Player Matchup

Xing Tian
Xing Tian
Dirtybikinifool
Xing Tian
Level 14
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
GzVi
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
mysticalsponges
Kukulkan
Level 10
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,422 SR
1,500 Elo+

VS

Team Averages
Level 96
1,554 SR
1,592 Elo+
Charybdis
Charybdis
Codewilson
Charybdis
Level 124
God Stats
4W - 1L
1,516 SR
Queue Stats
58W - 59L
1,569 Elo+
Solo
Bastet
Bastet
HandofSpeed
Bastet
Level 155
God Stats
19W - 16L
1,647 SR
Queue Stats
181W - 208L
1,629 Elo+
Solo
Bacchus
Bacchus
dabacon10
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dirtybikinifool
Xing Tian
10
1 / 6 / 2
7,493
624
3,382
17,151
15,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
GzVi
Hel
10
1 / 10 / 3
7,673
639
2,241
15,047
6,810
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
2 / 3 / 1
8,065
672
6,377
9,201
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Codewilson
Charybdis
12
6 / 3 / 11
9,260
772
13,484
9,333
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
14
7 / 1 / 7
9,530
794
14,680
10,568
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
dabacon10
Bacchus
13
5 / 2 / 12
8,927
744
8,236
13,249
13,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
18
19
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Codewilson
Charybdis
6
3
11
3.83
L
Xing Tian
Dirtybikinifool
Xing Tian
1
6
2
0.33
L
Hel
GzVi
Hel
1
10
3
0.25
W
Bastet
7
1
7
10.5
W
Bacchus
dabacon10
Bacchus
5
2
12
5.5
L
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,000
Damage
36,400
41,399
Taken
33,150
25,185
Mitigated
22,165
3,057
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Codewilson
Charybdis
13,484
6,835
0
2,078
9,333
4,168
968
4,567
4,618
0
41,314
L
Xing Tian
Dirtybikinifool
Xing Tian
3,382
603
107
154
17,151
15,249
0
4,331
12,377
8,530
0
L
Hel
GzVi
Hel
2,241
402
1,498
863
15,047
6,810
0
2,585
12,287
6,575
0
W
Bastet
14,680
2,133
0
4,151
10,568
4,156
643
4,427
6,005
0
43,969
W
Bacchus
dabacon10
Bacchus
8,236
674
300
3,289
13,249
13,841
227
3,748
9,296
15,093
0
L
Kukulkan
6,377
1,230
0
435
9,201
3,126
0
1,389
7,709
28,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,231
Gold Earned
27,717
76
Minions Killed
122
1
Camps Cleared
7
564,800
Distance Traveled
619,277
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,260
772
49
4
2
181,599
1
L
Xing Tian
7,493
624
15
1
0
194,337
0
L
Hel
7,673
639
8
1
0
168,228
0
W
Bastet
9,530
794
59
5
4
234,432
3
W
Bacchus
8,927
744
14
1
1
203,246
0
L
Kukulkan
8,065
672
53
4
1
202,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role