Player Matchup

Hun Batz
Hun Batz
Bacecannon
Hun Batz
Level 38
God Stats
3W - 0L
1,825 SR
Queue Stats
250W - 89L
1,792 Elo+
Party 2
Sun Wukong
Sun Wukong
Zacharadus
Sun Wukong
Level 103
God Stats
4W - 0L
1,948 SR
Queue Stats
292W - 186L
1,763 Elo+
Party 2
Raijin
Raijin
cheesepickel
Raijin
Level 62
God Stats
3W - 1L
1,599 SR
Queue Stats
282W - 96L
1,874 Elo+
Party 2
Team Averages
Level 68
1,791 SR
1,810 Elo+

VS

Team Averages
Level 91
1,582 SR
1,619 Elo+
Loki
Loki
ItsJustTemperz
Loki
Level 86
God Stats
2W - 4L
1,517 SR
Queue Stats
122W - 115L
1,609 Elo+
Solo
Cerberus
Cerberus
Ryano630
Cerberus
Level 97
God Stats
4W - 3L
1,641 SR
Queue Stats
104W - 74L
1,619 Elo+
Party 1
Anubis
Anubis
SpeedyGonzo881
Anubis
Level 91
God Stats
0W - 2L
1,587 SR
Queue Stats
48W - 33L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bacecannon
Hun Batz
12
4 / 1 / 10
7,491
749
7,613
5,604
2,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zacharadus
Sun Wukong
10
2 / 1 / 9
7,007
701
6,376
8,451
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Raijin
13
8 / 0 / 6
8,419
842
10,340
6,640
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,830
583
4,113
7,940
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Ryano630
Cerberus
9
0 / 3 / 2
6,237
624
4,413
10,709
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 6 / 0
6,360
636
2,566
8,009
3,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bacecannon
Hun Batz
4
1
10
9
L
0
5
2
0.2
L
Cerberus
Ryano630
Cerberus
0
3
2
0.33
L
2
6
0
0.33
W
Sun Wukong
Zacharadus
Sun Wukong
2
1
9
6.5
W
Raijin
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
11,092
20,695
Taken
26,658
12,049
Mitigated
13,581
1,876
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bacecannon
Hun Batz
7,613
1,739
0
152
5,604
2,004
543
1,754
3,706
0
17,171
L
4,113
474
272
2,063
7,940
2,925
0
2,527
4,998
0
12,906
L
Cerberus
Ryano630
Cerberus
4,413
175
0
1,480
10,709
7,580
0
5,027
5,509
12,669
0
L
2,566
193
0
1,284
8,009
3,076
0
3,148
4,609
16,737
0
W
Sun Wukong
Zacharadus
Sun Wukong
6,376
1,005
0
1,209
8,451
7,560
539
3,149
5,021
0
12,667
W
Raijin
10,340
1,150
0
515
6,640
2,485
116
2,606
3,797
37,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,917
Gold Earned
18,427
110
Minions Killed
95
7
Camps Cleared
2
550,710
Distance Traveled
470,137
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,491
749
19
2
2
195,288
2
L
Loki
5,830
583
23
2
1
169,050
3
L
Cerberus
6,237
624
28
3
0
170,683
1
L
Anubis
6,360
636
44
4
1
130,404
3
W
Sun Wukong
7,007
701
25
3
1
187,754
1
W
Raijin
8,419
842
66
7
4
167,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role