Player Matchup

Guan Yu
Guan Yu
ARainingSage01
Guan Yu
Level 15
God Stats
0W - 5L
1,256 SR
Queue Stats
8W - 26L
1,219 Elo+
Party 3
Yemoja
Yemoja
FrkngMnky
Yemoja
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Snappyturtle4563
Anhur
Level 19
God Stats
1W - 3L
1,333 SR
Queue Stats
26W - 47L
1,314 Elo+
Party 3
Thor
Thor
ThatOn3Guy53
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
lol9527
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,418 SR
1,407 Elo+

VS

Team Averages
Level 23
1,446 SR
1,382 Elo+
Fafnir
Fafnir
 
Fafnir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Applesauce13
Amaterasu
Level 29
God Stats
6W - 3L
1,562 SR
Queue Stats
149W - 187L
1,307 Elo+
Solo
Izanami
Izanami
Redhammered7
Izanami
Level 29
God Stats
53W - 55L
1,521 SR
Queue Stats
122W - 141L
1,459 Elo+
Solo
Heimdallr
Heimdallr
TotallyPawgers69
Heimdallr
Level 17
God Stats
5W - 9L
1,359 SR
Queue Stats
19W - 34L
1,273 Elo+
Party 1
Cliodhna
Cliodhna
crispyikigai69
Cliodhna
Level 18
God Stats
11W - 18L
1,233 SR
Queue Stats
31W - 49L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,855
450
2,274
8,653
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
FrkngMnky
Yemoja
1
0 / 0 / 0
4,080
314
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 3
5,989
461
2,954
7,537
1,722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 6 / 1
6,620
509
4,718
10,737
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 6 / 3
6,890
530
8,977
7,995
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 1 / 2
6,605
508
951
8,472
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
 
Fafnir
10
0 / 1 / 2
6,605
508
951
8,472
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Applesauce13
Amaterasu
14
7 / 0 / 3
8,166
628
7,365
8,095
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Redhammered7
Izanami
12
3 / 0 / 2
7,223
556
4,448
4,934
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Heimdallr
11
1 / 5 / 10
6,861
528
6,606
8,929
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
13
8 / 2 / 4
7,979
614
5,705
8,919
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
19
19
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
2
1
W
Fafnir
 
Fafnir
0
1
2
1
L
0
5
2
0.2
W
Amaterasu
Applesauce13
Amaterasu
7
0
3
8.5
L
Yemoja
FrkngMnky
Yemoja
0
0
0
0
W
Izanami
Redhammered7
Izanami
3
0
2
4
L
0
2
3
0.75
L
3
6
1
0.58
W
Heimdallr
1
5
10
1.2
W
Cliodhna
8
2
4
5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
26,026
34,922
Taken
47,821
10,302
Mitigated
34,001
6,997
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
951
189
0
893
8,472
10,485
1,240
1,689
6,545
18,465
0
W
Fafnir
 
Fafnir
951
189
0
893
8,472
10,485
1,240
1,689
6,545
18,465
0
L
2,274
609
97
2,483
8,653
3,527
0
1,032
7,621
0
21,213
W
Amaterasu
Applesauce13
Amaterasu
7,365
1,871
0
3,783
8,095
5,886
474
1,459
6,309
11,652
29,367
L
Yemoja
FrkngMnky
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Redhammered7
Izanami
4,448
2,869
0
1,330
4,934
1,041
1,625
0
4,934
0
46,460
L
2,954
799
0
1,375
7,537
1,722
60
380
7,157
0
30,967
L
4,718
1,201
0
1,785
10,737
3,029
184
587
10,150
0
28,721
W
Heimdallr
6,606
2,528
0
1,698
8,929
2,992
850
2,744
5,902
0
32,194
W
Cliodhna
5,705
202
262
3,008
8,919
3,112
815
2,390
6,399
0
42,501
L
8,977
1,613
208
1,049
7,995
2,024
76
512
7,480
19,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
43,439
200
Minions Killed
342
0
Camps Cleared
0
1,033,468
Distance Traveled
1,563,509
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,605
508
29
2
0
266,322
0
W
Fafnir
6,605
508
29
2
0
266,322
0
L
Guan Yu
5,855
450
52
4
0
281,415
0
W
Amaterasu
8,166
628
68
5
0
232,885
5
L
Yemoja
4,080
314
0
0
0
0
0
W
Izanami
7,223
556
90
7
0
258,275
1
L
Anhur
5,989
461
57
4
0
239,486
2
L
Thor
6,620
509
56
4
0
263,182
0
W
Heimdallr
6,861
528
52
4
0
217,955
1
W
Cliodhna
7,979
614
74
6
0
321,750
0
L
Ra
6,890
530
35
3
0
249,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role