Player Matchup

Gilgamesh
Gilgamesh
MalcolmXVEVO
Gilgamesh
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 33L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OgWaffleBandito
Tsukuyomi
Level 27
God Stats
7W - 7L
1,460 SR
Queue Stats
38W - 32L
1,465 Elo+
Party 1
Merlin
Merlin
osem55
Merlin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,358 Elo+
Party 1
Team Averages
Level 29
1,487 SR
1,446 Elo+

VS

Team Averages
Level 53
1,478 SR
1,399 Elo+
Tyr
Tyr
Commander KA
Tyr
Level 105
God Stats
3W - 3L
1,482 SR
Queue Stats
44W - 46L
1,354 Elo+
Solo
Fenrir
Fenrir
bsmajones17
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maseinyerface
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,454 SR
Queue Stats
84W - 127L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MalcolmXVEVO
Gilgamesh
14
5 / 3 / 16
9,030
821
9,332
9,991
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
OgWaffleBandito
Tsukuyomi
14
12 / 3 / 7
9,757
887
13,225
7,280
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
osem55
Merlin
14
7 / 0 / 15
9,324
848
11,983
3,827
1,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,549
686
4,898
14,645
13,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
9
0 / 14 / 4
6,649
604
1,058
14,991
6,799
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
maseinyerface
Morgan Le Fay
10
3 / 6 / 2
7,443
677
7,341
9,636
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
24
Kills
6
6
Deaths
24
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Gilgamesh
MalcolmXVEVO
Gilgamesh
5
3
16
4.33
W
Tsukuyomi
OgWaffleBandito
Tsukuyomi
12
3
7
5.17
L
Fenrir
0
14
4
0.14
L
Morgan Le Fay
maseinyerface
Morgan Le Fay
3
6
2
0.67
W
Merlin
osem55
Merlin
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,540
Damage
13,297
21,098
Taken
39,272
11,096
Mitigated
23,496
2,846
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,898
616
198
2,000
14,645
13,589
0
2,809
11,182
0
19,108
W
Gilgamesh
MalcolmXVEVO
Gilgamesh
9,332
3,287
0
1,706
9,991
6,913
364
2,530
7,461
0
27,912
W
Tsukuyomi
OgWaffleBandito
Tsukuyomi
13,225
3,096
0
444
7,280
2,864
1,065
2,849
4,431
0
26,544
L
Fenrir
1,058
625
0
55
14,991
6,799
0
6,700
7,749
0
5,901
L
Morgan Le Fay
maseinyerface
Morgan Le Fay
7,341
242
0
632
9,636
3,108
0
2,060
7,348
20,643
0
W
Merlin
osem55
Merlin
11,983
1,078
0
696
3,827
1,319
963
2,361
1,466
26,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
21,641
117
Minions Killed
78
8
Camps Cleared
2
613,574
Distance Traveled
498,784
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,549
686
30
3
1
195,685
0
W
Gilgamesh
9,030
821
42
4
4
193,566
2
W
Tsukuyomi
9,757
887
40
4
3
207,455
4
L
Fenrir
6,649
604
12
1
0
134,828
0
L
Morgan Le Fay
7,443
677
36
3
1
168,271
1
W
Merlin
9,324
848
35
3
1
212,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role