304 Elo+
Solo
Kumbhakarna
Kumbhakarna
NUTHEADMaz
Kumbhakarna
Level 5
God Stats
0W - 6L
1,250 SR
Queue Stats
0W - 7L
1,195 Elo+
Solo
Team Averages
Level 13
1,347 SR
1,295 Elo+

VS

Team Averages
Level 17
1,334 SR
1,316 Elo+
Charybdis
Charybdis
Chickenput
Charybdis
Level 17
God Stats
1W - 3L
1,205 SR
Queue Stats
6W - 17L
1,145 Elo+
Party 2
Kuzenbo
Kuzenbo
F0R3M
Kuzenbo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LittleEpstien
Thanatos
Level 11
God Stats
2W - 1L
1,319 SR
Queue Stats
10W - 14L
1,345 Elo+
Party 1
Hercules
Hercules
Minty43
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 97L
1,416 Elo+
Solo
Persephone
Persephone
PattyWills
Persephone
Level 16
God Stats
3W - 7L
1,146 SR
Queue Stats
5W - 14L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alifbro
Loki
14
3 / 7 / 1
8,884
404
5,441
15,074
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Dantes7113
Morgan Le Fay
17
6 / 5 / 3
10,738
488
13,997
16,041
5,937
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Kspreeee
Jing Wei
10
0 / 6 / 3
7,457
339
1,886
8,332
1,978
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Kvo4ka
Sun Wukong
14
0 / 5 / 1
8,942
406
3,628
15,203
7,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
NUTHEADMaz
Kumbhakarna
12
3 / 9 / 3
8,580
390
7,060
23,181
20,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chickenput
Charybdis
16
3 / 5 / 1
10,413
473
12,230
15,317
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
F0R3M
Kuzenbo
14
2 / 1 / 8
9,921
451
5,242
11,872
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
LittleEpstien
Thanatos
20
22 / 0 / 2
13,523
615
26,632
14,993
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Minty43
Hercules
16
1 / 1 / 3
9,936
452
2,208
10,851
9,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
PattyWills
Persephone
16
3 / 6 / 5
10,564
480
8,065
11,617
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
12
Kills
31
32
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
Alifbro
Loki
3
7
1
0.5
W
Charybdis
Chickenput
Charybdis
3
5
1
0.7
L
Morgan Le Fay
Dantes7113
Morgan Le Fay
6
5
3
1.5
W
Kuzenbo
F0R3M
Kuzenbo
2
1
8
6
L
Jing Wei
Kspreeee
Jing Wei
0
6
3
0.25
L
Sun Wukong
Kvo4ka
Sun Wukong
0
5
1
0.1
W
Thanatos
LittleEpstien
Thanatos
22
0
2
23
W
Hercules
Minty43
Hercules
1
1
3
2.5
L
Kumbhakarna
NUTHEADMaz
Kumbhakarna
3
9
3
0.5
W
Persephone
PattyWills
Persephone
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
54,377
77,831
Taken
64,650
41,229
Mitigated
41,523
12,734
Healing
36,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Alifbro
Loki
5,441
1,801
0
2,511
15,074
4,730
432
3,064
12,010
0
31,099
W
Charybdis
Chickenput
Charybdis
12,230
6,885
0
5,578
15,317
5,243
2,776
6,983
8,334
0
64,646
L
Morgan Le Fay
Dantes7113
Morgan Le Fay
13,997
1,324
149
4,172
16,041
5,937
585
5,316
10,725
75,468
0
W
Kuzenbo
F0R3M
Kuzenbo
5,242
1,349
0
937
11,872
14,339
84
4,485
7,387
20,559
0
L
Jing Wei
Kspreeee
Jing Wei
1,886
1,182
0
1,646
8,332
1,978
0
147
8,185
0
27,281
L
Sun Wukong
Kvo4ka
Sun Wukong
3,628
528
0
3,286
15,203
7,805
186
1,960
13,243
0
45,971
W
Thanatos
LittleEpstien
Thanatos
26,632
9,261
0
21,922
14,993
7,978
99
3,592
11,401
0
118,466
W
Hercules
Minty43
Hercules
2,208
695
0
5,662
10,851
9,924
521
340
10,511
0
44,551
L
Kumbhakarna
NUTHEADMaz
Kumbhakarna
7,060
1,060
0
970
23,181
20,779
0
2,820
20,361
27,406
0
W
Persephone
PattyWills
Persephone
8,065
868
0
2,893
11,617
4,039
3,938
5,653
5,958
63,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
54,357
375
Minions Killed
477
0
Camps Cleared
0
1,674,858
Distance Traveled
1,971,643
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,884
404
48
2
0
364,487
0
W
Charybdis
10,413
473
115
5
0
339,230
1
L
Morgan Le Fay
10,738
488
133
6
0
380,218
2
W
Kuzenbo
9,921
451
24
1
0
390,032
0
L
Jing Wei
7,457
339
54
2
0
228,775
0
L
Sun Wukong
8,942
406
103
5
0
300,888
2
W
Thanatos
13,523
615
151
7
0
501,691
3
W
Hercules
9,936
452
74
3
0
369,268
4
L
Kumbhakarna
8,580
390
37
2
0
400,490
0
W
Persephone
10,564
480
113
5
0
371,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role