Player Matchup

Achilles
Achilles
Legend Kyzoh
Achilles
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,636 Elo+
Party 1
Medusa
Medusa
The Archduke
Medusa
Level 45
God Stats
7W - 8L
1,557 SR
Queue Stats
10W - 9L
1,402 Elo+
Party 1
Ravana
Ravana
lightning6855
Ravana
Level 106
God Stats
16W - 33L
1,384 SR
Queue Stats
610W - 750L
1,480 Elo+
Solo
Hou Yi
Hou Yi
sosayta
Hou Yi
Level 156
God Stats
0W - 1L
1,509 SR
Queue Stats
32W - 40L
1,345 Elo+
Solo
Ra
Ra
wolfslaya1213
Ra
Level 103
God Stats
6W - 4L
1,607 SR
Queue Stats
375W - 355L
1,518 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,476 Elo+

VS

Team Averages
Level 80
1,441 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Racc00nKing2493
Baron Samedi
Level 39
God Stats
9W - 8L
1,397 SR
Queue Stats
211W - 237L
1,304 Elo+
Party 2
Hachiman
Hachiman
Rxlya
Hachiman
Level 67
God Stats
12W - 12L
1,435 SR
Queue Stats
297W - 255L
1,508 Elo+
Solo
Horus
Horus
Seiro01
Horus
Level 101
God Stats
12W - 24L
1,373 SR
Queue Stats
357W - 399L
1,389 Elo+
Solo
Bastet
Bastet
Syrioush
Bastet
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 175L
1,488 Elo+
Solo
Loki
Loki
TheRabidGdawg
Loki
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Legend Kyzoh
Achilles
14
3 / 2 / 1
9,302
465
6,029
14,893
19,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
1 / 10 / 3
8,371
419
7,431
15,011
5,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 4 / 1
10,079
504
8,797
12,857
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
sosayta
Hou Yi
15
1 / 7 / 1
8,734
437
8,065
18,110
4,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 5
10,048
502
5,622
10,125
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Racc00nKing2493
Baron Samedi
18
5 / 2 / 6
11,033
552
10,067
11,344
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Rxlya
Hachiman
19
9 / 0 / 3
11,820
591
15,242
15,281
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Seiro01
Horus
14
1 / 1 / 8
10,050
503
3,607
12,744
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Syrioush
Bastet
19
10 / 3 / 3
12,406
620
20,710
17,014
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 4
9,139
457
3,648
14,021
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
25
26
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Legend Kyzoh
Achilles
3
2
1
1.75
W
Baron Samedi
Racc00nKing2493
Baron Samedi
5
2
6
4
W
Hachiman
Rxlya
Hachiman
9
0
3
10.5
W
Horus
Seiro01
Horus
1
1
8
5
W
Bastet
Syrioush
Bastet
10
3
3
3.83
L
Medusa
1
10
3
0.25
W
0
6
4
0.33
L
7
4
1
1.88
L
Hou Yi
sosayta
Hou Yi
1
7
1
0.21
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
53,274
70,996
Taken
70,404
36,966
Mitigated
44,612
15,807
Healing
32,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Legend Kyzoh
Achilles
6,029
1,941
0
1,342
14,893
19,311
263
3,838
10,114
86
28,287
W
Baron Samedi
Racc00nKing2493
Baron Samedi
10,067
1,133
621
4,395
11,344
5,167
601
3,744
7,600
71,452
0
W
Hachiman
Rxlya
Hachiman
15,242
9,207
0
8,359
15,281
5,534
5,014
232
15,049
0
97,483
W
Horus
Seiro01
Horus
3,607
1,539
1,803
4,032
12,744
14,541
150
1,191
11,553
0
26,389
W
Bastet
Syrioush
Bastet
20,710
2,970
0
7,674
17,014
14,813
781
546
16,468
20,296
66,134
L
Medusa
7,431
4,061
0
1,856
15,011
5,110
603
2,288
12,021
0
35,158
W
3,648
1,177
0
5,410
14,021
4,557
0
227
13,794
0
50,081
L
8,797
3,274
0
3,300
12,857
4,587
66
1,511
11,142
0
60,539
L
Hou Yi
sosayta
Hou Yi
8,065
3,591
92
5,778
18,110
4,253
0
1,391
16,631
0
67,042
L
5,622
329
116
3,323
10,125
3,705
0
4,570
5,200
61,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
54,448
487
Minions Killed
542
0
Camps Cleared
0
1,693,484
Distance Traveled
1,919,234
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,302
465
37
2
0
371,364
0
W
Baron Samedi
11,033
552
139
7
0
396,791
4
W
Hachiman
11,820
591
149
7
0
362,551
2
W
Horus
10,050
503
33
2
0
373,375
3
W
Bastet
12,406
620
134
7
0
402,389
5
L
Medusa
8,371
419
69
3
0
292,246
0
W
Loki
9,139
457
87
4
0
384,128
0
L
Ravana
10,079
504
120
6
0
406,368
4
L
Hou Yi
8,734
437
112
6
0
293,579
0
L
Ra
10,048
502
149
7
0
329,927
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role