Player Matchup

Sol
Sol
Tempest__Titan
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 98L
1,420 Elo+
Solo
Ymir
Ymir
nplazy
Ymir
Level 80
God Stats
2W - 2L
1,580 SR
Queue Stats
149W - 139L
1,367 Elo+
Solo
Neith
Neith
spasak-
Neith
Level 99
God Stats
585W - 634L
1,379 SR
Queue Stats
587W - 639L
1,346 Elo+
Solo
Mulan
Mulan
temp-295404
Mulan
Level 40
God Stats
3W - 1L
1,742 SR
Queue Stats
142W - 88L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
xL-vengence
Cu Chulainn
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 65L
1,393 Elo+
Solo
Team Averages
Level 75
1,540 SR
1,410 Elo+

VS

Team Averages
Level 106
1,445 SR
1,458 Elo+
Ravana
Ravana
XxmurdoggxX
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,464 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 149
God Stats
537W - 447L
1,613 SR
Queue Stats
855W - 902L
1,488 Elo+
Solo
Anhur
Anhur
kisgabor98
Anhur
Level 55
God Stats
0W - 2L
1,300 SR
Queue Stats
50W - 61L
1,469 Elo+
Solo
Ah Puch
Ah Puch
l-_-R_l_P-_-l
Ah Puch
Level 140
God Stats
4W - 13L
1,301 SR
Queue Stats
1,039W - 1,073L
1,469 Elo+
Solo
Ares
Ares
u_Aslan_
Ares
Level 80
God Stats
4W - 2L
1,509 SR
Queue Stats
51W - 64L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,972
569
5,538
9,610
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
nplazy
Ymir
10
1 / 1 / 0
6,471
462
3,806
9,373
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
spasak-
Neith
11
2 / 5 / 3
6,758
483
5,232
7,797
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 1 / 6
10,472
748
11,221
12,861
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
xL-vengence
Cu Chulainn
12
4 / 1 / 1
7,227
516
5,231
7,625
2,239
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 4 / 4
6,458
461
5,132
8,589
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 1
6,564
469
6,230
8,151
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
7 / 1 / 2
7,540
539
9,165
7,725
2,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
10
1 / 4 / 0
6,290
449
2,899
6,023
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
0 / 3 / 4
6,458
461
3,172
10,629
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
18
Kills
11
11
Deaths
18
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Ravana
2
4
4
1
L
1
6
1
0.25
L
Anhur
7
1
2
8
L
Ah Puch
1
4
0
0.25
W
Ymir
nplazy
Ymir
1
1
0
1
W
Neith
spasak-
Neith
2
5
3
0.7
W
10
1
6
13
L
Ares
0
3
4
0.67
W
Cu Chulainn
xL-vengence
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,028
Damage
26,598
47,266
Taken
41,117
17,392
Mitigated
14,542
18,959
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,538
1,578
0
4,002
9,610
2,879
1,988
2,414
7,196
46,738
5,307
L
Ravana
5,132
1,031
0
2,418
8,589
2,401
0
2,713
5,830
0
25,447
L
6,230
1,819
0
1,612
8,151
1,841
782
374
7,638
34,865
0
L
Anhur
9,165
5,194
0
2,736
7,725
2,328
0
2,012
5,665
0
38,836
L
Ah Puch
2,899
29
0
1,430
6,023
1,628
45
1,843
4,180
24,892
0
W
Ymir
nplazy
Ymir
3,806
887
0
1,921
9,373
4,819
0
2,304
7,069
20,823
0
W
Neith
spasak-
Neith
5,232
2,029
0
2,343
7,797
1,553
676
1,444
6,353
0
33,753
W
11,221
2,396
0
8,529
12,861
5,902
0
2,905
9,956
0
86,999
L
Ares
3,172
219
0
1,863
10,629
6,344
0
2,631
7,952
20,651
0
W
Cu Chulainn
xL-vengence
Cu Chulainn
5,231
1,302
0
2,164
7,625
2,239
764
3,534
4,091
1,649
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
33,310
445
Minions Killed
241
0
Camps Cleared
0
1,263,281
Distance Traveled
1,114,476
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,972
569
120
9
0
233,860
1
L
Ravana
6,458
461
44
3
0
270,273
0
L
Nu Wa
6,564
469
47
3
0
166,612
3
L
Anhur
7,540
539
73
5
0
233,761
2
L
Ah Puch
6,290
449
48
3
0
193,543
1
W
Ymir
6,471
462
40
3
0
260,930
0
W
Neith
6,758
483
63
5
0
205,645
1
W
Mulan
10,472
748
151
11
0
297,571
0
L
Ares
6,458
461
29
2
0
250,287
1
W
Cu Chulainn
7,227
516
71
5
0
265,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role