Player Matchup

Ah Puch
Ah Puch
Jukey123
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 131L
1,495 Elo+
Party 1
Horus
Horus
Pandaphobia
Horus
Level 28
God Stats
4W - 6L
1,574 SR
Queue Stats
94W - 90L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
PinguMafia
Hou Yi
Level 26
God Stats
6W - 5L
1,716 SR
Queue Stats
74W - 67L
1,534 Elo+
Party 1
Odin
Odin
largehordeofmen
Odin
Level 27
God Stats
5W - 6L
1,616 SR
Queue Stats
69W - 82L
1,473 Elo+
Party 1
Athena
Athena
shadeblade989
Athena
Level 120
God Stats
3W - 4L
1,593 SR
Queue Stats
138W - 131L
1,475 Elo+
Party 1
Team Averages
Level 46
1,600 SR
1,493 Elo+

VS

Team Averages
Level 79
1,575 SR
1,648 Elo+
Chernobog
Chernobog
Ayxta
Chernobog
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 19L
1,900 Elo+
Party 2
Anubis
Anubis
PurplePanda43
Anubis
Level 16
God Stats
14W - 5L
1,722 SR
Queue Stats
36W - 15L
1,617 Elo+
Party 2
Janus
Janus
VixNZ_
Janus
Level 120
God Stats
4W - 4L
1,422 SR
Queue Stats
103W - 101L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
baldyfaegot
Baron Samedi
Level 144
God Stats
26W - 22L
1,697 SR
Queue Stats
701W - 717L
1,554 Elo+
Solo
Chiron
Chiron
wirekitten
Chiron
Level 54
God Stats
3W - 2L
1,537 SR
Queue Stats
47W - 19L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jukey123
Ah Puch
14
3 / 8 / 4
9,305
490
9,722
15,370
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 9 / 4
7,579
399
2,818
21,504
12,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
PinguMafia
Hou Yi
13
3 / 10 / 0
9,231
486
8,862
19,534
4,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 1
9,504
500
6,474
11,675
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 8 / 4
8,061
424
10,052
22,067
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ayxta
Chernobog
20
18 / 2 / 6
12,850
676
21,568
18,222
9,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 3 / 6
10,396
547
7,031
9,152
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
VixNZ_
Janus
15
2 / 5 / 12
9,847
518
7,837
10,309
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
baldyfaegot
Baron Samedi
15
4 / 1 / 17
10,397
547
9,473
12,725
15,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
wirekitten
Chiron
18
13 / 1 / 9
11,212
590
25,959
16,032
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
12
Kills
38
38
Deaths
12
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ayxta
Chernobog
18
2
6
10.5
L
Ah Puch
Jukey123
Ah Puch
3
8
4
0.63
L
0
9
4
0.22
L
Hou Yi
PinguMafia
Hou Yi
3
10
0
0.3
W
1
3
6
1.33
W
Janus
VixNZ_
Janus
2
5
12
1.6
W
Baron Samedi
baldyfaegot
Baron Samedi
4
1
17
12.5
L
4
3
1
1.5
L
2
8
4
0.5
W
Chiron
wirekitten
Chiron
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
71,868
90,150
Taken
66,440
38,180
Mitigated
38,905
19,240
Healing
27,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ayxta
Chernobog
21,568
16,385
0
5,532
18,222
9,513
2,816
4,279
13,706
0
115,457
L
Ah Puch
Jukey123
Ah Puch
9,722
273
181
2,406
15,370
4,370
0
4,279
10,965
40,455
0
L
2,818
1,036
2,984
6,258
21,504
12,654
0
4,601
16,777
0
13,828
L
Hou Yi
PinguMafia
Hou Yi
8,862
5,655
0
3,145
19,534
4,926
1,358
3,293
16,129
0
49,079
W
7,031
353
0
4,836
9,152
4,334
491
2,763
5,947
68,727
0
W
Janus
VixNZ_
Janus
7,837
781
0
2,180
10,309
3,364
408
6,277
3,756
52,884
0
W
Baron Samedi
baldyfaegot
Baron Samedi
9,473
1,283
1,239
4,524
12,725
15,153
311
4,556
7,633
34,616
0
L
6,474
454
0
2,130
11,675
9,196
0
4,270
7,331
5,951
40,449
L
10,052
2,145
0
2,136
22,067
7,034
0
7,500
14,367
36,082
0
W
Chiron
wirekitten
Chiron
25,959
11,995
1,192
8,415
16,032
6,541
3,499
2,067
13,953
0
82,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
54,702
338
Minions Killed
600
0
Camps Cleared
0
1,610,875
Distance Traveled
1,783,661
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,850
676
163
9
0
397,835
2
L
Ah Puch
9,305
490
74
4
0
292,500
3
L
Horus
7,579
399
17
1
0
343,725
3
L
Hou Yi
9,231
486
90
5
0
292,263
3
W
Anubis
10,396
547
150
8
0
327,977
4
W
Janus
9,847
518
131
7
0
369,816
4
W
Baron Samedi
10,397
547
44
2
0
342,757
2
L
Odin
9,504
500
103
5
0
339,044
1
L
Athena
8,061
424
54
3
0
343,343
4
W
Chiron
11,212
590
112
6
0
345,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role