Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
IhateN0obz
Anubis
Level 67
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 8L
1,555 Elo+
Solo
Fenrir
Fenrir
omrishaki
Fenrir
Level 118
God Stats
2W - 7L
1,079 SR
Queue Stats
38W - 38L
1,548 Elo+
Solo
Team Averages
Level 88
1,446 SR
1,526 Elo+

VS

Team Averages
Level 105
1,502 SR
1,446 Elo+
Chiron
Chiron
Nagul
Chiron
Level 158
God Stats
19W - 26L
1,570 SR
Queue Stats
87W - 123L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
Takeda156
Kumbhakarna
Level 48
God Stats
8W - 18L
1,311 SR
Queue Stats
177W - 217L
1,428 Elo+
Solo
Anubis
Anubis
iGamerXD
Anubis
Level 108
God Stats
135W - 73L
1,625 SR
Queue Stats
423W - 451L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 5 / 5
8,298
638
4,804
10,967
12,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
 
Cabrakan
12
1 / 5 / 5
8,298
638
4,804
10,967
12,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
IhateN0obz
Anubis
12
3 / 7 / 2
8,796
677
6,572
12,782
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
omrishaki
Fenrir
12
2 / 6 / 4
8,653
666
6,623
13,219
4,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nagul
Chiron
16
8 / 0 / 8
10,454
804
12,912
6,555
2,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
Takeda156
Kumbhakarna
14
2 / 2 / 10
10,012
770
4,906
9,908
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
iGamerXD
Anubis
14
8 / 4 / 7
10,165
782
11,127
8,415
3,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
7
Kills
18
23
Deaths
6
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
5
0.7
L
Cabrakan
 
Cabrakan
1
5
5
0.7
L
Anubis
IhateN0obz
Anubis
3
7
2
0.57
W
Chiron
Nagul
Chiron
8
0
8
12
W
Kumbhakarna
Takeda156
Kumbhakarna
2
2
10
3.5
W
Anubis
iGamerXD
Anubis
8
4
7
2.88
L
Fenrir
omrishaki
Fenrir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
28,945
47,935
Taken
24,878
33,454
Mitigated
16,676
4,773
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,804
651
0
713
10,967
12,382
0
4,314
6,653
16,741
0
L
Cabrakan
 
Cabrakan
4,804
651
0
713
10,967
12,382
0
4,314
6,653
16,741
0
L
Anubis
IhateN0obz
Anubis
6,572
168
0
2,550
12,782
4,216
0
7,521
5,261
33,244
0
W
Chiron
Nagul
Chiron
12,912
6,249
1,045
4,000
6,555
2,247
1,362
1,357
5,198
0
40,498
W
Kumbhakarna
Takeda156
Kumbhakarna
4,906
1,288
0
2,101
9,908
10,883
615
5,732
4,176
17,365
0
W
Anubis
iGamerXD
Anubis
11,127
371
0
2,136
8,415
3,546
565
4,506
3,909
42,168
0
L
Fenrir
omrishaki
Fenrir
6,623
1,938
0
797
13,219
4,474
0
4,809
8,410
0
24,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
30,631
133
Minions Killed
156
4
Camps Cleared
7
776,066
Distance Traveled
697,277
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,298
638
18
1
0
191,219
4
L
Cabrakan
8,298
638
18
1
0
191,219
4
L
Anubis
8,796
677
64
5
2
181,270
3
W
Chiron
10,454
804
62
5
1
249,631
3
W
Kumbhakarna
10,012
770
30
2
1
237,638
2
W
Anubis
10,165
782
64
5
5
210,008
5
L
Fenrir
8,653
666
33
3
2
212,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role