Player Matchup

Olorun
Olorun
Djuffin
Olorun
Level 18
God Stats
10W - 6L
1,537 SR
Queue Stats
25W - 23L
1,343 Elo+
Solo
Neith
Neith
DuchuZG
Neith
Level 26
God Stats
3W - 3L
1,613 SR
Queue Stats
7W - 5L
1,488 Elo+
Solo
Fenrir
Fenrir
capxantan
Fenrir
Level 25
God Stats
3W - 4L
1,489 SR
Queue Stats
55W - 55L
1,372 Elo+
Solo
Kukulkan
Kukulkan
lBenekl
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,645 Elo+
Solo
Yemoja
Yemoja
wwwboy88
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo
Team Averages
Level 15
1,528 SR
1,418 Elo+

VS

Team Averages
Level 6
1,588 SR
1,513 Elo+
Neith
Neith
Kineton1PC
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Necrofriend1
Anubis
Level 19
God Stats
7W - 6L
1,564 SR
Queue Stats
9W - 9L
1,530 Elo+
Party 2
Fenrir
Fenrir
Zub1431
Fenrir
Level 4
God Stats
1W - 2L
1,799 SR
Queue Stats
1W - 4L
1,518 Elo+
Party 2
Ymir
Ymir
kineton2pc
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
popkaLяgushki
Jormungandr
Level 4
God Stats
1W - 3L
1,578 SR
Queue Stats
1W - 4L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Djuffin
Olorun
16
8 / 1 / 2
10,229
602
9,858
10,632
3,803
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
DuchuZG
Neith
13
4 / 1 / 2
8,471
498
5,628
6,166
1,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
capxantan
Fenrir
15
3 / 2 / 2
9,111
536
2,781
9,391
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
lBenekl
Kukulkan
13
1 / 4 / 2
8,354
491
4,346
6,745
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
wwwboy88
Yemoja
13
2 / 0 / 6
8,751
515
2,531
9,888
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
1
0 / 0 / 0
4,675
275
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
6 / 6 / 1
9,227
543
13,102
9,880
4,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Zub1431
Fenrir
9
1 / 4 / 0
6,677
393
2,299
7,206
2,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 8 / 0
5,188
305
282
10,025
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
popkaLяgushki
Jormungandr
12
0 / 3 / 0
6,593
388
7,553
12,579
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
7
8
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
Djuffin
Olorun
8
1
2
9
W
Neith
DuchuZG
Neith
4
1
2
5
L
Neith
0
0
0
0
L
Anubis
6
6
1
1.08
L
Fenrir
Zub1431
Fenrir
1
4
0
0.25
W
Fenrir
capxantan
Fenrir
3
2
2
2
L
0
8
0
0
W
Kukulkan
lBenekl
Kukulkan
1
4
2
0.5
L
Jormungandr
popkaLяgushki
Jormungandr
0
3
0
0
W
Yemoja
wwwboy88
Yemoja
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,144
Damage
23,236
42,822
Taken
39,690
21,129
Mitigated
17,447
13,058
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Djuffin
Olorun
9,858
5,692
233
5,533
10,632
3,803
3,440
5,236
5,315
66,986
0
W
Neith
DuchuZG
Neith
5,628
2,689
89
2,444
6,166
1,717
2,594
3,452
2,363
0
33,864
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
13,102
436
0
2,882
9,880
4,764
0
6,475
3,405
60,091
0
L
Fenrir
Zub1431
Fenrir
2,299
851
0
1,098
7,206
2,622
0
3,066
4,140
0
20,394
W
Fenrir
capxantan
Fenrir
2,781
1,043
0
3,076
9,391
2,797
3,318
2,810
6,496
0
50,519
L
282
214
0
276
10,025
4,111
0
1,321
8,704
8,575
0
W
Kukulkan
lBenekl
Kukulkan
4,346
128
0
250
6,745
1,720
1,792
3,771
2,847
34,304
0
L
Jormungandr
popkaLяgushki
Jormungandr
7,553
793
98
5,485
12,579
5,950
0
5,873
6,706
40,707
0
W
Yemoja
wwwboy88
Yemoja
2,531
653
296
1,137
9,888
11,092
523
4,478
4,864
18,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
32,360
400
Minions Killed
216
0
Camps Cleared
0
1,473,882
Distance Traveled
1,069,443
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,229
602
113
7
0
279,257
0
W
Neith
8,471
498
57
3
0
303,176
2
L
Neith
4,675
275
0
0
0
0
0
L
Anubis
9,227
543
99
6
0
290,313
0
L
Fenrir
6,677
393
43
3
0
283,312
0
W
Fenrir
9,111
536
111
7
0
308,795
0
L
Ymir
5,188
305
12
1
0
173,032
5
W
Kukulkan
8,354
491
89
5
0
291,030
1
L
Jormungandr
6,593
388
62
4
0
322,786
1
W
Yemoja
8,751
515
30
2
0
291,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role