Player Matchup

Sol
Sol
Brian_101_148
Sol
Level 17
God Stats
4W - 8L
1,313 SR
Queue Stats
35W - 59L
1,245 Elo+
Party 3
Hercules
Hercules
GasCabbage420
Hercules
Level 13
God Stats
2W - 3L
1,730 SR
Queue Stats
18W - 41L
1,205 Elo+
Party 3
Chang'e
Chang'e
Hisplay
Chang'e
Level 27
God Stats
15W - 13L
1,493 SR
Queue Stats
148W - 168L
1,368 Elo+
Party 1
Neith
Neith
TBump2020
Neith
Level 18
God Stats
47W - 53L
1,449 SR
Queue Stats
64W - 73L
1,322 Elo+
Solo
Nu Wa
Nu Wa
UnhorsedIce9943
Nu Wa
Level 20
God Stats
39W - 15L
1,512 SR
Queue Stats
89W - 93L
1,370 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,302 Elo+

VS

Team Averages
Level 21
1,474 SR
1,310 Elo+
Olorun
Olorun
Indecisive_Vish
Olorun
Level 27
God Stats
37W - 31L
1,463 SR
Queue Stats
104W - 93L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
MrdacoldestGG4
Ne Zha
Level 27
God Stats
1W - 3L
1,408 SR
Queue Stats
94W - 65L
1,480 Elo+
Party 2
Artio
Artio
NeoAbraxas66
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,420 Elo+
Party 2
Nox
Nox
Umut_Kantarciogl
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,044 Elo+
Solo
Ratatoskr
Ratatoskr
abobmans1
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 87L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 16
14,906
1,065
24,207
14,767
6,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
GasCabbage420
Hercules
20
7 / 10 / 13
13,633
974
19,945
22,724
13,980
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Hisplay
Chang'e
20
6 / 2 / 18
13,992
999
13,102
11,802
11,519
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TBump2020
Neith
20
2 / 3 / 18
13,233
945
10,582
13,061
4,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 1 / 20
15,150
1,082
24,308
8,371
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 12
13,658
976
19,351
22,520
7,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 8 / 4
15,596
1,114
27,557
27,017
8,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 9 / 6
13,609
972
9,040
27,589
18,949
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 1 / 0
10,114
722
199
2,290
747
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
abobmans1
Ratatoskr
19
5 / 10 / 5
13,376
955
9,693
22,114
6,914
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
35
Kills
20
20
Deaths
35
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
4
16
4.75
W
Hercules
GasCabbage420
Hercules
7
10
13
1.35
W
Chang'e
Hisplay
Chang'e
6
2
18
7.5
L
1
7
12
1
L
10
8
4
1.5
L
4
9
6
0.78
W
Neith
TBump2020
Neith
2
3
18
3.67
L
0
1
0
0
W
9
1
20
19
L
Ratatoskr
abobmans1
Ratatoskr
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,144
Damage
65,840
70,725
Taken
101,530
40,224
Mitigated
42,561
15,761
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,207
7,690
0
1,932
14,767
6,364
0
6,314
8,453
42,721
0
W
Hercules
GasCabbage420
Hercules
19,945
9,768
0
2,613
22,724
13,980
0
11,401
11,323
0
27,040
W
Chang'e
Hisplay
Chang'e
13,102
2,166
5,690
3,654
11,802
11,519
0
4,170
7,632
23,255
0
L
19,351
10,297
936
5,860
22,520
7,840
0
12,825
9,370
52,522
0
L
27,557
15,523
153
5,431
27,017
8,111
0
15,098
11,567
0
69,454
L
9,040
2,367
565
3,450
27,589
18,949
0
15,989
11,126
34,327
0
W
Neith
TBump2020
Neith
10,582
7,730
0
176
13,061
4,537
0
3,430
9,631
0
30,154
L
199
115
0
0
2,290
747
0
1,922
232
249
0
W
24,308
7,479
0
1,696
8,371
3,824
0
3,275
5,096
54,367
0
L
Ratatoskr
abobmans1
Ratatoskr
9,693
887
0
0
22,114
6,914
0
14,256
7,618
0
29,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,914
Gold Earned
66,353
207
Minions Killed
223
6
Camps Cleared
12
1,075,205
Distance Traveled
953,072
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,906
1,065
54
4
0
214,032
0
W
Hercules
13,633
974
22
2
0
191,087
5
W
Chang'e
13,992
999
18
1
0
210,459
0
L
Olorun
13,658
976
72
5
3
226,108
0
L
Ne Zha
15,596
1,114
82
6
5
253,484
0
L
Artio
13,609
972
36
3
3
205,278
0
W
Neith
13,233
945
38
3
4
220,192
0
L
Nox
10,114
722
0
0
0
16,033
0
W
Nu Wa
15,150
1,082
75
5
2
239,435
1
L
Ratatoskr
13,376
955
33
2
1
252,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role