Player Matchup

Nemesis
Nemesis
Cj Reaper13
Nemesis
Level 26
God Stats
2W - 7L
1,176 SR
Queue Stats
15W - 18L
1,377 Elo+
Party 3
Sol
Sol
Shmire
Sol
Level 129
God Stats
2W - 3L
1,509 SR
Queue Stats
20W - 27L
1,331 Elo+
Party 2
Anhur
Anhur
insanep0tter
Anhur
Level 106
God Stats
3W - 2L
1,698 SR
Queue Stats
214W - 183L
1,521 Elo+
Party 3
Cerberus
Cerberus
lI TOONZ Il
Cerberus
Level 147
God Stats
0W - 1L
1,496 SR
Queue Stats
27W - 23L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
tcpkev
Cernunnos
Level 29
God Stats
11W - 7L
1,604 SR
Queue Stats
53W - 40L
1,516 Elo+
Party 2
Team Averages
Level 87
1,497 SR
1,441 Elo+

VS

Team Averages
Level 101
1,492 SR
1,507 Elo+
Ares
Ares
BBroiler
Ares
Level 144
God Stats
4W - 0L
1,693 SR
Queue Stats
83W - 77L
1,561 Elo+
Party 1
Da Ji
Da Ji
Connor72727
Da Ji
Level 31
God Stats
5W - 14L
1,179 SR
Queue Stats
204W - 193L
1,498 Elo+
Solo
Zeus
Zeus
DiscoStrangler98
Zeus
Level 141
God Stats
5W - 3L
1,582 SR
Queue Stats
212W - 215L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
Gadiantonz88
Xbalanque
Level 141
God Stats
3W - 1L
1,615 SR
Queue Stats
202W - 191L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
TheKiiroiSaru
Guan Yu
Level 48
God Stats
1W - 2L
1,390 SR
Queue Stats
59W - 76L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cj Reaper13
Nemesis
14
1 / 12 / 3
9,130
397
6,259
20,496
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Shmire
Sol
16
4 / 7 / 2
10,851
472
15,044
16,494
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 6 / 2
12,876
560
13,593
19,481
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
lI TOONZ Il
Cerberus
14
1 / 8 / 6
9,866
429
10,297
31,782
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
tcpkev
Cernunnos
14
0 / 11 / 0
9,109
396
5,348
17,926
5,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
10 / 3 / 16
13,535
588
21,730
24,109
34,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 1 / 8
15,706
683
22,110
15,567
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 4 / 13
13,120
570
16,644
21,396
8,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xbalanque
Gadiantonz88
Xbalanque
20
8 / 2 / 16
13,637
593
16,140
21,031
8,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
18
2 / 2 / 11
12,097
526
8,630
21,778
18,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
107
11
Kills
43
44
Deaths
12
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ares
10
3
16
6
L
Nemesis
Cj Reaper13
Nemesis
1
12
3
0.21
W
15
1
8
19
W
8
4
13
3.63
W
Xbalanque
Gadiantonz88
Xbalanque
8
2
16
8
L
Sol
Shmire
Sol
4
7
2
0.71
W
Guan Yu
2
2
11
3.75
L
5
6
2
1
L
Cerberus
lI TOONZ Il
Cerberus
1
8
6
0.5
L
Cernunnos
tcpkev
Cernunnos
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,541
Damage
85,254
106,179
Taken
103,881
36,485
Mitigated
76,636
24,685
Healing
40,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
21,730
348
1,561
2,035
24,109
34,028
753
6,650
17,459
55,376
0
L
Nemesis
Cj Reaper13
Nemesis
6,259
1,447
0
3,509
20,496
5,681
0
8,056
12,315
0
47,830
W
22,110
5,663
0
6,125
15,567
7,473
3,290
3,051
12,516
0
114,750
W
16,644
3,361
383
9,246
21,396
8,234
2,639
3,339
18,057
104,130
0
W
Xbalanque
Gadiantonz88
Xbalanque
16,140
8,306
0
9,939
21,031
8,640
7,053
4,207
16,824
0
106,757
L
Sol
Shmire
Sol
15,044
3,486
0
4,136
16,494
5,367
2,058
2,772
13,414
66,154
7,144
W
Guan Yu
8,630
1,398
2,533
8,628
21,778
18,261
3,386
7,209
14,569
0
58,406
L
13,593
7,473
0
4,196
19,481
6,332
54
8,944
10,434
0
82,347
L
Cerberus
lI TOONZ Il
Cerberus
10,297
894
0
11,158
31,782
13,637
28
12,239
19,349
34,738
0
L
Cernunnos
tcpkev
Cernunnos
5,348
2,205
0
1,686
17,926
5,468
1,008
6,363
11,518
0
48,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
68,095
487
Minions Killed
657
0
Camps Cleared
0
1,952,837
Distance Traveled
2,226,885
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,535
588
51
2
0
457,071
4
L
Nemesis
9,130
397
72
3
0
398,555
3
W
Da Ji
15,706
683
193
8
0
490,597
2
W
Zeus
13,120
570
135
6
0
419,204
2
W
Xbalanque
13,637
593
155
7
0
457,690
2
L
Sol
10,851
472
123
5
0
386,237
0
W
Guan Yu
12,097
526
123
5
0
402,323
2
L
Anhur
12,876
560
133
6
0
395,168
5
L
Cerberus
9,866
429
64
3
0
418,727
4
L
Cernunnos
9,109
396
95
4
0
354,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role