Player Matchup

Scylla
Scylla
GeneOloro
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,435 Elo+
Party 2
Bacchus
Bacchus
HorantheWizard
Bacchus
Level 16
God Stats
22W - 22L
1,468 SR
Queue Stats
36W - 35L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Kyleisbadlol
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,468 Elo+
Party 2
Medusa
Medusa
ShadowSkellie
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,673 Elo+
Party 2
Set
Set
Wolfmourne
Set
Level 109
God Stats
1W - 2L
1,477 SR
Queue Stats
79W - 57L
1,622 Elo+
Party 2
Team Averages
Level 32
1,489 SR
1,523 Elo+

VS

Team Averages
Level 25
1,513 SR
1,397 Elo+
Heimdallr
Heimdallr
Calvite
Heimdallr
Level 9
God Stats
1W - 0L
1,375 SR
Queue Stats
5W - 8L
1,215 Elo+
Party 1
Chaac
Chaac
Psychodic
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,678 Elo+
Party 1
Cabrakan
Cabrakan
Rektoum
Cabrakan
Level 8
God Stats
4W - 0L
1,558 SR
Queue Stats
11W - 12L
1,303 Elo+
Party 3
Discordia
Discordia
bloodwolf11
Discordia
Level 67
God Stats
2W - 2L
1,645 SR
Queue Stats
89W - 83L
1,488 Elo+
Party 3
Izanami
Izanami
quin3333
Izanami
Level 15
God Stats
5W - 3L
1,490 SR
Queue Stats
22W - 33L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeneOloro
Scylla
17
4 / 9 / 5
11,605
967
17,345
22,730
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
0 / 6 / 6
12,302
1,025
10,726
29,467
44,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Kyleisbadlol
Ah Puch
17
1 / 2 / 4
10,483
874
6,493
4,229
1,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 8 / 6
10,412
868
6,717
14,955
6,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 9 / 4
12,655
1,055
21,643
22,884
10,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calvite
Heimdallr
19
4 / 5 / 17
12,012
1,001
14,145
15,013
6,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Psychodic
Chaac
19
6 / 4 / 21
13,100
1,092
16,483
18,433
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Rektoum
Cabrakan
19
3 / 1 / 16
11,617
968
7,578
11,895
19,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
bloodwolf11
Discordia
20
8 / 1 / 20
13,970
1,164
23,536
7,582
2,998
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
quin3333
Izanami
20
13 / 1 / 18
14,356
1,196
23,027
14,404
6,001
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
126
12
Kills
34
34
Deaths
12
25
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Calvite
Heimdallr
4
5
17
2.5
L
Scylla
GeneOloro
Scylla
4
9
5
0.72
L
0
6
6
0.5
L
Ah Puch
Kyleisbadlol
Ah Puch
1
2
4
1.5
W
Chaac
Psychodic
Chaac
6
4
21
4.13
W
Cabrakan
Rektoum
Cabrakan
3
1
16
11
L
0
8
6
0.38
L
7
9
4
1
W
Discordia
bloodwolf11
Discordia
8
1
20
18
W
Izanami
quin3333
Izanami
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,924
Damage
84,769
94,265
Taken
67,327
71,410
Mitigated
51,186
6,507
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Calvite
Heimdallr
14,145
4,607
629
2,803
15,013
6,445
0
8,937
6,076
0
36,042
L
Scylla
GeneOloro
Scylla
17,345
848
0
1,026
22,730
8,134
0
9,610
12,743
31,732
0
L
10,726
602
0
3,970
29,467
44,688
0
5,661
23,298
34,937
0
L
Ah Puch
Kyleisbadlol
Ah Puch
6,493
0
0
223
4,229
1,466
0
1,316
2,885
24,612
0
W
Chaac
Psychodic
Chaac
16,483
3,931
0
5,762
18,433
15,833
0
6,605
11,828
1,900
37,317
W
Cabrakan
Rektoum
Cabrakan
7,578
977
328
400
11,895
19,909
0
6,498
5,397
15,145
0
L
6,717
2,439
0
0
14,955
6,292
0
6,267
8,554
0
18,395
L
21,643
8,298
0
1,288
22,884
10,830
0
9,231
13,378
0
46,447
W
Discordia
bloodwolf11
Discordia
23,536
1,349
0
0
7,582
2,998
0
2,562
5,020
49,467
0
W
Izanami
quin3333
Izanami
23,027
15,240
0
402
14,404
6,001
0
9,962
4,442
0
53,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,457
Gold Earned
65,055
177
Minions Killed
276
5
Camps Cleared
7
1,130,712
Distance Traveled
1,140,420
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,012
1,001
53
4
2
207,730
0
L
Scylla
11,605
967
34
3
0
230,150
0
L
Bacchus
12,302
1,025
30
3
0
297,066
3
L
Ah Puch
10,483
874
47
4
0
135,921
0
W
Chaac
13,100
1,092
56
5
1
242,057
0
W
Cabrakan
11,617
968
18
2
1
195,312
0
L
Medusa
10,412
868
20
2
0
203,452
0
L
Set
12,655
1,055
46
4
5
264,123
0
W
Discordia
13,970
1,164
67
6
2
262,806
2
W
Izanami
14,356
1,196
82
7
1
232,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role