Player Matchup

Cliodhna
Cliodhna
Gabiem1
Cliodhna
Level 26
God Stats
6W - 5L
1,580 SR
Queue Stats
42W - 31L
1,508 Elo+
Party 1
The Morrigan
The Morrigan
YokingImpala786
The Morrigan
Level 26
God Stats
2W - 1L
1,790 SR
Queue Stats
44W - 36L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
hellaclout69
Aphrodite
Level 17
God Stats
3W - 3L
1,640 SR
Queue Stats
19W - 12L
1,550 Elo+
Party 1
Ullr
Ullr
themexicanyei
Ullr
Level 24
God Stats
4W - 8L
1,415 SR
Queue Stats
45W - 42L
1,508 Elo+
Party 1
Zeus
Zeus
wizzardmankey
Zeus
Level 28
God Stats
13W - 9L
1,674 SR
Queue Stats
60W - 48L
1,510 Elo+
Party 1
Team Averages
Level 24
1,620 SR
1,515 Elo+

VS

Team Averages
Level 22
1,560 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
ADingosBaby
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 2
Fenrir
Fenrir
AxeF456
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,209 Elo+
Solo
The Morrigan
The Morrigan
Funziez
The Morrigan
Level 28
God Stats
10W - 4L
1,777 SR
Queue Stats
65W - 52L
1,593 Elo+
Solo
Ra
Ra
Ja-poopy
Ra
Level 27
God Stats
67W - 59L
1,522 SR
Queue Stats
77W - 75L
1,441 Elo+
Party 2
Ymir
Ymir
TryHard-VooDooo
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gabiem1
Cliodhna
15
6 / 8 / 3
9,638
459
8,324
18,271
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
YokingImpala786
The Morrigan
16
4 / 4 / 2
9,489
452
13,047
16,297
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
hellaclout69
Aphrodite
13
1 / 3 / 3
8,706
415
2,657
13,303
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
1 / 7 / 2
9,765
465
6,786
12,860
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 10 / 2
9,817
467
13,858
17,549
5,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ADingosBaby
Ah Muzen Cab
17
2 / 3 / 8
10,347
493
14,373
19,391
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
AxeF456
Fenrir
11
0 / 10 / 2
7,985
380
3,221
18,346
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Funziez
The Morrigan
20
10 / 1 / 5
13,289
633
17,742
10,204
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 4
10,346
493
9,562
10,990
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

19
16 / 4 / 4
12,430
592
18,478
18,737
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
20
Kills
32
32
Deaths
20
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ADingosBaby
Ah Muzen Cab
2
3
8
2
W
Fenrir
AxeF456
Fenrir
0
10
2
0.1
W
The Morrigan
Funziez
The Morrigan
10
1
5
12.5
L
Cliodhna
Gabiem1
Cliodhna
6
8
3
0.94
W
4
2
4
3
W
16
4
4
4.5
L
The Morrigan
YokingImpala786
The Morrigan
4
4
2
1.25
L
Aphrodite
hellaclout69
Aphrodite
1
3
3
0.83
L
1
7
2
0.29
L
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,672
Damage
63,376
78,280
Taken
77,668
34,475
Mitigated
35,893
18,187
Healing
25,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ADingosBaby
Ah Muzen Cab
14,373
4,506
0
7,842
19,391
7,127
2,008
8,616
10,755
0
104,643
W
Fenrir
AxeF456
Fenrir
3,221
761
0
3,281
18,346
7,387
568
4,501
13,845
0
16,070
W
The Morrigan
Funziez
The Morrigan
17,742
3,458
0
1,868
10,204
7,943
1,908
2,380
7,824
93,298
3,173
L
Cliodhna
Gabiem1
Cliodhna
8,324
1,383
0
3,090
18,271
6,769
0
12,048
5,282
0
60,374
W
9,562
372
2,775
5,078
10,990
4,370
340
7,713
3,259
58,382
0
W
18,478
4,315
0
4,910
18,737
9,066
190
5,564
13,173
84,365
0
L
The Morrigan
YokingImpala786
The Morrigan
13,047
3,071
216
5,202
16,297
6,483
681
6,562
9,268
79,688
5,915
L
Aphrodite
hellaclout69
Aphrodite
2,657
563
1,313
4,894
13,303
10,590
465
3,945
8,988
12,063
0
L
6,786
2,852
0
634
12,860
4,695
978
8,571
3,608
0
63,667
L
13,858
2,699
0
2,838
17,549
5,938
462
10,882
5,981
47,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
54,397
471
Minions Killed
564
0
Camps Cleared
0
1,862,805
Distance Traveled
1,894,345
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,347
493
131
6
0
379,988
2
W
Fenrir
7,985
380
19
1
0
374,131
0
W
The Morrigan
13,289
633
187
9
0
352,224
5
L
Cliodhna
9,638
459
103
5
0
427,656
6
W
Ra
10,346
493
115
5
0
389,997
0
W
Ymir
12,430
592
112
5
0
398,005
1
L
The Morrigan
9,489
452
164
8
0
344,978
8
L
Aphrodite
8,706
415
26
1
0
404,287
4
L
Ullr
9,765
465
118
6
0
357,909
1
L
Zeus
9,817
467
60
3
0
327,975
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role