Player Matchup

Merlin
Merlin
DarkFireMyth
Merlin
Level 57
God Stats
25W - 21L
1,527 SR
Queue Stats
113W - 102L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gedalya
Tsukuyomi
Level 15
God Stats
1W - 0L
1,463 SR
Queue Stats
3W - 5L
1,267 Elo+
Solo
Medusa
Medusa
JynxWalk3r
Medusa
Level 18
God Stats
32W - 23L
1,554 SR
Queue Stats
64W - 52L
1,524 Elo+
Party 1
Cerberus
Cerberus
WreckItRalf2011
Cerberus
Level 27
God Stats
58W - 63L
1,511 SR
Queue Stats
106W - 131L
1,416 Elo+
Solo
Izanami
Izanami
bloodykiller451
Izanami
Level 17
God Stats
21W - 21L
1,632 SR
Queue Stats
66W - 73L
1,477 Elo+
Party 1
Team Averages
Level 27
1,537 SR
1,431 Elo+

VS

Team Averages
Level 35
1,425 SR
1,425 Elo+
Cerberus
Cerberus
PipeTheDog22
Cerberus
Level 17
God Stats
1W - 3L
1,380 SR
Queue Stats
7W - 14L
1,371 Elo+
Party 2
Ra
Ra
Shaggle420
Ra
Level 7
God Stats
0W - 4L
1,209 SR
Queue Stats
1W - 6L
1,322 Elo+
Solo
Medusa
Medusa
ZERAKAN
Medusa
Level 117
God Stats
8W - 10L
1,571 SR
Queue Stats
120W - 110L
1,543 Elo+
Party 3
Fenrir
Fenrir
ZYRO0121
Fenrir
Level 5
God Stats
2W - 5L
1,544 SR
Queue Stats
5W - 11L
1,438 Elo+
Party 3
Chaac
Chaac
iWhizzeh
Chaac
Level 28
God Stats
6W - 10L
1,420 SR
Queue Stats
75W - 89L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
13 / 2 / 19
18,326
1,222
41,962
10,723
3,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Gedalya
Tsukuyomi
20
4 / 9 / 14
14,030
935
7,758
17,229
6,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
JynxWalk3r
Medusa
20
4 / 1 / 23
15,607
1,040
12,270
15,891
15,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
20
2 / 5 / 23
14,306
954
12,290
23,395
9,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 10 / 15
15,908
1,061
27,862
21,682
7,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PipeTheDog22
Cerberus
20
2 / 6 / 18
15,003
1,000
13,413
29,369
48,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
0 / 3 / 1
10,929
729
284
2,424
696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ZERAKAN
Medusa
20
19 / 10 / 7
18,776
1,252
40,872
28,872
12,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
ZYRO0121
Fenrir
20
3 / 7 / 10
13,744
916
6,642
19,844
15,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
iWhizzeh
Chaac
20
3 / 9 / 18
15,347
1,023
22,744
27,598
31,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
81
35
Kills
27
27
Deaths
35
94
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
13
2
19
11.25
W
Tsukuyomi
Gedalya
Tsukuyomi
4
9
14
1.22
W
Medusa
JynxWalk3r
Medusa
4
1
23
15.5
L
Cerberus
PipeTheDog22
Cerberus
2
6
18
1.83
L
0
3
1
0.17
W
Cerberus
2
5
23
2.7
L
Medusa
ZERAKAN
Medusa
19
10
7
2.25
L
Fenrir
ZYRO0121
Fenrir
3
7
10
1.14
W
12
10
15
1.95
L
Chaac
iWhizzeh
Chaac
3
9
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,142
Damage
83,955
88,920
Taken
108,107
42,436
Mitigated
109,228
7,914
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
41,962
3,369
0
432
10,723
3,740
0
1,217
9,506
67,962
0
W
Tsukuyomi
Gedalya
Tsukuyomi
7,758
2,039
0
184
17,229
6,132
0
1,949
15,280
0
24,089
W
Medusa
JynxWalk3r
Medusa
12,270
5,340
197
334
15,891
15,808
0
3,096
12,795
0
49,361
L
Cerberus
PipeTheDog22
Cerberus
13,413
286
0
1,524
29,369
48,410
0
13,216
16,153
23,891
0
L
284
284
0
0
2,424
696
0
343
2,081
2,067
0
W
Cerberus
12,290
393
270
6,277
23,395
9,486
0
5,707
17,688
41,703
0
L
Medusa
ZERAKAN
Medusa
40,872
22,097
0
4,829
28,872
12,912
0
16,792
12,080
0
89,714
L
Fenrir
ZYRO0121
Fenrir
6,642
1,812
0
225
19,844
15,692
0
8,501
11,343
0
14,975
W
27,862
19,840
0
220
21,682
7,270
0
2,648
19,034
0
54,468
L
Chaac
iWhizzeh
Chaac
22,744
2,335
0
3,727
27,598
31,518
0
15,400
12,198
2,624
66,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,177
Gold Earned
73,799
335
Minions Killed
256
17
Camps Cleared
5
1,303,713
Distance Traveled
1,116,862
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,326
1,222
59
4
4
282,340
1
W
Tsukuyomi
14,030
935
40
3
4
205,016
0
W
Medusa
15,607
1,040
94
6
4
308,087
0
L
Cerberus
15,003
1,000
21
1
1
292,578
0
L
Ra
10,929
729
3
0
0
42,906
0
W
Cerberus
14,306
954
90
6
1
289,054
0
L
Medusa
18,776
1,252
116
8
3
302,379
0
L
Fenrir
13,744
916
12
1
0
204,256
3
W
Izanami
15,908
1,061
52
3
4
219,216
0
L
Chaac
15,347
1,023
104
7
1
274,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role