Player Matchup

Jing Wei
Jing Wei
Adenocarcinoma
Jing Wei
Level 120
God Stats
3W - 1L
1,655 SR
Queue Stats
140W - 152L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
Domstraub
Hou Yi
Level 135
God Stats
20W - 15L
1,578 SR
Queue Stats
106W - 98L
1,544 Elo+
Party 1
Izanami
Izanami
imsoinhuman
Izanami
Level 85
God Stats
6W - 6L
1,490 SR
Queue Stats
80W - 81L
1,506 Elo+
Party 1
Team Averages
Level 113
1,574 SR
1,524 Elo+

VS

Team Averages
Level 101
1,512 SR
1,403 Elo+
Mercury
Mercury
Ch1cken str1ps
Mercury
Level 120
God Stats
12W - 17L
1,420 SR
Queue Stats
240W - 306L
1,374 Elo+
Party 2
Ymir
Ymir
SheogorathAC
Ymir
Level 104
God Stats
12W - 9L
1,543 SR
Queue Stats
314W - 345L
1,407 Elo+
Party 2
Vulcan
Vulcan
Tommhawk14
Vulcan
Level 80
God Stats
5W - 8L
1,572 SR
Queue Stats
102W - 136L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 2 / 9
10,270
734
9,389
11,026
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
Domstraub
Hou Yi
15
10 / 2 / 3
11,056
790
15,483
10,046
3,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
imsoinhuman
Izanami
12
1 / 4 / 8
9,175
655
6,606
10,251
3,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
9,055
647
6,656
11,736
4,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 5 / 3
8,467
605
6,133
14,021
21,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Tommhawk14
Vulcan
13
1 / 3 / 5
8,688
621
12,149
10,373
4,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
8
8
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
2
9
4.25
L
4
7
2
0.71
W
Hou Yi
Domstraub
Hou Yi
10
2
3
5.75
L
3
5
3
0.9
L
Vulcan
Tommhawk14
Vulcan
1
3
5
1.17
W
Izanami
imsoinhuman
Izanami
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
24,938
31,323
Taken
36,130
10,996
Mitigated
30,133
2,790
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
9,389
4,507
0
542
11,026
4,303
611
6,355
4,671
0
42,343
L
6,656
2,471
0
557
11,736
4,527
0
0
11,736
0
19,607
W
Hou Yi
Domstraub
Hou Yi
15,483
7,598
0
1,568
10,046
3,441
1,043
5,513
4,533
0
35,307
L
6,133
588
0
0
14,021
21,402
0
268
13,753
12,317
0
L
Vulcan
Tommhawk14
Vulcan
12,149
5,024
493
1,563
10,373
4,204
228
165
10,208
42,420
0
W
Izanami
imsoinhuman
Izanami
6,606
2,436
0
680
10,251
3,252
886
7,087
3,164
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
26,210
169
Minions Killed
106
7
Camps Cleared
5
730,867
Distance Traveled
727,259
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,270
734
76
5
1
260,053
1
L
Mercury
9,055
647
31
2
2
276,867
5
W
Hou Yi
11,056
790
51
4
1
232,514
3
L
Ymir
8,467
605
12
1
1
188,513
3
L
Vulcan
8,688
621
63
5
2
261,879
4
W
Izanami
9,175
655
42
3
5
238,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role