Player Matchup

Danzaburou
Danzaburou
GruenhoIz
Danzaburou
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,077 Elo+
Party 2
Da Ji
Da Ji
Jasakake
Da Ji
Level 40
God Stats
1W - 2L
1,472 SR
Queue Stats
13W - 13L
1,176 Elo+
Party 2
Sylvanus
Sylvanus
insane466oso
Sylvanus
Level 68
God Stats
33W - 25L
1,547 SR
Queue Stats
373W - 398L
1,372 Elo+
Party 3
Artemis
Artemis
manqekyo
Artemis
Level 69
God Stats
6W - 1L
1,607 SR
Queue Stats
13W - 8L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
tio boris 9466
Gilgamesh
Level 42
God Stats
6W - 10L
1,443 SR
Queue Stats
154W - 152L
1,398 Elo+
Party 3
Team Averages
Level 59
1,514 SR
1,289 Elo+

VS

Team Averages
Level 41
1,315 SR
1,316 Elo+
Bellona
Bellona
BigMont919
Bellona
Level 59
God Stats
2W - 5L
1,353 SR
Queue Stats
108W - 134L
1,388 Elo+
Solo
Achilles
Achilles
CustomBlunt710
Achilles
Level 44
God Stats
0W - 4L
1,233 SR
Queue Stats
84W - 125L
1,292 Elo+
Party 1
Sol
Sol
Kuraikage2019
Sol
Level 33
God Stats
1W - 4L
1,303 SR
Queue Stats
110W - 131L
1,266 Elo+
Party 1
Fenrir
Fenrir
Racc00nKing2493
Fenrir
Level 39
God Stats
0W - 4L
1,219 SR
Queue Stats
211W - 237L
1,325 Elo+
Party 1
Izanami
Izanami
kinoki1
Izanami
Level 29
God Stats
2W - 4L
1,469 SR
Queue Stats
68W - 89L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GruenhoIz
Danzaburou
15
6 / 3 / 5
10,107
632
8,137
10,414
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Jasakake
Da Ji
15
6 / 0 / 7
9,519
595
8,008
10,843
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
insane466oso
Sylvanus
15
2 / 2 / 18
9,035
565
7,209
10,215
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
manqekyo
Artemis
16
18 / 4 / 4
10,242
640
19,070
12,564
5,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
tio boris 9466
Gilgamesh
15
4 / 2 / 2
9,256
579
9,866
9,395
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigMont919
Bellona
12
1 / 4 / 1
7,220
451
4,871
11,280
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
12
1 / 7 / 5
7,535
471
7,605
14,974
11,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 1
9,070
567
7,212
11,307
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 8 / 1
9,059
566
7,909
14,079
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
kinoki1
Izanami
10
1 / 12 / 3
6,681
418
4,005
15,748
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
36
Kills
11
11
Deaths
36
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigMont919
Bellona
1
4
1
0.38
L
Achilles
1
7
5
0.5
W
Danzaburou
GruenhoIz
Danzaburou
6
3
5
2.83
W
Da Ji
Jasakake
Da Ji
6
0
7
9.5
L
2
5
1
0.5
L
6
8
1
0.81
W
Sylvanus
insane466oso
Sylvanus
2
2
18
5.5
L
Izanami
kinoki1
Izanami
1
12
3
0.21
W
Artemis
manqekyo
Artemis
18
4
4
5
W
Gilgamesh
tio boris 9466
Gilgamesh
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,290
Damage
31,602
53,431
Taken
67,388
26,745
Mitigated
29,732
19,223
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigMont919
Bellona
4,871
2,220
0
2,408
11,280
8,796
93
0
10,504
0
21,807
L
Achilles
7,605
1,454
106
1,693
14,974
11,757
100
2,498
12,301
9,890
23,218
W
Danzaburou
GruenhoIz
Danzaburou
8,137
3,439
0
1,583
10,414
5,456
3,140
2,075
8,339
0
53,337
W
Da Ji
Jasakake
Da Ji
8,008
1,857
0
6,540
10,843
4,118
0
1,662
9,181
0
47,385
L
7,212
1,886
0
3,639
11,307
3,105
0
735
10,572
49,666
5,589
L
7,909
1,362
0
3,312
14,079
4,327
0
1,286
12,757
0
51,249
W
Sylvanus
insane466oso
Sylvanus
7,209
1,732
1,633
3,657
10,215
5,420
1,979
2,859
7,356
35,431
5,556
L
Izanami
kinoki1
Izanami
4,005
2,793
0
1,741
15,748
1,747
0
2,489
13,259
0
21,656
W
Artemis
manqekyo
Artemis
19,070
12,522
0
3,473
12,564
5,090
2,839
2,022
10,542
0
49,850
W
Gilgamesh
tio boris 9466
Gilgamesh
9,866
3,784
231
2,106
9,395
6,661
2,108
420
8,975
0
52,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
39,565
449
Minions Killed
352
0
Camps Cleared
0
1,483,651
Distance Traveled
1,375,473
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,220
451
47
3
0
239,435
1
L
Achilles
7,535
471
53
3
0
300,398
0
W
Danzaburou
10,107
632
114
7
0
281,101
0
W
Da Ji
9,519
595
84
5
0
339,896
0
L
Sol
9,070
567
123
8
0
285,247
6
L
Fenrir
9,059
566
91
6
0
300,978
0
W
Sylvanus
9,035
565
76
5
0
289,244
0
L
Izanami
6,681
418
38
2
0
249,415
0
W
Artemis
10,242
640
67
4
0
267,915
0
W
Gilgamesh
9,256
579
108
7
0
305,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role