Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AdrenalinoGM
Athena
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
843W - 826L
1,408 Elo+
Solo
Freya
Freya
El Raymundo871
Freya
Level 87
God Stats
1W - 2L
1,696 SR
Queue Stats
246W - 261L
1,422 Elo+
Solo
Izanami
Izanami
YEAH-RIGHT-4-SUR
Izanami
Level 149
God Stats
3W - 6L
1,120 SR
Queue Stats
855W - 902L
1,499 Elo+
Solo
Team Averages
Level 133
1,474 SR
1,476 Elo+

VS

Team Averages
Level 104
1,449 SR
1,459 Elo+
Zhong Kui
Zhong Kui
AmOkBuFu1266
Zhong Kui
Level 126
God Stats
27W - 24L
1,512 SR
Queue Stats
642W - 719L
1,436 Elo+
Solo
Thor
Thor
JMDestroyer1
Thor
Level 120
God Stats
3W - 4L
1,554 SR
Queue Stats
428W - 413L
1,576 Elo+
Solo
Mulan
Mulan
kisgabor98
Mulan
Level 55
God Stats
1W - 0L
1,471 SR
Queue Stats
50W - 61L
1,460 Elo+
Solo
Geb
Geb
nR x Bansheee
Geb
Level 138
God Stats
7W - 8L
1,253 SR
Queue Stats
108W - 96L
1,430 Elo+
Solo
Izanami
Izanami
u_Aslan_
Izanami
Level 80
God Stats
2W - 1L
1,454 SR
Queue Stats
51W - 64L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 2 / 0
7,009
539
2,262
8,605
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
 
Sol
12
0 / 2 / 0
7,009
539
2,262
8,605
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
 
Ne Zha
11
1 / 4 / 1
6,327
487
3,735
8,841
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
11
1 / 4 / 1
6,327
487
3,735
8,841
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
7
1 / 2 / 2
5,733
441
2,493
7,857
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 2 / 0
6,149
473
3,064
7,666
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 7 / 1
6,712
516
8,107
10,474
3,104
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmOkBuFu1266
Zhong Kui
12
3 / 0 / 6
7,375
567
9,370
8,509
5,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 0 / 2
8,230
633
6,975
7,430
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
13
2 / 0 / 0
7,696
592
6,817
7,694
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 0 / 8
6,786
522
2,423
7,253
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
u_Aslan_
Izanami
12
2 / 5 / 5
6,667
513
3,261
7,581
1,908
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
16
23
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Sol
 
Sol
0
2
0
0
L
Ne Zha
 
Ne Zha
1
4
1
0.38
L
Ne Zha
 
Ne Zha
1
4
1
0.38
L
Athena
1
2
2
1
W
Zhong Kui
AmOkBuFu1266
Zhong Kui
3
0
6
6
L
0
2
0
0
W
8
0
2
9
L
3
7
1
0.5
W
Mulan
2
0
0
2
W
1
0
8
5
W
Izanami
u_Aslan_
Izanami
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
28,846
60,889
Taken
38,467
22,972
Mitigated
19,117
18,908
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,262
730
0
4,739
8,605
3,167
315
0
8,034
36,175
4,189
L
Sol
 
Sol
2,262
730
0
4,739
8,605
3,167
315
0
8,034
36,175
4,189
L
Ne Zha
 
Ne Zha
3,735
1,198
0
1,400
8,841
2,796
0
1,723
7,076
0
42,048
L
Ne Zha
 
Ne Zha
3,735
1,198
0
1,400
8,841
2,796
0
1,723
7,076
0
42,048
L
Athena
2,493
491
138
1,442
7,857
5,245
0
2,208
5,571
11,397
0
W
Zhong Kui
AmOkBuFu1266
Zhong Kui
9,370
1,290
0
5,451
8,509
5,333
607
3,032
5,477
38,532
0
L
3,064
1,144
0
3,085
7,666
2,697
184
4,075
3,591
33,795
0
W
6,975
1,905
0
4,402
7,430
2,706
0
384
7,046
0
56,422
L
8,107
6,533
0
1,965
10,474
3,104
371
3,787
6,687
0
40,587
W
Mulan
6,817
727
0
5,049
7,694
5,199
0
1,943
5,751
0
46,153
W
2,423
201
0
1,997
7,253
3,971
0
1,544
5,709
12,882
0
W
Izanami
u_Aslan_
Izanami
3,261
2,783
0
1,470
7,581
1,908
922
642
6,939
0
36,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
36,754
511
Minions Killed
388
0
Camps Cleared
0
1,614,093
Distance Traveled
1,282,941
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,009
539
98
8
0
233,043
0
L
Sol
7,009
539
98
8
0
233,043
0
L
Ne Zha
6,327
487
71
5
0
263,337
3
L
Ne Zha
6,327
487
71
5
0
263,337
3
L
Athena
5,733
441
24
2
0
197,553
1
W
Zhong Kui
7,375
567
72
6
0
231,209
3
L
Freya
6,149
473
71
5
0
227,421
3
W
Thor
8,230
633
117
9
0
278,399
1
L
Izanami
6,712
516
78
6
0
196,359
3
W
Mulan
7,696
592
109
8
0
256,676
2
W
Geb
6,786
522
22
2
0
277,522
3
W
Izanami
6,667
513
68
5
0
239,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role