Player Matchup

Da Ji
Da Ji
Peccorine
Da Ji
Level 26
God Stats
4W - 2L
1,702 SR
Queue Stats
71W - 49L
1,642 Elo+
Solo
Raijin
Raijin
TheGlandTickler
Raijin
Level 27
God Stats
3W - 1L
1,700 SR
Queue Stats
45W - 40L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
ohGranzby
Heimdallr
Level 29
God Stats
10W - 9L
1,557 SR
Queue Stats
339W - 378L
1,465 Elo+
Solo
Athena
Athena
pickleslimer
Athena
Level 27
God Stats
14W - 15L
1,526 SR
Queue Stats
52W - 58L
1,395 Elo+
Party 1
Neith
Neith
reeebeee
Neith
Level 28
God Stats
29W - 30L
1,497 SR
Queue Stats
50W - 55L
1,414 Elo+
Party 1
Team Averages
Level 27
1,596 SR
1,477 Elo+

VS

Team Averages
Level 19
1,575 SR
1,500 Elo+
Heimdallr
Heimdallr
Calvite
Heimdallr
Level 8
God Stats
3W - 5L
1,394 SR
Queue Stats
21W - 18L
1,478 Elo+
Party 2
Susano
Susano
Carry0rTroll
Susano
Level 27
God Stats
17W - 20L
1,544 SR
Queue Stats
112W - 121L
1,392 Elo+
Solo
The Morrigan
The Morrigan
IndianaJuanes
The Morrigan
Level 14
God Stats
0W - 2L
1,323 SR
Queue Stats
39W - 31L
1,556 Elo+
Solo
Hel
Hel
Miamorexo
Hel
Level 17
God Stats
1W - 2L
1,899 SR
Queue Stats
23W - 16L
1,650 Elo+
Solo
Vamana
Vamana
Psychodic
Vamana
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
19W - 17L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Peccorine
Da Ji
13
7 / 3 / 4
8,268
551
7,647
8,331
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 0 / 4
9,616
641
9,821
9,218
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ohGranzby
Heimdallr
14
2 / 2 / 1
8,232
549
4,841
7,008
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
12
2 / 0 / 5
7,341
489
2,429
8,573
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
reeebeee
Neith
13
3 / 0 / 3
7,598
507
4,645
5,682
1,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calvite
Heimdallr
11
1 / 6 / 0
6,854
457
8,262
11,623
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
14
1 / 2 / 0
7,598
507
3,260
9,105
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
IndianaJuanes
The Morrigan
12
1 / 6 / 0
7,277
485
3,988
8,850
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 2
6,188
413
1,839
8,010
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Psychodic
Vamana
11
2 / 4 / 1
6,887
459
3,591
7,405
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
5
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Calvite
Heimdallr
1
6
0
0.17
L
Susano
1
2
0
0.5
L
The Morrigan
IndianaJuanes
The Morrigan
1
6
0
0.17
L
0
3
2
0.33
W
Da Ji
Peccorine
Da Ji
7
3
4
3
L
Vamana
Psychodic
Vamana
2
4
1
0.63
W
7
0
4
9
W
Heimdallr
ohGranzby
Heimdallr
2
2
1
1.25
W
Athena
2
0
5
4.5
W
Neith
reeebeee
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,383
Damage
20,940
38,812
Taken
44,993
17,840
Mitigated
18,692
11,367
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Calvite
Heimdallr
8,262
3,099
0
2,179
11,623
3,572
107
2,460
9,163
0
41,137
L
Susano
3,260
238
0
3,412
9,105
3,102
0
820
8,285
0
52,972
L
The Morrigan
IndianaJuanes
The Morrigan
3,988
1,217
0
1,195
8,850
3,063
0
5,114
3,662
44,133
3,493
L
1,839
339
310
2,104
8,010
4,063
0
3,782
4,228
16,444
0
W
Da Ji
Peccorine
Da Ji
7,647
2,584
0
1,744
8,331
3,807
0
1,062
7,269
0
48,861
L
Vamana
Psychodic
Vamana
3,591
1,827
0
1,044
7,405
4,892
0
0
7,405
0
24,860
W
9,821
863
40
3,154
9,218
3,722
680
3,100
6,118
77,793
0
W
Heimdallr
ohGranzby
Heimdallr
4,841
3,592
0
2,983
7,008
2,570
1,934
0
7,008
0
42,414
W
Athena
2,429
753
0
1,631
8,573
5,912
39
482
8,091
17,632
0
W
Neith
reeebeee
Neith
4,645
2,670
0
1,815
5,682
1,829
333
84
5,598
0
48,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
34,804
437
Minions Killed
365
0
Camps Cleared
0
1,440,592
Distance Traveled
1,375,378
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,854
457
66
4
0
249,800
0
L
Susano
7,598
507
109
7
0
312,968
6
L
The Morrigan
7,277
485
103
7
0
261,495
5
L
Hel
6,188
413
34
2
0
285,523
0
W
Da Ji
8,268
551
68
5
0
287,872
3
L
Vamana
6,887
459
53
4
0
265,592
0
W
Raijin
9,616
641
133
9
0
298,350
3
W
Heimdallr
8,232
549
97
6
0
207,918
2
W
Athena
7,341
489
31
2
0
334,914
0
W
Neith
7,598
507
108
7
0
311,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role