Player Matchup

Chaac
Chaac
ChesiresSmile123
Chaac
Level 156
God Stats
2W - 2L
1,561 SR
Queue Stats
285W - 218L
1,742 Elo+
Party 2
Yemoja
Yemoja
Ghoulkiller6
Yemoja
Level 128
God Stats
4W - 10L
1,387 SR
Queue Stats
945W - 868L
1,505 Elo+
Solo
Danzaburou
Danzaburou
KaoZ_KniGhT_
Danzaburou
Level 100
God Stats
24W - 10L
1,926 SR
Queue Stats
116W - 62L
1,754 Elo+
Party 2
He Bo
He Bo
SirGirthyPickle
He Bo
Level 146
God Stats
19W - 8L
1,696 SR
Queue Stats
443W - 348L
1,727 Elo+
Party 2
Set
Set
kavon8mc
Set
Level 44
God Stats
3W - 0L
2,022 SR
Queue Stats
100W - 44L
1,775 Elo+
Party 2
Team Averages
Level 115
1,719 SR
1,701 Elo+

VS

Team Averages
Level 88
1,516 SR
1,473 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KatChzr
Skadi
Level 48
God Stats
18W - 16L
1,530 SR
Queue Stats
190W - 197L
1,444 Elo+
Party 1
Cliodhna
Cliodhna
MXPerroSarnoso
Cliodhna
Level 109
God Stats
55W - 40L
1,587 SR
Queue Stats
88W - 79L
1,498 Elo+
Party 3
Kukulkan
Kukulkan
Zrruh
Kukulkan
Level 26
God Stats
20W - 19L
1,508 SR
Queue Stats
31W - 39L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
elkiller2525
Cthulhu
Level 129
God Stats
6W - 8L
1,469 SR
Queue Stats
235W - 216L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,889
564
9,261
13,078
7,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
11
1 / 3 / 10
7,422
530
3,062
9,034
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
KaoZ_KniGhT_
Danzaburou
12
2 / 4 / 3
7,436
531
7,050
9,988
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 3 / 5
8,964
640
8,155
7,686
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 4 / 7
9,363
669
14,557
11,841
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 6 / 3
7,741
553
3,476
11,317
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
 
Mercury
13
4 / 6 / 3
7,741
553
3,476
11,317
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
KatChzr
Skadi
14
3 / 6 / 4
8,149
582
4,946
10,623
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
14
7 / 5 / 0
8,661
619
13,101
13,208
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Zrruh
Kukulkan
10
1 / 6 / 2
6,525
466
4,192
7,613
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
elkiller2525
Cthulhu
12
4 / 3 / 7
7,913
565
9,050
12,404
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
26
Kills
23
19
Deaths
32
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
3
0.92
L
Mercury
 
Mercury
4
6
3
0.92
W
4
5
1
0.9
W
Yemoja
1
3
10
2
W
Danzaburou
KaoZ_KniGhT_
Danzaburou
2
4
3
0.88
L
Skadi
KatChzr
Skadi
3
6
4
0.83
L
Cliodhna
7
5
0
1.4
W
10
3
5
4.17
L
Kukulkan
Zrruh
Kukulkan
1
6
2
0.33
L
Cthulhu
elkiller2525
Cthulhu
4
3
7
2.5
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,085
Damage
38,241
51,627
Taken
66,482
24,649
Mitigated
26,947
16,037
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,476
1,112
0
2,844
11,317
3,945
0
2,159
9,077
0
40,600
L
Mercury
 
Mercury
3,476
1,112
0
2,844
11,317
3,945
0
2,159
9,077
0
40,600
W
9,261
1,843
0
4,195
13,078
7,265
0
739
11,701
0
36,732
W
Yemoja
3,062
479
1,130
1,433
9,034
6,125
0
3,391
5,466
12,552
0
W
Danzaburou
KaoZ_KniGhT_
Danzaburou
7,050
2,528
0
3,073
9,988
3,259
945
3,219
6,769
0
47,865
L
Skadi
KatChzr
Skadi
4,946
1,667
0
914
10,623
2,281
136
3,086
7,486
0
42,595
L
Cliodhna
13,101
2,720
0
5,056
13,208
5,920
529
1,543
11,591
0
43,693
W
8,155
301
0
2,104
7,686
2,591
731
3,101
4,447
43,322
0
L
Kukulkan
Zrruh
Kukulkan
4,192
422
0
0
7,613
1,649
314
2,036
5,507
27,335
0
L
Cthulhu
elkiller2525
Cthulhu
9,050
883
47
1,872
12,404
9,207
140
2,060
10,287
31,017
0
W
14,557
7,292
0
4,102
11,841
5,409
0
2,532
9,127
0
66,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
46,730
381
Minions Killed
444
0
Camps Cleared
0
1,352,585
Distance Traveled
1,643,042
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,741
553
79
6
0
284,780
4
L
Mercury
7,741
553
79
6
0
284,780
4
W
Chaac
7,889
564
78
6
0
261,421
1
W
Yemoja
7,422
530
20
1
0
276,768
5
W
Danzaburou
7,436
531
85
6
0
259,743
5
L
Skadi
8,149
582
106
8
0
245,643
0
L
Cliodhna
8,661
619
87
6
0
303,522
0
W
He Bo
8,964
640
75
5
0
269,559
3
L
Kukulkan
6,525
466
57
4
0
244,727
1
L
Cthulhu
7,913
565
36
3
0
279,590
4
W
Set
9,363
669
123
9
0
285,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role