Player Matchup

Fenrir
Fenrir
CamDarZ
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,358 Elo+
Party 1
Olorun
Olorun
FadedAshes
Olorun
Level 23
God Stats
0W - 1L
1,729 SR
Queue Stats
27W - 29L
1,553 Elo+
Solo
Rama
Rama
KRittenhouse
Rama
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,678 Elo+
Party 2
Neith
Neith
Shavothebass
Neith
Level 11
God Stats
1W - 1L
1,583 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 1
Cerberus
Cerberus
stopitstepsis
Cerberus
Level 8
God Stats
2W - 2L
1,584 SR
Queue Stats
15W - 11L
1,547 Elo+
Party 2
Team Averages
Level 12
1,579 SR
1,554 Elo+

VS

Team Averages
Level 21
1,469 SR
1,537 Elo+
Hou Yi
Hou Yi
Darkozx419
Hou Yi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 145L
1,525 Elo+
Party 3
Agni
Agni
Gladiia
Agni
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 85L
1,691 Elo+
Solo
Fenrir
Fenrir
Kermeee
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,508 Elo+
Solo
Geb
Geb
T66XandreiGap
Geb
Level 27
God Stats
33W - 41L
1,345 SR
Queue Stats
135W - 161L
1,389 Elo+
Party 3
Sun Wukong
Sun Wukong
TheeElmo
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CamDarZ
Fenrir
1
0 / 0 / 0
2,565
513
0
769
218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
FadedAshes
Olorun
5
0 / 3 / 0
3,155
631
689
3,245
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,749
750
1,617
2,506
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,566
513
0
452
56
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
stopitstepsis
Cerberus
6
1 / 0 / 0
3,506
701
1,372
3,027
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darkozx419
Hou Yi
5
0 / 0 / 0
3,168
634
932
1,845
270
Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Gladiia
Agni
8
3 / 0 / 0
4,708
942
2,161
1,764
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Kermeee
Fenrir
5
0 / 1 / 1
3,215
643
896
2,716
682
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 0 / 0
2,939
588
206
1,934
1,280
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
TheeElmo
Sun Wukong
6
0 / 0 / 0
3,512
702
1,184
1,568
576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CamDarZ
Fenrir
0
0
0
0
W
Hou Yi
Darkozx419
Hou Yi
0
0
0
0
L
Olorun
FadedAshes
Olorun
0
3
0
0
W
Agni
Gladiia
Agni
3
0
0
3
L
0
0
0
0
W
Fenrir
Kermeee
Fenrir
0
1
1
0.5
L
0
0
0
0
W
0
0
0
0
W
Sun Wukong
TheeElmo
Sun Wukong
0
0
0
0
L
Cerberus
stopitstepsis
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,678
Damage
5,379
9,999
Taken
9,827
3,238
Mitigated
3,245
3,477
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CamDarZ
Fenrir
0
0
0
0
769
218
0
0
769
0
1,316
W
Hou Yi
Darkozx419
Hou Yi
932
650
0
837
1,845
270
0
0
1,845
0
10,237
L
Olorun
FadedAshes
Olorun
689
297
0
907
3,245
978
0
2,161
1,084
10,357
1,816
W
Agni
Gladiia
Agni
2,161
511
0
625
1,764
437
180
574
1,190
26,067
0
L
1,617
1,158
0
1,517
2,506
465
0
206
2,300
0
17,587
W
Fenrir
Kermeee
Fenrir
896
273
0
840
2,716
682
0
680
1,969
0
8,324
L
0
0
0
36
452
56
0
0
452
0
1,706
W
206
0
0
0
1,934
1,280
23
0
1,934
4,138
0
W
Sun Wukong
TheeElmo
Sun Wukong
1,184
174
0
1,126
1,568
576
0
508
943
0
13,120
L
Cerberus
stopitstepsis
Cerberus
1,372
64
0
1,017
3,027
1,521
0
0
2,767
13,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,541
Gold Earned
17,542
113
Minions Killed
152
0
Camps Cleared
0
316,502
Distance Traveled
519,241
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,565
513
3
1
0
18,731
0
W
Hou Yi
3,168
634
26
5
0
94,312
1
L
Olorun
3,155
631
23
5
0
87,111
1
W
Agni
4,708
942
60
12
0
106,078
1
L
Rama
3,749
750
49
10
0
86,265
1
W
Fenrir
3,215
643
22
4
0
121,334
2
L
Neith
2,566
513
2
0
0
26,402
0
W
Geb
2,939
588
9
2
0
99,936
1
W
Sun Wukong
3,512
702
35
7
0
97,581
0
L
Cerberus
3,506
701
36
7
0
97,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role