Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 81
God Stats
77W - 98L
1,405 SR
Queue Stats
78W - 103L
1,340 Elo+
Solo
Cthulhu
Cthulhu
BlaCkRam8o_
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Pele
Pele
KingKj74
Pele
Level 63
God Stats
3W - 5L
1,250 SR
Queue Stats
137W - 195L
1,282 Elo+
Solo
Team Averages
Level 49
1,385 SR
1,374 Elo+

VS

Team Averages
Level 50
1,636 SR
1,364 Elo+
Jing Wei
Jing Wei
SoDetermiined
Jing Wei
Level 99
God Stats
2W - 1L
1,916 SR
Queue Stats
107W - 96L
1,629 Elo+
Solo
Hel
Hel
burnthegod
Hel
Level 35
God Stats
3W - 6L
1,492 SR
Queue Stats
5W - 11L
1,234 Elo+
Solo
Rama
Rama
pedigree-1425
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
14
3 / 6 / 8
10,853
678
11,617
13,751
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
BlaCkRam8o_
Cthulhu
15
3 / 2 / 11
11,383
711
11,217
19,397
22,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
16
10 / 4 / 6
12,174
761
12,076
16,767
6,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SoDetermiined
Jing Wei
16
9 / 3 / 1
11,511
719
22,059
16,866
6,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 9 / 6
10,099
631
7,996
16,505
7,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 8
9,303
581
5,263
11,274
3,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
16
Kills
12
12
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
3
6
8
1.17
W
Cthulhu
BlaCkRam8o_
Cthulhu
3
2
11
4.25
W
Pele
10
4
6
3.25
L
Jing Wei
SoDetermiined
Jing Wei
9
3
1
3.17
L
3
9
6
0.67
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
35,318
49,915
Taken
44,645
35,513
Mitigated
17,876
11,815
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
11,617
5,052
1,122
3,324
13,751
6,497
2,298
2,889
10,862
0
50,338
W
Cthulhu
BlaCkRam8o_
Cthulhu
11,217
857
91
2,728
19,397
22,062
218
3,064
15,653
27,305
0
W
Pele
12,076
2,952
701
3,849
16,767
6,954
789
2,538
14,229
0
41,257
L
Jing Wei
SoDetermiined
Jing Wei
22,059
19,788
0
2,374
16,866
6,624
895
5,365
10,720
0
57,739
L
7,996
190
2,884
3,906
16,505
7,500
0
2,330
13,727
19,573
0
L
5,263
2,884
0
119
11,274
3,752
238
2,421
8,645
0
21,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,410
Gold Earned
30,913
149
Minions Killed
131
7
Camps Cleared
4
869,879
Distance Traveled
690,895
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,853
678
80
5
1
259,264
2
W
Cthulhu
11,383
711
26
2
2
307,983
2
W
Pele
12,174
761
43
3
4
302,632
3
L
Jing Wei
11,511
719
81
5
3
287,347
4
L
Hel
10,099
631
16
1
0
250,865
0
L
Rama
9,303
581
34
2
1
152,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role