Player Matchup

Ravana
Ravana
JedesezZz
Ravana
Level 29
God Stats
6W - 4L
1,597 SR
Queue Stats
72W - 83L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
Predator12129
Cernunnos
Level 16
God Stats
5W - 8L
1,570 SR
Queue Stats
24W - 27L
1,464 Elo+
Solo
Xbalanque
Xbalanque
SrD00M13
Xbalanque
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,601 Elo+
Solo
Cthulhu
Cthulhu
TupakkiKala
Cthulhu
Level 29
God Stats
20W - 23L
1,542 SR
Queue Stats
101W - 121L
1,412 Elo+
Party 1
Yemoja
Yemoja
Vescos
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,501 Elo+

VS

Team Averages
Level 14
1,621 SR
1,524 Elo+
Ra
Ra
Sap4ir
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,738 Elo+
Solo
Loki
Loki
Stas2009
Loki
Level 12
God Stats
3W - 3L
1,200 SR
Queue Stats
17W - 17L
1,393 Elo+
Party 2
Chronos
Chronos
TradingLegend
Chronos
Level 29
God Stats
51W - 15L
1,860 SR
Queue Stats
259W - 117L
1,747 Elo+
Solo
Neith
Neith
Vorgmær
Neith
Level 13
God Stats
3W - 0L
1,731 SR
Queue Stats
19W - 22L
1,349 Elo+
Solo
Ares
Ares
trxecxrpse
Ares
Level 12
God Stats
3W - 1L
1,814 SR
Queue Stats
18W - 19L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JedesezZz
Ravana
16
5 / 6 / 0
10,122
562
8,427
12,154
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Predator12129
Cernunnos
14
2 / 7 / 2
8,085
449
7,694
16,390
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
SrD00M13
Xbalanque
15
0 / 3 / 2
8,648
480
7,869
11,907
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TupakkiKala
Cthulhu
13
0 / 8 / 1
8,005
445
4,880
17,876
15,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Vescos
Yemoja
8
1 / 3 / 0
6,880
382
1,243
6,698
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
4
0 / 0 / 0
6,375
354
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Loki
17
9 / 2 / 2
11,270
626
9,259
11,191
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
20
11 / 2 / 3
13,049
725
19,320
15,885
9,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Vorgmær
Neith
20
7 / 1 / 3
13,264
737
16,325
15,983
6,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 8
9,271
515
3,777
12,986
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
27
27
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
JedesezZz
Ravana
5
6
0
0.83
L
Cernunnos
Predator12129
Cernunnos
2
7
2
0.43
W
Ra
0
0
0
0
L
Xbalanque
SrD00M13
Xbalanque
0
3
2
0.33
W
Loki
9
2
2
5
W
Chronos
11
2
3
6.25
L
Cthulhu
TupakkiKala
Cthulhu
0
8
1
0.06
L
Yemoja
Vescos
Yemoja
1
3
0
0.33
W
Neith
Vorgmær
Neith
7
1
3
8.5
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,113
Damage
48,681
65,025
Taken
56,045
32,619
Mitigated
32,106
15,005
Healing
20,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
JedesezZz
Ravana
8,427
2,378
0
2,338
12,154
4,789
0
6,483
5,671
0
46,060
L
Cernunnos
Predator12129
Cernunnos
7,694
3,879
66
5,278
16,390
4,464
1,380
1,178
15,212
0
56,709
W
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
SrD00M13
Xbalanque
7,869
1,688
0
3,728
11,907
4,392
403
4,361
7,546
0
67,289
W
Loki
9,259
2,263
0
2,091
11,191
4,142
553
1,008
10,183
0
66,841
W
Chronos
19,320
9,818
0
5,882
15,885
9,009
5,896
3,955
11,930
105,147
9,857
L
Cthulhu
TupakkiKala
Cthulhu
4,880
253
0
2,045
17,876
15,249
117
9,133
8,743
42,006
4,311
L
Yemoja
Vescos
Yemoja
1,243
673
471
1,079
6,698
3,725
410
481
6,217
8,475
0
W
Neith
Vorgmær
Neith
16,325
5,597
0
9,916
15,983
6,886
4,336
1,567
14,416
0
123,102
W
3,777
190
0
2,867
12,986
12,069
231
1,535
11,451
18,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
53,229
418
Minions Killed
544
0
Camps Cleared
0
1,427,618
Distance Traveled
1,253,400
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,122
562
79
4
0
362,878
7
L
Cernunnos
8,085
449
99
6
0
255,544
0
W
Ra
6,375
354
0
0
0
0
0
L
Xbalanque
8,648
480
113
6
0
329,595
0
W
Loki
11,270
626
102
6
0
369,258
1
W
Chronos
13,049
725
197
11
0
332,710
2
L
Cthulhu
8,005
445
108
6
0
297,599
4
L
Yemoja
6,880
382
19
1
0
182,002
1
W
Neith
13,264
737
208
12
0
293,884
0
W
Ares
9,271
515
37
2
0
257,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role