Player Matchup

Ganesha
Ganesha
AllegedLeek1996
Ganesha
Level 142
God Stats
117W - 99L
1,435 SR
Queue Stats
330W - 314L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
CariiiiGoH4rd
Zhong Kui
Level 113
God Stats
5W - 5L
1,544 SR
Queue Stats
614W - 637L
1,495 Elo+
Solo
Ullr
Ullr
ItzZxpso
Ullr
Level 126
God Stats
3W - 0L
1,546 SR
Queue Stats
8W - 1L
1,775 Elo+
Party 2
Bacchus
Bacchus
ToasterBath3942
Bacchus
Level 143
God Stats
2W - 1L
1,521 SR
Queue Stats
71W - 80L
1,436 Elo+
Party 2
Artemis
Artemis
trippyycrow
Artemis
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 18L
1,398 Elo+
Party 2
Team Averages
Level 117
1,509 SR
1,518 Elo+

VS

Team Averages
Level 101
1,616 SR
1,492 Elo+
King Arthur
King Arthur
Don-Engel
King Arthur
Level 117
God Stats
14W - 14L
1,571 SR
Queue Stats
816W - 840L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dr Ikkity
Morgan Le Fay
Level 100
God Stats
10W - 17L
1,552 SR
Queue Stats
158W - 193L
1,475 Elo+
Party 1
Artemis
Artemis
Here2Troll
Artemis
Level 102
God Stats
35W - 33L
1,587 SR
Queue Stats
870W - 886L
1,481 Elo+
Solo
Artio
Artio
Paladin Caleb
Artio
Level 69
God Stats
36W - 29L
1,763 SR
Queue Stats
95W - 110L
1,502 Elo+
Party 1
Chang'e
Chang'e
SLAPPYHAPPY6969
Chang'e
Level 116
God Stats
50W - 31L
1,606 SR
Queue Stats
407W - 440L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 35
12,019
1,002
13,055
14,198
17,299
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
CariiiiGoH4rd
Zhong Kui
20
12 / 3 / 18
13,241
1,103
25,827
14,841
10,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
11 / 1 / 19
13,728
1,144
26,201
11,034
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 4 / 20
14,131
1,178
33,872
18,413
12,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
trippyycrow
Artemis
20
5 / 3 / 24
12,628
1,052
22,755
11,447
5,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Don-Engel
King Arthur
17
6 / 9 / 5
11,771
981
14,637
36,444
29,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Dr Ikkity
Morgan Le Fay
17
5 / 10 / 5
12,053
1,004
17,555
21,616
6,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Here2Troll
Artemis
18
2 / 10 / 7
11,471
956
16,247
23,765
6,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 7 / 9
10,445
870
4,290
24,036
33,829
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 8 / 6
10,208
851
10,920
22,579
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
45
44
Kills
13
13
Deaths
44
116
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
2
35
8.75
W
Zhong Kui
CariiiiGoH4rd
Zhong Kui
12
3
18
7
L
King Arthur
Don-Engel
King Arthur
6
9
5
0.94
L
Morgan Le Fay
Dr Ikkity
Morgan Le Fay
5
10
5
0.75
L
Artemis
Here2Troll
Artemis
2
10
7
0.55
W
Ullr
11
1
19
20.5
L
0
7
9
0.64
L
0
8
6
0.38
W
16
4
20
6.5
W
Artemis
trippyycrow
Artemis
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,710
Damage
63,649
69,933
Taken
128,440
51,085
Mitigated
81,503
10,025
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,055
311
0
0
14,198
17,299
0
7,231
6,483
18,794
0
W
Zhong Kui
CariiiiGoH4rd
Zhong Kui
25,827
1,069
431
5,477
14,841
10,808
0
6,876
7,459
48,257
0
L
King Arthur
Don-Engel
King Arthur
14,637
1,908
364
6,542
36,444
29,104
0
18,987
17,457
0
28,538
L
Morgan Le Fay
Dr Ikkity
Morgan Le Fay
17,555
1,108
342
1,140
21,616
6,802
0
13,439
8,177
31,749
0
L
Artemis
Here2Troll
Artemis
16,247
4,847
0
1,583
23,765
6,224
0
15,653
8,112
0
48,882
W
Ullr
26,201
9,457
0
272
11,034
5,401
0
3,871
6,947
0
59,608
L
4,290
46
1,145
984
24,036
33,829
0
11,711
12,325
11,481
0
L
10,920
307
3,616
5,052
22,579
5,544
0
12,964
9,615
40,557
0
W
33,872
1,935
0
3,033
18,413
12,120
0
8,875
8,954
51,090
0
W
Artemis
trippyycrow
Artemis
22,755
9,198
373
439
11,447
5,457
0
3,908
7,325
0
48,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,747
Gold Earned
55,948
236
Minions Killed
204
9
Camps Cleared
3
1,092,281
Distance Traveled
1,025,580
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,019
1,002
0
0
0
211,132
0
W
Zhong Kui
13,241
1,103
60
5
2
211,454
0
L
King Arthur
11,771
981
18
2
0
208,468
0
L
Morgan Le Fay
12,053
1,004
44
4
0
197,600
0
L
Artemis
11,471
956
43
4
2
192,330
0
W
Ullr
13,728
1,144
91
8
1
220,750
0
L
Artio
10,445
870
20
2
1
217,830
0
L
Chang'e
10,208
851
79
7
0
209,352
1
W
Bacchus
14,131
1,178
37
3
2
238,909
0
W
Artemis
12,628
1,052
48
4
4
210,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role