Player Matchup

Danzaburou
Danzaburou
Frólan
Danzaburou
Level 30
God Stats
23W - 21L
1,568 SR
Queue Stats
114W - 93L
1,530 Elo+
Party 2
Merlin
Merlin
MANNLIER
Merlin
Level 29
God Stats
12W - 14L
1,490 SR
Queue Stats
89W - 74L
1,521 Elo+
Party 2
Yemoja
Yemoja
RedintheHead
Yemoja
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 1
Loki
Loki
Simp4Ackermanns
Loki
Level 17
God Stats
1W - 2L
1,698 SR
Queue Stats
58W - 32L
1,684 Elo+
Solo
Ares
Ares
Whitekids325
Ares
Level 7
God Stats
3W - 5L
1,385 SR
Queue Stats
5W - 6L
1,361 Elo+
Party 1
Team Averages
Level 18
1,483 SR
1,491 Elo+

VS

Team Averages
Level 18
1,588 SR
1,554 Elo+
Medusa
Medusa
CREW-XX
Medusa
Level 28
God Stats
12W - 22L
1,393 SR
Queue Stats
145W - 176L
1,364 Elo+
Solo
Anubis
Anubis
VisitasDLG
Anubis
Level 27
God Stats
5W - 4L
1,477 SR
Queue Stats
109W - 102L
1,595 Elo+
Solo
Jormungandr
Jormungandr
VuxM
Jormungandr
Level 3
God Stats
4W - 1L
1,726 SR
Queue Stats
4W - 5L
1,629 Elo+
Solo
Achilles
Achilles
YanYanYa
Achilles
Level 23
God Stats
2W - 0L
1,726 SR
Queue Stats
65W - 54L
1,638 Elo+
Solo
Loki
Loki
mtndewqueen01
Loki
Level 11
God Stats
9W - 7L
1,617 SR
Queue Stats
33W - 39L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frólan
Danzaburou
18
3 / 5 / 8
11,824
514
9,642
17,541
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
MANNLIER
Merlin
16
1 / 7 / 10
10,297
448
13,286
15,436
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
0 / 8 / 1
8,324
362
1,105
17,426
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 3 / 2
12,809
557
15,272
15,887
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 12 / 0
7,970
347
1,928
23,898
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CREW-XX
Medusa
15
0 / 5 / 5
10,113
440
7,230
14,266
4,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
VisitasDLG
Anubis
18
7 / 5 / 3
12,527
545
10,400
14,677
6,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
VuxM
Jormungandr
15
1 / 5 / 6
10,162
442
3,088
14,270
10,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
YanYanYa
Achilles
20
16 / 0 / 8
14,349
624
24,892
14,876
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 3 / 8
13,497
587
22,542
16,217
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
18
Kills
35
35
Deaths
18
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
CREW-XX
Medusa
0
5
5
0.5
L
Danzaburou
Frólan
Danzaburou
3
5
8
1.4
L
Merlin
MANNLIER
Merlin
1
7
10
0.86
L
Yemoja
0
8
1
0.06
L
14
3
2
5
W
Anubis
VisitasDLG
Anubis
7
5
3
1.7
W
Jormungandr
VuxM
Jormungandr
1
5
6
0.8
L
0
12
0
0
W
Achilles
YanYanYa
Achilles
16
0
8
20
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,233
Damage
68,152
90,188
Taken
74,306
42,271
Mitigated
41,026
14,334
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CREW-XX
Medusa
7,230
3,182
0
3,974
14,266
4,289
441
1,413
12,773
0
61,540
L
Danzaburou
Frólan
Danzaburou
9,642
5,100
0
5,877
17,541
5,993
3,160
5,499
11,917
0
78,100
L
Merlin
MANNLIER
Merlin
13,286
895
0
510
15,436
3,299
312
3,593
11,753
59,431
0
L
Yemoja
1,105
346
1,603
689
17,426
11,940
0
2,763
14,018
15,466
0
L
15,272
5,082
0
5,053
15,887
4,883
0
2,478
13,235
0
94,059
W
Anubis
VisitasDLG
Anubis
10,400
598
0
6,474
14,677
6,026
650
4,208
10,099
87,596
0
W
Jormungandr
VuxM
Jormungandr
3,088
584
45
699
14,270
10,518
290
1,688
12,534
28,675
0
L
1,928
445
0
602
23,898
16,156
0
3,527
19,729
24,871
0
W
Achilles
YanYanYa
Achilles
24,892
7,211
0
5,748
14,876
14,639
897
5,050
9,700
17,277
71,980
W
22,542
5,822
0
7,718
16,217
5,554
2,485
3,985
11,884
0
104,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,224
Gold Earned
60,648
427
Minions Killed
557
0
Camps Cleared
0
2,049,624
Distance Traveled
2,098,303
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,113
440
94
4
0
373,094
11
L
Danzaburou
11,824
514
115
5
0
409,357
5
L
Merlin
10,297
448
104
5
0
382,366
3
L
Yemoja
8,324
362
22
1
0
410,734
3
L
Loki
12,809
557
149
6
0
475,905
0
W
Anubis
12,527
545
139
6
0
378,956
3
W
Jormungandr
10,162
442
49
2
0
395,223
7
L
Ares
7,970
347
37
2
0
371,262
1
W
Achilles
14,349
624
134
6
0
474,780
6
W
Loki
13,497
587
141
6
0
476,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role