Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
MoonAstral79
Merlin
Level 18
God Stats
22W - 17L
1,467 SR
Queue Stats
27W - 20L
1,432 Elo+
Party 1
Rama
Rama
Riichy_Senpai
Rama
Level 26
God Stats
2W - 0L
1,807 SR
Queue Stats
69W - 27L
1,766 Elo+
Party 1
Ymir
Ymir
Spoit_Senpai
Ymir
Level 25
God Stats
3W - 1L
1,685 SR
Queue Stats
66W - 24L
1,771 Elo+
Party 1
Cliodhna
Cliodhna
VisitasDLG
Cliodhna
Level 27
God Stats
4W - 1L
1,311 SR
Queue Stats
109W - 102L
1,603 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,595 Elo+

VS

Team Averages
Level 16
1,490 SR
1,539 Elo+
Bacchus
Bacchus
 
Bacchus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Rivagesty
Izanami
Level 25
God Stats
4W - 4L
1,574 SR
Queue Stats
42W - 37L
1,475 Elo+
Solo
Guan Yu
Guan Yu
VuxM
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,730 Elo+
Solo
Loki
Loki
mtndewqueen01
Loki
Level 12
God Stats
9W - 7L
1,670 SR
Queue Stats
33W - 39L
1,568 Elo+
Solo
Chiron
Chiron
zeroodes
Chiron
Level 25
God Stats
3W - 6L
1,198 SR
Queue Stats
41W - 46L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 6
7,296
608
6,607
6,166
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
 
Cthulhu
11
3 / 0 / 6
7,296
608
6,607
6,166
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
9
0 / 1 / 3
5,814
485
3,710
2,441
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 12
7,428
619
9,551
10,118
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
6 / 1 / 4
6,988
582
4,290
8,748
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
VisitasDLG
Cliodhna
12
7 / 1 / 5
7,551
629
4,864
6,795
1,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 2
5,487
457
2,522
8,368
4,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
 
Bacchus
7
0 / 2 / 2
5,487
457
2,522
8,368
4,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Rivagesty
Izanami
8
1 / 5 / 2
5,459
455
4,094
7,617
1,777
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
VuxM
Guan Yu
7
0 / 5 / 1
4,799
400
1,801
8,628
3,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 1
5,815
485
5,503
8,134
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
zeroodes
Chiron
8
1 / 4 / 0
5,154
430
4,415
7,400
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
22
Kills
3
3
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
6
6
W
Cthulhu
 
Cthulhu
3
0
6
6
L
Bacchus
 
Bacchus
0
2
2
0.5
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Merlin
0
1
3
1.5
W
3
0
12
9
L
Izanami
Rivagesty
Izanami
1
5
2
0.4
W
6
1
4
8
W
Cliodhna
VisitasDLG
Cliodhna
7
1
5
9.5
L
Guan Yu
VuxM
Guan Yu
0
5
1
0.1
L
1
3
1
0.5
L
Chiron
zeroodes
Chiron
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,629
Damage
20,857
40,434
Taken
48,515
22,199
Mitigated
18,895
15,024
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,607
1,033
798
3,598
6,166
5,580
0
182
5,984
32,971
0
W
Cthulhu
 
Cthulhu
6,607
1,033
798
3,598
6,166
5,580
0
182
5,984
32,971
0
L
Bacchus
 
Bacchus
2,522
491
955
1,826
8,368
4,641
0
3,029
5,039
12,811
0
L
Bacchus
 
Bacchus
2,522
491
955
1,826
8,368
4,641
0
3,029
5,039
12,811
0
W
Merlin
3,710
42
0
244
2,441
555
540
0
2,441
18,564
0
W
9,551
7,663
0
4,336
10,118
3,003
376
665
9,453
0
53,754
L
Izanami
Rivagesty
Izanami
4,094
2,345
0
1,740
7,617
1,777
0
1,064
6,501
0
24,261
W
4,290
761
0
1,402
8,748
5,575
58
1,675
7,073
21,458
0
W
Cliodhna
VisitasDLG
Cliodhna
4,864
194
0
250
6,795
1,906
0
0
6,795
0
41,870
L
Guan Yu
VuxM
Guan Yu
1,801
512
95
2,720
8,628
3,713
0
4,862
3,150
0
13,570
L
5,503
1,813
0
3,099
8,134
2,157
0
1,245
6,758
0
36,975
L
Chiron
zeroodes
Chiron
4,415
1,788
255
1,287
7,400
1,966
0
3,070
4,092
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
32,201
375
Minions Killed
243
0
Camps Cleared
0
1,291,388
Distance Traveled
1,297,869
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,296
608
67
6
0
203,715
3
W
Cthulhu
7,296
608
67
6
0
203,715
3
L
Bacchus
5,487
457
22
2
0
218,502
3
L
Bacchus
5,487
457
22
2
0
218,502
3
W
Merlin
5,814
485
37
3
0
213,137
0
W
Rama
7,428
619
88
7
0
219,617
4
L
Izanami
5,459
455
45
4
0
213,891
4
W
Ymir
6,988
582
39
3
0
223,713
5
W
Cliodhna
7,551
629
77
6
0
227,491
1
L
Guan Yu
4,799
400
36
3
0
202,816
4
L
Loki
5,815
485
73
6
0
237,209
3
L
Chiron
5,154
430
45
4
0
206,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role