Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
IIChaoslovesII
Kali
Level 9
God Stats
8W - 5L
1,404 SR
Queue Stats
30W - 29L
1,506 Elo+
Solo
Guan Yu
Guan Yu
TheVariance
Guan Yu
Level 12
God Stats
8W - 3L
1,741 SR
Queue Stats
21W - 11L
1,697 Elo+
Solo
Danzaburou
Danzaburou
TonyTheFunky
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,639 Elo+
Party 2
Horus
Horus
aParagon
Horus
Level 27
God Stats
16W - 8L
1,739 SR
Queue Stats
112W - 63L
1,639 Elo+
Solo
Team Averages
Level 61
1,564 SR
1,580 Elo+

VS

Team Averages
Level 23
1,522 SR
1,661 Elo+
Thor
Thor
DummyQuicc
Thor
Level 7
God Stats
4W - 3L
1,764 SR
Queue Stats
55W - 27L
2,029 Elo+
Solo
Achilles
Achilles
ITzEisenhauer
Achilles
Level 14
God Stats
2W - 0L
1,347 SR
Queue Stats
2W - 1L
1,439 Elo+
Party 1
Persephone
Persephone
Katastrophe1011
Persephone
Level 13
God Stats
2W - 1L
1,259 SR
Queue Stats
3W - 3L
1,726 Elo+
Party 1
Apollo
Apollo
MightyTyrant
Apollo
Level 64
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 4L
1,600 Elo+
Party 1
Ares
Ares
Paiano
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 6 / 3
7,753
456
4,945
11,918
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
 
Sylvanus
11
2 / 6 / 3
7,753
456
4,945
11,918
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 3 / 0
9,346
550
5,062
10,329
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TheVariance
Guan Yu
17
1 / 0 / 3
9,629
566
8,533
10,822
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
TonyTheFunky
Danzaburou
11
2 / 10 / 1
7,323
431
6,319
11,674
3,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
aParagon
Horus
15
5 / 3 / 1
9,667
569
10,922
10,948
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
9,562
562
11,365
12,577
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ITzEisenhauer
Achilles
13
1 / 3 / 1
7,599
447
6,302
12,613
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Katastrophe1011
Persephone
13
3 / 4 / 5
8,579
505
4,366
7,034
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
14
8 / 5 / 7
9,131
537
10,439
11,755
3,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Paiano
Ares
12
2 / 2 / 10
8,426
496
4,969
9,361
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
17
Kills
22
28
Deaths
15
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
3
0.58
L
Sylvanus
 
Sylvanus
2
6
3
0.58
W
8
1
4
10
L
5
3
0
1.67
W
Achilles
ITzEisenhauer
Achilles
1
3
1
0.5
W
Persephone
Katastrophe1011
Persephone
3
4
5
1.38
W
Apollo
8
5
7
2.3
W
Ares
Paiano
Ares
2
2
10
3.5
L
Guan Yu
TheVariance
Guan Yu
1
0
3
2.5
L
Danzaburou
TonyTheFunky
Danzaburou
2
10
1
0.25
L
Horus
aParagon
Horus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,726
Damage
37,441
67,609
Taken
53,340
45,372
Mitigated
23,925
18,963
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,945
1,508
485
2,997
11,918
10,960
0
2,984
8,866
23,870
0
L
Sylvanus
 
Sylvanus
4,945
1,508
485
2,997
11,918
10,960
0
2,984
8,866
23,870
0
W
11,365
3,804
0
4,134
12,577
4,815
0
708
11,771
0
74,818
L
5,062
2,122
0
4,392
10,329
4,609
0
1,055
9,274
0
60,468
W
Achilles
ITzEisenhauer
Achilles
6,302
1,835
0
2,563
12,613
7,188
0
0
11,837
0
40,467
W
Persephone
Katastrophe1011
Persephone
4,366
460
0
1,077
7,034
1,591
64
818
6,117
41,304
0
W
Apollo
10,439
6,773
0
1,565
11,755
3,004
0
1,815
9,940
0
53,441
W
Ares
Paiano
Ares
4,969
152
0
2,193
9,361
7,327
0
1,603
7,758
24,553
0
L
Guan Yu
TheVariance
Guan Yu
8,533
776
222
4,478
10,822
10,983
280
1,010
9,780
0
68,679
L
Danzaburou
TonyTheFunky
Danzaburou
6,319
5,172
0
994
11,674
3,319
2,208
3,241
8,353
0
32,341
L
Horus
aParagon
Horus
10,922
5,013
126
1,787
10,948
4,541
364
841
10,083
0
57,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
43,297
486
Minions Killed
427
0
Camps Cleared
0
1,872,166
Distance Traveled
1,627,048
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,753
456
24
1
0
266,277
6
L
Sylvanus
7,753
456
24
1
0
266,277
6
W
Thor
9,562
562
123
7
0
355,990
1
L
Kali
9,346
550
106
6
0
352,627
1
W
Achilles
7,599
447
73
4
0
321,161
1
W
Persephone
8,579
505
92
5
0
304,789
2
W
Apollo
9,131
537
107
6
0
326,995
4
W
Ares
8,426
496
32
2
0
318,113
1
L
Guan Yu
9,629
566
152
9
0
370,877
4
L
Danzaburou
7,323
431
80
5
0
279,807
2
L
Horus
9,667
569
100
6
0
336,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role