Player Matchup

The Morrigan
The Morrigan
Berniier26
The Morrigan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 171L
1,520 Elo+
Party 2
Chaac
Chaac
KING_BIG_BOSS
Chaac
Level 108
God Stats
2W - 4L
1,517 SR
Queue Stats
202W - 188L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
Weezooo253
Cliodhna
Level 79
God Stats
1W - 4L
1,412 SR
Queue Stats
74W - 68L
1,528 Elo+
Party 2
Team Averages
Level 100
1,476 SR
1,521 Elo+

VS

Team Averages
Level 101
1,480 SR
1,573 Elo+
Ymir
Ymir
YUHHHHHHHH
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
1,599 Elo+
Party 1
Scylla
Scylla
boatsofoat
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,557 Elo+
Party 1
Bakasura
Bakasura
oSHOcKED
Bakasura
Level 101
God Stats
1W - 2L
1,440 SR
Queue Stats
49W - 35L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Berniier26
The Morrigan
15
0 / 6 / 8
11,174
559
9,120
11,148
4,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 7
11,661
583
16,582
28,984
23,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Weezooo253
Cliodhna
16
7 / 12 / 1
13,832
692
17,057
18,737
6,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 19
14,326
716
12,373
23,372
42,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
boatsofoat
Scylla
17
9 / 4 / 11
13,693
685
13,926
14,154
5,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
oSHOcKED
Bakasura
20
12 / 2 / 7
14,942
747
22,008
21,776
13,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
8
Kills
25
25
Deaths
8
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Berniier26
The Morrigan
0
6
8
0.67
L
1
7
7
0.64
L
Cliodhna
Weezooo253
Cliodhna
7
12
1
0.63
W
4
2
19
6.75
W
Scylla
boatsofoat
Scylla
9
4
11
3.63
W
Bakasura
oSHOcKED
Bakasura
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
48,307
58,869
Taken
59,302
34,563
Mitigated
62,200
9,143
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Berniier26
The Morrigan
9,120
1,862
0
610
11,148
4,637
12
4,525
5,417
34,475
7,318
L
16,582
3,305
0
7,371
28,984
23,354
0
14,504
12,425
108
61,080
L
Cliodhna
Weezooo253
Cliodhna
17,057
1,690
0
1,162
18,737
6,572
0
7,637
9,401
0
35,717
W
12,373
3,784
0
2,987
23,372
42,857
621
3,914
19,458
40,654
0
W
Scylla
boatsofoat
Scylla
13,926
802
193
1,637
14,154
5,448
1,219
210
13,944
52,929
0
W
Bakasura
oSHOcKED
Bakasura
22,008
17,111
0
9,709
21,776
13,895
1,975
3,114
18,662
0
68,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
42,961
209
Minions Killed
247
3
Camps Cleared
13
948,666
Distance Traveled
1,084,762
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,174
559
77
4
2
307,200
0
L
Chaac
11,661
583
88
4
0
355,234
5
L
Cliodhna
13,832
692
44
2
1
286,232
1
W
Ymir
14,326
716
40
2
0
296,741
0
W
Scylla
13,693
685
91
5
1
320,672
3
W
Bakasura
14,942
747
116
6
12
467,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role