Player Matchup

Gilgamesh
Gilgamesh
MortuusVital
Gilgamesh
Level 107
God Stats
6W - 3L
1,627 SR
Queue Stats
455W - 442L
1,530 Elo+
Solo
Merlin
Merlin
iheartLotso
Merlin
Level 105
God Stats
3W - 4L
1,520 SR
Queue Stats
83W - 73L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
iheartPotatoHead
Erlang Shen
Level 126
God Stats
2W - 1L
1,429 SR
Queue Stats
92W - 86L
1,462 Elo+
Party 1
Chaac
Chaac
iheartWheezy
Chaac
Level 107
God Stats
2W - 1L
1,337 SR
Queue Stats
91W - 81L
1,462 Elo+
Party 1
Neith
Neith
iheartZurg
Neith
Level 112
God Stats
3W - 4L
1,586 SR
Queue Stats
64W - 57L
1,438 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,472 Elo+

VS

Team Averages
Level 117
1,612 SR
1,493 Elo+
Scylla
Scylla
DICE92
Scylla
Level 160
God Stats
0W - 3L
1,290 SR
Queue Stats
71W - 70L
1,584 Elo+
Party 2
Vamana
Vamana
DanielHeals
Vamana
Level 104
God Stats
6W - 7L
1,516 SR
Queue Stats
139W - 144L
1,451 Elo+
Party 3
Sun Wukong
Sun Wukong
FFEJ23
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,453 Elo+
Solo
Achilles
Achilles
Kramzii
Achilles
Level 129
God Stats
4W - 3L
1,897 SR
Queue Stats
71W - 62L
1,533 Elo+
Party 2
Serqet
Serqet
ZackeyX
Serqet
Level 88
God Stats
2W - 1L
1,857 SR
Queue Stats
156W - 164L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MortuusVital
Gilgamesh
20
6 / 6 / 18
14,703
700
27,347
34,184
30,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
20
14 / 2 / 21
16,511
786
29,621
19,904
9,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
iheartPotatoHead
Erlang Shen
20
3 / 5 / 19
13,301
633
14,746
24,077
17,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 2 / 26
14,258
679
29,020
43,014
52,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
11 / 3 / 21
14,690
700
28,497
21,872
8,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DICE92
Scylla
20
5 / 5 / 8
14,373
684
42,869
18,700
6,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
20
4 / 6 / 11
13,486
642
25,535
47,689
37,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
FFEJ23
Sun Wukong
19
3 / 11 / 8
13,015
620
15,936
25,563
26,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Kramzii
Achilles
20
4 / 9 / 11
13,482
642
27,353
29,904
34,411
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
ZackeyX
Serqet
18
2 / 9 / 10
11,701
557
10,230
18,246
16,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
66
40
Kills
18
18
Deaths
40
105
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Scylla
DICE92
Scylla
5
5
8
1.8
L
Vamana
4
6
11
1.58
L
Sun Wukong
FFEJ23
Sun Wukong
3
11
8
0.64
L
Achilles
Kramzii
Achilles
4
9
11
1.06
W
Gilgamesh
MortuusVital
Gilgamesh
6
6
18
2.5
L
Serqet
ZackeyX
Serqet
2
9
10
0.78
W
Merlin
14
2
21
12.25
W
Erlang Shen
iheartPotatoHead
Erlang Shen
3
5
19
2.5
W
6
2
26
9.5
W
Neith
11
3
21
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,231
Damage
121,923
143,051
Taken
140,102
119,692
Mitigated
121,939
90,745
Healing
55,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DICE92
Scylla
42,869
5,380
2,153
6,987
18,700
6,533
1,653
4,881
13,523
95,663
0
L
Vamana
25,535
14,167
2,466
22,753
47,689
37,605
465
10,423
36,671
0
45,003
L
Sun Wukong
FFEJ23
Sun Wukong
15,936
3,490
822
3,581
25,563
26,751
397
6,810
18,292
0
23,159
L
Achilles
Kramzii
Achilles
27,353
4,454
4,084
9,982
29,904
34,411
87
7,015
22,079
177
40,530
W
Gilgamesh
MortuusVital
Gilgamesh
27,347
3,527
2,911
12,081
34,184
30,448
0
9,783
23,409
10,440
38,987
L
Serqet
ZackeyX
Serqet
10,230
1,040
1,275
1,441
18,246
16,639
948
6,135
11,790
0
11,634
W
Merlin
29,621
1,814
4,285
14,127
19,904
9,776
1,730
6,293
13,072
63,964
0
W
Erlang Shen
iheartPotatoHead
Erlang Shen
14,746
5,446
4,323
9,596
24,077
17,896
1,011
8,158
15,112
0
23,937
W
29,020
2,131
3,961
27,320
43,014
52,859
351
11,913
29,162
867
41,237
W
Neith
28,497
15,308
1,898
10,243
21,872
8,713
2,920
6,899
13,962
0
50,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,463
Gold Earned
66,057
223
Minions Killed
185
0
Camps Cleared
0
1,923,900
Distance Traveled
1,789,528
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,373
684
120
6
0
344,845
3
L
Vamana
13,486
642
23
1
0
383,729
0
L
Sun Wukong
13,015
620
21
1
0
319,321
0
L
Achilles
13,482
642
16
1
0
375,025
1
W
Gilgamesh
14,703
700
41
2
0
343,118
0
L
Serqet
11,701
557
5
0
0
366,608
1
W
Merlin
16,511
786
69
3
0
365,698
1
W
Erlang Shen
13,301
633
26
1
0
406,046
0
W
Chaac
14,258
679
31
1
0
459,642
0
W
Neith
14,690
700
56
3
0
349,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role