Player Matchup

Odin
Odin
NobleXMassacre
Odin
Level 29
God Stats
8W - 0L
1,964 SR
Queue Stats
135W - 142L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
PokeMatch
Cernunnos
Level 29
God Stats
2W - 2L
1,606 SR
Queue Stats
79W - 97L
1,400 Elo+
Solo
Cthulhu
Cthulhu
hayxlay
Cthulhu
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 10L
1,576 Elo+
Solo
Zeus
Zeus
itsSnappin
Zeus
Level 25
God Stats
3W - 2L
1,357 SR
Queue Stats
42W - 47L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
x718x Massacre
Gilgamesh
Level 27
God Stats
3W - 0L
1,704 SR
Queue Stats
102W - 122L
1,434 Elo+
Party 1
Team Averages
Level 23
1,626 SR
1,450 Elo+

VS

Team Averages
Level 15
1,475 SR
1,418 Elo+
Cerberus
Cerberus
HRimuru
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,434 Elo+
Solo
Jing Wei
Jing Wei
MaximumEffort507
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,036 Elo+
Solo
Ymir
Ymir
SmiteTroII
Ymir
Level 8
God Stats
0W - 1L
1,851 SR
Queue Stats
18W - 5L
1,718 Elo+
Solo
Loki
Loki
ZaPackzz
Loki
Level 17
God Stats
0W - 2L
1,242 SR
Queue Stats
20W - 25L
1,311 Elo+
Solo
Ra
Ra
xWicked1
Ra
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 6L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,251
441
7,926
16,675
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
PokeMatch
Cernunnos
20
11 / 5 / 4
13,227
630
12,639
17,555
6,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
hayxlay
Cthulhu
18
5 / 2 / 9
10,940
521
15,709
16,149
17,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 1
9,600
457
7,745
10,581
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
x718x Massacre
Gilgamesh
15
2 / 5 / 5
9,520
453
13,986
18,531
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HRimuru
Cerberus
16
2 / 4 / 11
10,187
485
14,692
21,973
20,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 6 / 3
9,583
456
8,204
13,236
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 2 / 3
12,446
593
18,921
16,462
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
4 / 3 / 1
9,818
468
8,180
14,653
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 8 / 4
8,362
398
5,784
12,142
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
23
Kills
22
22
Deaths
23
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HRimuru
Cerberus
2
4
11
1.88
L
4
6
3
0.92
W
2
5
4
0.8
W
Cernunnos
PokeMatch
Cernunnos
11
5
4
2.6
L
11
2
3
6.25
L
Loki
4
3
1
1.5
W
Cthulhu
hayxlay
Cthulhu
5
2
9
4.75
W
3
5
1
0.7
W
Gilgamesh
x718x Massacre
Gilgamesh
2
5
5
0.9
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,005
Damage
55,781
79,491
Taken
78,466
44,996
Mitigated
39,751
15,263
Healing
25,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HRimuru
Cerberus
14,692
352
0
8,040
21,973
20,718
0
2,157
18,305
56,711
0
L
8,204
7,485
0
2,644
13,236
3,657
0
7,212
5,293
0
33,252
W
7,926
3,140
375
1,731
16,675
7,924
136
9,416
6,749
0
49,013
W
Cernunnos
PokeMatch
Cernunnos
12,639
6,422
519
6,851
17,555
6,738
4,159
3,563
13,718
0
103,008
L
18,921
3,782
0
6,562
16,462
8,186
0
7,577
8,597
93,937
3,156
L
Loki
8,180
1,864
0
4,960
14,653
4,171
304
2,050
12,310
0
67,601
W
Cthulhu
hayxlay
Cthulhu
15,709
678
106
2,212
16,149
17,385
475
6,050
9,592
55,948
0
W
7,745
742
103
1,599
10,581
4,112
0
7,753
2,762
44,021
0
W
Gilgamesh
x718x Massacre
Gilgamesh
13,986
3,336
0
1,767
18,531
8,837
782
10,284
7,570
1,243
47,009
L
5,784
415
281
2,933
12,142
3,019
98
3,828
7,795
39,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
50,396
491
Minions Killed
540
0
Camps Cleared
0
1,951,588
Distance Traveled
1,898,817
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,187
485
119
6
0
392,441
3
L
Jing Wei
9,583
456
74
4
0
372,023
0
W
Odin
9,251
441
78
4
0
393,522
2
W
Cernunnos
13,227
630
157
7
0
398,682
2
L
Ymir
12,446
593
157
7
0
387,474
5
L
Loki
9,818
468
113
5
0
420,483
0
W
Cthulhu
10,940
521
78
4
0
425,886
3
W
Zeus
9,600
457
92
4
0
330,072
6
W
Gilgamesh
9,520
453
86
4
0
403,426
4
L
Ra
8,362
398
77
4
0
326,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role