Player Matchup

Freya
Freya
A5ID8URN 1337
Freya
Level 87
God Stats
5W - 1L
1,733 SR
Queue Stats
413W - 461L
1,374 Elo+
Solo
Cerberus
Cerberus
DjPacZACHman
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,527 Elo+
Solo
Medusa
Medusa
GeneralAntonius
Medusa
Level 75
God Stats
2W - 1L
1,326 SR
Queue Stats
112W - 127L
1,359 Elo+
Solo
Thoth
Thoth
Gudravl1st
Thoth
Level 160
God Stats
2W - 3L
1,139 SR
Queue Stats
387W - 417L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
tkaber
Sun Wukong
Level 145
God Stats
18W - 12L
1,535 SR
Queue Stats
1,184W - 1,243L
1,398 Elo+
Solo
Team Averages
Level 98
1,447 SR
1,404 Elo+

VS

Team Averages
Level 109
1,673 SR
1,337 Elo+
Cerberus
Cerberus
FutaCream
Cerberus
Level 146
God Stats
4W - 2L
1,551 SR
Queue Stats
126W - 116L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
MissMarissxx
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,332 Elo+
Solo
Geb
Geb
THAIS_FRAINER
Geb
Level 136
God Stats
15W - 12L
1,606 SR
Queue Stats
506W - 530L
1,359 Elo+
Solo
He Bo
He Bo
ayeESKETITyeah
He Bo
Level 125
God Stats
2W - 1L
1,819 SR
Queue Stats
79W - 89L
1,302 Elo+
Party 1
Neith
Neith
treedude
Neith
Level 109
God Stats
3W - 1L
1,889 SR
Queue Stats
98W - 97L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,193
766
4,830
10,385
3,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
DjPacZACHman
Cerberus
17
4 / 4 / 8
10,081
840
3,881
13,207
9,526
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 4 / 4
9,239
770
10,456
8,987
3,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
19
5 / 3 / 6
11,187
932
9,969
8,963
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
tkaber
Sun Wukong
14
1 / 3 / 6
8,880
740
9,902
11,452
9,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FutaCream
Cerberus
15
3 / 3 / 15
9,109
759
9,335
11,178
6,151
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
MissMarissxx
Ah Puch
17
7 / 3 / 10
10,105
842
15,829
7,436
2,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 3 / 11
8,818
735
7,992
11,072
10,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 4 / 7
9,490
791
6,483
8,035
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
treedude
Neith
16
1 / 2 / 12
8,737
728
5,343
8,541
2,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
15
Kills
20
20
Deaths
15
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
W
Cerberus
DjPacZACHman
Cerberus
4
4
8
2
L
Cerberus
FutaCream
Cerberus
3
3
15
3.5
W
3
4
4
1.25
W
Thoth
5
3
6
2.67
L
Ah Puch
MissMarissxx
Ah Puch
7
3
10
4
L
2
3
11
2.5
L
7
4
7
2.63
W
Sun Wukong
tkaber
Sun Wukong
1
3
6
1.33
L
Neith
treedude
Neith
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
44,982
52,994
Taken
46,262
30,008
Mitigated
23,713
17,490
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,830
1,299
1,180
1,370
10,385
3,770
878
8,631
1,754
17,706
0
W
Cerberus
DjPacZACHman
Cerberus
3,881
359
769
2,282
13,207
9,526
630
9,623
3,584
8,549
0
L
Cerberus
FutaCream
Cerberus
9,335
681
571
2,520
11,178
6,151
325
3,011
8,167
14,494
0
W
10,456
3,333
241
1,446
8,987
3,572
1,696
7,174
1,813
0
18,433
W
Thoth
9,969
411
1,571
3,247
8,963
3,323
1,245
6,569
2,394
33,194
0
L
Ah Puch
MissMarissxx
Ah Puch
15,829
351
1,214
1,518
7,436
2,387
432
3,290
4,146
40,399
0
L
7,992
175
1,800
2,771
11,072
10,136
0
4,175
6,897
18,836
0
L
6,483
229
2,211
1,186
8,035
2,368
210
3,377
4,658
13,872
0
W
Sun Wukong
tkaber
Sun Wukong
9,902
1,004
1,368
4,016
11,452
9,817
285
7,642
3,810
0
18,278
L
Neith
treedude
Neith
5,343
1,072
157
2,089
8,541
2,671
595
4,827
3,714
0
16,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,580
Gold Earned
46,259
154
Minions Killed
137
0
Camps Cleared
0
1,185,906
Distance Traveled
1,139,351
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,193
766
33
3
0
200,769
0
W
Cerberus
10,081
840
8
1
0
230,610
0
L
Cerberus
9,109
759
18
2
0
225,034
0
W
Medusa
9,239
770
28
2
0
246,748
0
W
Thoth
11,187
932
66
6
0
239,268
0
L
Ah Puch
10,105
842
57
5
0
194,336
0
L
Geb
8,818
735
17
1
0
256,306
1
L
He Bo
9,490
791
23
2
0
223,514
0
W
Sun Wukong
8,880
740
19
2
0
268,511
2
L
Neith
8,737
728
22
2
0
240,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role