Player Matchup

Jing Wei
Jing Wei
Jdog3543
Jing Wei
Level 37
God Stats
1W - 2L
1,386 SR
Queue Stats
37W - 40L
1,362 Elo+
Party 2
Horus
Horus
Mxrciful
Horus
Level 68
God Stats
18W - 16L
1,680 SR
Queue Stats
140W - 139L
1,445 Elo+
Party 2
Olorun
Olorun
Splosive_G
Olorun
Level 47
God Stats
2W - 7L
1,321 SR
Queue Stats
163W - 184L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
TheRoyalMut
Baron Samedi
Level 45
God Stats
3W - 3L
1,597 SR
Queue Stats
95W - 113L
1,386 Elo+
Party 2
Artio
Artio
myConfeshns
Artio
Level 42
God Stats
3W - 5L
1,564 SR
Queue Stats
109W - 131L
1,342 Elo+
Party 2
Team Averages
Level 48
1,510 SR
1,391 Elo+

VS

Team Averages
Level 107
1,476 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
Lord Romerax
Cu Chulainn
Level 115
God Stats
38W - 26L
1,576 SR
Queue Stats
254W - 264L
1,542 Elo+
Party 1
Achilles
Achilles
PandaTheDon
Achilles
Level 107
God Stats
1W - 1L
1,216 SR
Queue Stats
53W - 44L
1,480 Elo+
Party 1
Ullr
Ullr
Quaylo
Ullr
Level 128
God Stats
26W - 35L
1,471 SR
Queue Stats
531W - 516L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
akaSolstice
Ah Muzen Cab
Level 29
God Stats
22W - 14L
1,536 SR
Queue Stats
63W - 55L
1,427 Elo+
Party 1
Chaac
Chaac
fluffykittens420
Chaac
Level 155
God Stats
43W - 24L
1,580 SR
Queue Stats
832W - 922L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jdog3543
Jing Wei
13
1 / 6 / 3
7,245
426
5,417
10,872
2,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Mxrciful
Horus
15
8 / 7 / 6
9,599
565
9,921
14,966
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Splosive_G
Olorun
14
0 / 3 / 1
8,393
494
9,734
13,757
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TheRoyalMut
Baron Samedi
16
5 / 6 / 4
9,612
565
8,950
12,937
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 2 / 6
7,952
468
6,527
14,505
7,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lord Romerax
Cu Chulainn
17
9 / 3 / 3
10,548
620
12,940
11,286
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Achilles
PandaTheDon
Achilles
14
1 / 2 / 0
8,171
481
6,069
16,371
12,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Quaylo
Ullr
15
4 / 6 / 7
9,438
555
8,408
14,337
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
akaSolstice
Ah Muzen Cab
15
7 / 5 / 3
9,336
549
14,209
13,295
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 5
8,643
508
8,108
11,820
5,521
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
17
Kills
24
24
Deaths
17
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Jdog3543
Jing Wei
1
6
3
0.42
W
Cu Chulainn
Lord Romerax
Cu Chulainn
9
3
3
3.5
L
Horus
Mxrciful
Horus
8
7
6
1.57
W
Achilles
PandaTheDon
Achilles
1
2
0
0.5
W
Ullr
Quaylo
Ullr
4
6
7
1.25
L
Olorun
Splosive_G
Olorun
0
3
1
0.17
L
Baron Samedi
TheRoyalMut
Baron Samedi
5
6
4
1.17
W
Ah Muzen Cab
akaSolstice
Ah Muzen Cab
7
5
3
1.7
W
3
1
5
5.5
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
49,734
67,037
Taken
67,109
26,198
Mitigated
31,822
20,870
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Jdog3543
Jing Wei
5,417
3,985
0
2,100
10,872
2,003
0
0
10,872
0
32,084
W
Cu Chulainn
Lord Romerax
Cu Chulainn
12,940
4,488
0
2,008
11,286
5,230
102
3,438
7,762
0
73,755
L
Horus
Mxrciful
Horus
9,921
4,924
765
3,362
14,966
6,355
0
167
14,719
0
50,360
W
Achilles
PandaTheDon
Achilles
6,069
1,280
0
7,209
16,371
12,503
564
8,882
7,489
0
36,694
W
Ullr
Quaylo
Ullr
8,408
4,660
56
4,095
14,337
4,507
249
6,071
8,002
0
54,538
L
Olorun
Splosive_G
Olorun
9,734
5,663
0
7,955
13,757
4,738
295
0
13,037
57,328
0
L
Baron Samedi
TheRoyalMut
Baron Samedi
8,950
1,581
320
2,052
12,937
5,170
300
0
12,937
51,064
0
W
Ah Muzen Cab
akaSolstice
Ah Muzen Cab
14,209
7,151
0
4,118
13,295
4,061
186
4,031
9,252
0
65,430
W
8,108
972
314
5,302
11,820
5,521
2,242
2,368
9,393
0
48,633
L
6,527
724
132
4,184
14,505
7,932
32
145
14,360
22,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
46,136
396
Minions Killed
445
0
Camps Cleared
0
1,556,043
Distance Traveled
1,627,952
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,245
426
75
4
0
314,812
3
W
Cu Chulainn
10,548
620
111
7
0
334,481
6
L
Horus
9,599
565
90
5
0
316,237
2
W
Achilles
8,171
481
58
3
0
354,111
1
W
Ullr
9,438
555
105
6
0
289,096
2
L
Olorun
8,393
494
103
6
0
290,591
2
L
Baron Samedi
9,612
565
101
6
0
298,831
4
W
Ah Muzen Cab
9,336
549
85
5
0
290,786
3
W
Chaac
8,643
508
86
5
0
359,478
3
L
Artio
7,952
468
27
2
0
335,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role