Player Matchup

Thoth
Thoth
 
Thoth
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Atomizing
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Fenrir
Fenrir
Cthulhuuu
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,154 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,327 Elo+

VS

Team Averages
Level 78
1,545 SR
1,467 Elo+
Gilgamesh
Gilgamesh
HelpfulCracker
Gilgamesh
Level 29
God Stats
11W - 6L
1,648 SR
Queue Stats
115W - 100L
1,564 Elo+
Solo
Janus
Janus
WarHeads1998
Janus
Level 115
God Stats
3W - 4L
1,453 SR
Queue Stats
73W - 90L
1,396 Elo+
Party 1
Anubis
Anubis
Zboko
Anubis
Level 89
God Stats
1W - 2L
1,536 SR
Queue Stats
33W - 35L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 5 / 3
8,557
611
5,184
8,360
1,953
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
 
Thoth
12
2 / 5 / 3
8,557
611
5,184
8,360
1,953
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Atomizing
Bacchus
12
2 / 4 / 5
8,307
593
4,712
12,351
10,995
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Cthulhuuu
Fenrir
12
3 / 1 / 4
8,618
616
3,486
12,606
7,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HelpfulCracker
Gilgamesh
14
5 / 1 / 4
9,862
704
11,193
11,747
5,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 5
9,520
680
10,960
4,468
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Zboko
Anubis
12
2 / 5 / 7
9,226
659
6,077
10,825
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
10
15
Deaths
7
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
3
0.7
L
Thoth
 
Thoth
2
5
3
0.7
L
Bacchus
Atomizing
Bacchus
2
4
5
1.13
L
Fenrir
Cthulhuuu
Fenrir
3
1
4
5
W
Gilgamesh
HelpfulCracker
Gilgamesh
5
1
4
7
W
3
1
5
5.5
W
Anubis
Zboko
Anubis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,566
Damage
28,230
41,677
Taken
27,040
22,530
Mitigated
11,944
2,053
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,184
457
0
0
8,360
1,953
0
4,407
3,789
38,241
0
L
Thoth
 
Thoth
5,184
457
0
0
8,360
1,953
0
4,407
3,789
38,241
0
L
Bacchus
Atomizing
Bacchus
4,712
443
399
1,154
12,351
10,995
0
5,694
6,390
14,130
0
L
Fenrir
Cthulhuuu
Fenrir
3,486
447
0
500
12,606
7,629
0
6,810
5,588
137
9,131
W
Gilgamesh
HelpfulCracker
Gilgamesh
11,193
3,107
0
3,050
11,747
5,859
1,159
3,819
7,928
1,163
38,144
W
10,960
401
0
954
4,468
1,445
548
1,422
3,046
51,706
0
W
Anubis
Zboko
Anubis
6,077
84
0
2,067
10,825
4,640
476
5,276
4,501
23,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
28,608
163
Minions Killed
161
4
Camps Cleared
11
938,375
Distance Traveled
823,691
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,557
611
63
5
2
225,828
5
L
Thoth
8,557
611
63
5
2
225,828
5
L
Bacchus
8,307
593
23
2
0
239,877
1
L
Fenrir
8,618
616
14
1
0
246,842
0
W
Gilgamesh
9,862
704
35
3
5
299,236
4
W
Janus
9,520
680
93
7
1
297,720
1
W
Anubis
9,226
659
33
2
5
226,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role