Player Matchup

Loki
Loki
Alifbro
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,486 Elo+
Solo
Bellona
Bellona
PsychoxZeus
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,672 Elo+
Party 1
Zeus
Zeus
bootytapez
Zeus
Level 27
God Stats
5W - 2L
1,777 SR
Queue Stats
19W - 9L
1,619 Elo+
Party 1
Mulan
Mulan
coomdrinker69
Mulan
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 8L
1,549 Elo+
Party 1
Artemis
Artemis
cootertapez
Artemis
Level 19
God Stats
1W - 1L
1,713 SR
Queue Stats
15W - 11L
1,521 Elo+
Party 1
Team Averages
Level 18
1,638 SR
1,569 Elo+

VS

Team Averages
Level 15
1,418 SR
1,482 Elo+
Mulan
Mulan
BeadsDidntPopGG
Mulan
Level 29
God Stats
7W - 0L
1,500 SR
Queue Stats
17W - 5L
1,500 Elo+
Solo
Bellona
Bellona
F0R3M
Bellona
Level 10
God Stats
1W - 2L
1,280 SR
Queue Stats
12W - 13L
1,424 Elo+
Party 2
Agni
Agni
GSTRINGSS
Agni
Level 9
God Stats
16W - 12L
1,538 SR
Queue Stats
39W - 35L
1,367 Elo+
Solo
Artemis
Artemis
LittleEpstien
Artemis
Level 10
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
irati0n
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 62L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alifbro
Loki
12
2 / 7 / 1
6,843
1,141
3,805
12,250
4,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
PsychoxZeus
Bellona
11
1 / 3 / 2
6,450
1,075
4,146
9,283
6,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 4 / 3
6,028
1,005
3,380
5,046
1,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 3
6,683
1,114
4,578
8,962
7,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
cootertapez
Artemis
11
0 / 6 / 3
6,000
1,000
6,003
6,404
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

177

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 8
10,044
1,674
15,863
10,489
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
F0R3M
Bellona
14
2 / 1 / 13
7,960
1,327
4,786
6,622
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
13
1 / 1 / 4
6,623
1,104
1,253
2,031
582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
13
3 / 3 / 9
6,998
1,166
6,501
6,008
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
irati0n
Merlin
14
4 / 0 / 15
8,238
1,373
7,340
3,308
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
5
Kills
24
24
Deaths
5
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Loki
Alifbro
Loki
2
7
1
0.36
W
14
0
8
18
W
Bellona
F0R3M
Bellona
2
1
13
8.5
W
Agni
1
1
4
3
W
Artemis
3
3
9
2.5
L
Bellona
PsychoxZeus
Bellona
1
3
2
0.67
L
0
4
3
0.38
L
2
4
3
0.88
L
Artemis
cootertapez
Artemis
0
6
3
0.25
W
Merlin
irati0n
Merlin
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,912
Damage
35,743
41,945
Taken
28,458
21,650
Mitigated
16,442
1,805
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Alifbro
Loki
3,805
58
0
0
12,250
4,198
0
2,718
9,263
0
20,440
W
15,863
3,366
0
4,828
10,489
8,570
0
1,637
8,658
3,124
22,906
W
Bellona
F0R3M
Bellona
4,786
666
930
946
6,622
4,527
0
810
5,724
0
15,884
W
Agni
1,253
121
0
142
2,031
582
0
270
1,715
14,661
0
W
Artemis
6,501
3,800
0
840
6,008
1,612
0
329
4,290
0
12,019
L
Bellona
PsychoxZeus
Bellona
4,146
1,647
500
649
9,283
6,538
0
2,677
6,447
0
9,892
L
3,380
769
0
250
5,046
1,354
0
340
4,597
12,001
0
L
4,578
902
0
406
8,962
7,312
0
2,796
5,953
0
8,900
L
Artemis
cootertapez
Artemis
6,003
2,340
0
0
6,404
2,248
0
1,472
4,778
0
12,623
W
Merlin
irati0n
Merlin
7,340
366
0
244
3,308
1,151
0
0
3,308
22,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
39,863
82
Minions Killed
136
3
Camps Cleared
6
462,388
Distance Traveled
574,209
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,843
1,141
24
4
1
134,319
1
W
Mulan
10,044
1,674
26
4
1
128,121
1
W
Bellona
7,960
1,327
30
5
0
122,710
0
W
Agni
6,623
1,104
36
6
3
104,664
0
W
Artemis
6,998
1,166
11
2
0
102,364
1
L
Bellona
6,450
1,075
14
2
0
106,891
0
L
Zeus
6,028
1,005
16
3
1
58,294
0
L
Mulan
6,683
1,114
11
2
1
89,245
0
L
Artemis
6,000
1,000
17
3
0
73,639
0
W
Merlin
8,238
1,373
33
6
2
116,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role