Player Matchup

Charybdis
Charybdis
Emel Jaye
Charybdis
Level 50
God Stats
1W - 5L
1,351 SR
Queue Stats
194W - 241L
1,344 Elo+
Solo
Chaac
Chaac
STHpush
Chaac
Level 29
God Stats
24W - 13L
1,657 SR
Queue Stats
155W - 190L
1,319 Elo+
Party 1
Bastet
Bastet
kidee_kat
Bastet
Level 42
God Stats
19W - 27L
1,431 SR
Queue Stats
269W - 333L
1,316 Elo+
Party 1
Artio
Artio
monkeybiz99
Artio
Level 82
God Stats
24W - 22L
1,507 SR
Queue Stats
191W - 211L
1,430 Elo+
Solo
Scylla
Scylla
v2 Vizionz
Scylla
Level 63
God Stats
14W - 24L
1,393 SR
Queue Stats
89W - 94L
1,404 Elo+
Solo
Team Averages
Level 53
1,468 SR
1,363 Elo+

VS

Team Averages
Level 104
1,506 SR
1,438 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Demon_Hunter1018
Fenrir
Level 134
God Stats
4W - 2L
1,476 SR
Queue Stats
204W - 180L
1,512 Elo+
Solo
Yemoja
Yemoja
ESPRE550
Yemoja
Level 140
God Stats
15W - 20L
1,472 SR
Queue Stats
453W - 460L
1,406 Elo+
Solo
Tiamat
Tiamat
LutherJR12
Tiamat
Level 142
God Stats
15W - 6L
1,584 SR
Queue Stats
47W - 47L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
SIuqs
Zhong Kui
Level 47
God Stats
12W - 16L
1,500 SR
Queue Stats
118W - 146L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emel Jaye
Charybdis
8
0 / 4 / 0
5,203
434
2,378
7,152
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
STHpush
Chaac
12
2 / 1 / 0
7,054
588
3,755
6,056
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
kidee_kat
Bastet
8
0 / 2 / 0
5,394
450
1,199
7,833
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
5,223
435
1,929
8,864
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
v2 Vizionz
Scylla
9
1 / 1 / 0
5,561
463
2,588
4,245
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 1 / 0
6,573
548
1,777
6,033
2,144
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
 
Guan Yu
12
0 / 1 / 0
6,573
548
1,777
6,033
2,144
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 1 / 2
6,949
579
6,254
8,873
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
ESPRE550
Yemoja
12
1 / 0 / 4
7,050
588
4,386
5,378
4,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
LutherJR12
Tiamat
12
3 / 0 / 0
7,013
584
4,182
5,477
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
SIuqs
Zhong Kui
6
0 / 1 / 1
4,901
408
605
2,835
1,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
0
0
W
Guan Yu
 
Guan Yu
0
1
0
0
W
6
1
2
7
W
Yemoja
ESPRE550
Yemoja
1
0
4
3
L
Charybdis
Emel Jaye
Charybdis
0
4
0
0
W
Tiamat
LutherJR12
Tiamat
3
0
0
3
W
Zhong Kui
SIuqs
Zhong Kui
0
1
1
0.5
L
Chaac
STHpush
Chaac
2
1
0
2
L
Bastet
kidee_kat
Bastet
0
2
0
0
L
0
2
1
0.25
L
Scylla
v2 Vizionz
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,849
Damage
18,981
34,150
Taken
34,629
12,596
Mitigated
15,578
13,697
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,777
367
135
3,226
6,033
2,144
438
103
5,538
0
32,698
W
Guan Yu
 
Guan Yu
1,777
367
135
3,226
6,033
2,144
438
103
5,538
0
32,698
W
6,254
1,607
0
4,448
8,873
2,769
0
1,495
7,230
0
31,971
W
Yemoja
ESPRE550
Yemoja
4,386
204
480
1,804
5,378
4,308
1,107
370
5,008
37,005
0
L
Charybdis
Emel Jaye
Charybdis
2,378
957
0
1,875
7,152
1,722
156
2,137
4,949
0
24,562
W
Tiamat
LutherJR12
Tiamat
4,182
90
0
2,692
5,477
3,162
746
1,848
3,464
41,349
0
W
Zhong Kui
SIuqs
Zhong Kui
605
36
0
1,203
2,835
1,051
0
400
2,381
10,508
0
L
Chaac
STHpush
Chaac
3,755
855
0
3,624
6,056
3,758
0
0
6,056
0
33,871
L
Bastet
kidee_kat
Bastet
1,199
581
0
3,752
7,833
1,886
0
2,429
5,219
0
23,447
L
1,929
43
317
2,530
8,864
4,294
0
2,837
5,776
13,730
0
L
Scylla
v2 Vizionz
Scylla
2,588
337
0
1,599
4,245
936
54
1,212
2,977
24,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
39,059
272
Minions Killed
357
0
Camps Cleared
0
1,069,515
Distance Traveled
1,208,823
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,573
548
78
7
0
195,949
0
W
Guan Yu
6,573
548
78
7
0
195,949
0
W
Fenrir
6,949
579
56
5
0
229,668
3
W
Yemoja
7,050
588
61
5
0
227,131
2
L
Charybdis
5,203
434
43
4
0
147,781
0
W
Tiamat
7,013
584
70
6
0
250,029
4
W
Zhong Kui
4,901
408
14
1
0
110,097
0
L
Chaac
7,054
588
93
8
0
209,376
0
L
Bastet
5,394
450
62
5
0
227,388
0
L
Artio
5,223
435
16
1
0
246,749
3
L
Scylla
5,561
463
58
5
0
238,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role