Player Matchup

Vamana
Vamana
Big_woody78
Vamana
Level 105
God Stats
1W - 1L
1,288 SR
Queue Stats
79W - 89L
1,408 Elo+
Party 4
Loki
Loki
JohnnySmokesPot
Loki
Level 119
God Stats
3W - 3L
1,401 SR
Queue Stats
30W - 57L
1,345 Elo+
Party 1
Zeus
Zeus
MasterChefSoda
Zeus
Level 123
God Stats
3W - 4L
1,492 SR
Queue Stats
111W - 112L
1,430 Elo+
Party 4
Heimdallr
Heimdallr
Tallboiii20
Heimdallr
Level 28
God Stats
4W - 11L
1,323 SR
Queue Stats
92W - 138L
1,341 Elo+
Party 1
Ymir
Ymir
The916Stingray
Ymir
Level 28
God Stats
12W - 13L
1,492 SR
Queue Stats
29W - 30L
1,407 Elo+
Party 4
Team Averages
Level 81
1,399 SR
1,386 Elo+

VS

Team Averages
Level 56
1,428 SR
1,446 Elo+
Ra
Ra
LeAmericanIsHere
Ra
Level 29
God Stats
3W - 3L
1,504 SR
Queue Stats
64W - 50L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
THE_KINGOF_STING
Erlang Shen
Level 69
God Stats
7W - 12L
1,382 SR
Queue Stats
29W - 26L
1,438 Elo+
Party 3
Ymir
Ymir
TheCuddleBear
Ymir
Level 29
God Stats
4W - 10L
1,478 SR
Queue Stats
6W - 11L
1,313 Elo+
Party 3
Anhur
Anhur
ZeMedic412
Anhur
Level 89
God Stats
1W - 1L
1,283 SR
Queue Stats
80W - 64L
1,590 Elo+
Party 2
Bastet
Bastet
djbubblez312
Bastet
Level 66
God Stats
5W - 4L
1,494 SR
Queue Stats
274W - 344L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 0 / 0
5,150
468
2,475
4,044
2,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 4 / 1
5,793
527
2,311
7,822
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 0
6,071
552
2,346
4,696
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Tallboiii20
Heimdallr
7
1 / 9 / 0
4,869
443
3,063
8,581
1,429
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 9 / 0
4,492
408
2,970
10,843
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,540
595
1,948
4,022
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
THE_KINGOF_STING
Erlang Shen
11
1 / 0 / 0
6,553
596
2,527
5,204
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 0 / 14
7,142
649
6,143
10,244
5,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
12
13 / 1 / 7
7,476
680
10,081
6,471
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
9
2 / 1 / 3
5,890
535
2,855
6,583
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
4
Kills
23
24
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
0
0
0
L
2
4
1
0.63
W
1
2
2
1
L
1
2
0
0.5
W
Erlang Shen
THE_KINGOF_STING
Erlang Shen
1
0
0
1
L
Heimdallr
Tallboiii20
Heimdallr
1
9
0
0.11
L
0
9
0
0
W
6
0
14
13
W
Anhur
13
1
7
16.5
W
Bastet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,165
Damage
23,554
35,986
Taken
32,524
9,478
Mitigated
14,566
5,944
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,475
817
28
563
4,044
2,076
371
0
4,044
0
27,168
L
2,311
964
0
2,919
7,822
1,815
384
108
7,714
0
30,126
W
1,948
267
0
940
4,022
1,346
315
1,581
2,441
36,979
0
L
2,346
122
0
1,328
4,696
1,291
796
1,948
2,748
38,913
0
W
Erlang Shen
THE_KINGOF_STING
Erlang Shen
2,527
1,059
0
2,508
5,204
3,934
810
0
5,204
0
33,123
L
Heimdallr
Tallboiii20
Heimdallr
3,063
1,616
0
188
8,581
1,429
0
3,244
5,337
0
19,454
L
2,970
1,002
0
918
10,843
2,867
0
2,791
8,052
10,157
0
W
6,143
1,053
524
5,070
10,244
5,855
423
2,390
7,854
21,573
0
W
Anhur
10,081
5,843
0
1,922
6,471
1,703
1,392
652
5,819
0
33,829
W
Bastet
2,855
1,412
0
3,507
6,583
1,728
6
693
5,890
0
27,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
33,601
272
Minions Killed
296
0
Camps Cleared
0
963,904
Distance Traveled
1,040,758
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,150
468
54
5
0
227,316
0
L
Loki
5,793
527
74
7
0
183,292
1
W
Ra
6,540
595
80
7
0
204,491
4
L
Zeus
6,071
552
87
8
0
188,609
0
W
Erlang Shen
6,553
596
79
7
0
208,707
2
L
Heimdallr
4,869
443
42
4
0
178,764
0
L
Ymir
4,492
408
15
1
0
185,923
1
W
Ymir
7,142
649
35
3
0
204,161
0
W
Anhur
7,476
680
51
5
0
192,989
2
W
Bastet
5,890
535
51
5
0
230,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role