Player Matchup

Anubis
Anubis
I CAUT1ON I
Anubis
Level 128
God Stats
5W - 4L
1,518 SR
Queue Stats
307W - 298L
1,450 Elo+
Party 3
Chaac
Chaac
Jp-_-JFT96
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,401 Elo+
Solo
Medusa
Medusa
Moonlîght
Medusa
Level 150
God Stats
5W - 2L
1,453 SR
Queue Stats
152W - 141L
1,604 Elo+
Party 2
Ne Zha
Ne Zha
STAINLESS STRAT
Ne Zha
Level 149
God Stats
12W - 12L
1,486 SR
Queue Stats
416W - 467L
1,460 Elo+
Party 3
Geb
Geb
kîtsunemorî
Geb
Level 127
God Stats
9W - 12L
1,460 SR
Queue Stats
767W - 798L
1,458 Elo+
Party 2
Team Averages
Level 116
1,483 SR
1,475 Elo+

VS

Team Averages
Level 92
1,469 SR
1,473 Elo+
He Bo
He Bo
GoDz_Paradise
He Bo
Level 105
God Stats
5W - 6L
1,413 SR
Queue Stats
331W - 371L
1,415 Elo+
Party 1
Chiron
Chiron
MissMarissxx
Chiron
Level 29
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 7L
1,457 Elo+
Solo
Ganesha
Ganesha
bewareoblivi0n
Ganesha
Level 109
God Stats
3W - 5L
1,427 SR
Queue Stats
265W - 244L
1,538 Elo+
Solo
Artio
Artio
cheke95
Artio
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 323L
1,419 Elo+
Party 1
Awilix
Awilix
miradanatural
Awilix
Level 149
God Stats
2W - 6L
1,323 SR
Queue Stats
462W - 466L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 3 / 15
10,402
800
14,661
9,541
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
17
2 / 3 / 15
9,854
758
6,285
14,358
12,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Moonlîght
Medusa
20
20 / 3 / 6
12,944
996
28,095
12,371
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 19
10,692
822
19,772
11,872
4,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 3 / 22
10,724
825
5,564
13,087
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 6
9,282
714
11,011
9,965
2,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
19
9 / 6 / 6
11,272
867
15,819
15,084
5,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 7 / 8
8,184
630
7,515
19,775
10,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
cheke95
Artio
18
1 / 4 / 10
9,756
750
7,398
25,369
18,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 8
9,620
740
8,490
11,159
3,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
30
Kills
16
16
Deaths
30
77
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Anubis
4
3
15
3.83
W
Chaac
2
3
15
3.17
L
Chiron
9
6
6
2
W
Medusa
Moonlîght
Medusa
20
3
6
7.67
W
3
4
19
3.13
L
0
7
8
0.57
L
Artio
cheke95
Artio
1
4
10
1.5
W
1
3
22
4
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,377
Damage
50,233
61,229
Taken
81,352
38,860
Mitigated
41,192
26,194
Healing
26,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,011
209
865
455
9,965
2,840
90
1,324
8,641
17,804
0
W
Anubis
14,661
1,124
1,526
2,811
9,541
3,528
1,125
5,375
3,990
27,003
0
W
Chaac
6,285
1,175
291
6,293
14,358
12,170
1,009
6,486
7,580
0
13,840
L
Chiron
15,819
2,041
1,920
3,253
15,084
5,643
670
1,153
13,931
0
36,386
W
Medusa
Moonlîght
Medusa
28,095
13,587
2,668
4,415
12,371
4,480
2,359
5,352
6,885
0
45,234
W
19,772
3,375
21
3,761
11,872
4,260
834
2,810
8,965
0
41,592
L
7,515
116
1,835
4,126
19,775
10,571
30
7,139
12,636
13,831
0
L
Artio
cheke95
Artio
7,398
556
1,656
8,892
25,369
18,366
90
8,788
16,581
19,409
0
W
5,564
493
1,348
3,060
13,087
14,422
491
5,028
7,885
15,439
0
L
8,490
1,306
2,036
1,358
11,159
3,772
726
1,821
9,338
0
17,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
48,114
145
Minions Killed
120
0
Camps Cleared
0
1,197,642
Distance Traveled
1,047,460
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,282
714
14
1
0
200,230
0
W
Anubis
10,402
800
54
4
0
207,321
0
W
Chaac
9,854
758
11
1
0
252,361
10
L
Chiron
11,272
867
54
4
0
198,322
1
W
Medusa
12,944
996
53
4
0
231,528
0
W
Ne Zha
10,692
822
23
2
0
261,983
1
L
Ganesha
8,184
630
0
0
0
204,143
1
L
Artio
9,756
750
28
2
0
215,450
0
W
Geb
10,724
825
4
0
0
244,449
0
L
Awilix
9,620
740
24
2
0
229,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role