Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BLUEYEDND
Athena
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 35L
1,501 Elo+
Solo
Freya
Freya
Cupid5478
Freya
Level 11
God Stats
1W - 3L
1,465 SR
Queue Stats
32W - 30L
1,449 Elo+
Solo
Artio
Artio
JLA2121
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,257 Elo+
Solo
Nox
Nox
Moon Mystic3079
Nox
Level 3
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,389 Elo+

VS

Team Averages
Level 43
1,506 SR
1,416 Elo+
Kukulkan
Kukulkan
Corleone234
Kukulkan
Level 6
God Stats
1W - 1L
1,340 SR
Queue Stats
15W - 9L
1,447 Elo+
Party 1
Kali
Kali
InkedOutPanda
Kali
Level 159
God Stats
1W - 1L
1,454 SR
Queue Stats
85W - 92L
1,461 Elo+
Party 1
Ares
Ares
Mcfliess
Ares
Level 4
God Stats
2W - 1L
1,559 SR
Queue Stats
3W - 3L
1,377 Elo+
Solo
Bastet
Bastet
permafrost585
Bastet
Level 18
God Stats
2W - 1L
1,668 SR
Queue Stats
21W - 28L
1,265 Elo+
Party 2
Achilles
Achilles
silverwarrior556
Achilles
Level 27
God Stats
3W - 1L
1,509 SR
Queue Stats
89W - 67L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 3 / 2
11,190
533
12,113
16,237
10,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
 
Da Ji
17
10 / 3 / 2
11,190
533
12,113
16,237
10,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
BLUEYEDND
Athena
11
0 / 3 / 3
7,749
369
4,776
17,140
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Cupid5478
Freya
15
3 / 3 / 2
9,595
457
6,939
12,051
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
JLA2121
Artio
10
1 / 3 / 2
7,386
352
1,193
8,054
5,320
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 10 / 1
8,377
399
5,863
12,068
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Corleone234
Kukulkan
19
3 / 1 / 1
12,722
606
6,615
6,861
3,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 1 / 0
11,814
563
7,827
14,872
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
3 / 3 / 8
10,800
514
6,805
13,558
15,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 7 / 3
10,364
494
7,418
13,112
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 3
11,574
551
11,514
13,784
13,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
25
Kills
21
25
Deaths
15
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
3
2
3.67
L
Da Ji
 
Da Ji
10
3
2
3.67
L
Athena
BLUEYEDND
Athena
0
3
3
0.5
W
Kukulkan
Corleone234
Kukulkan
3
1
1
3.5
L
Freya
Cupid5478
Freya
3
3
2
1.33
W
5
1
0
5
L
Artio
JLA2121
Artio
1
3
2
0.67
W
Ares
3
3
8
2.33
L
1
10
1
0.15
W
2
7
3
0.5
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
40,179
81,787
Taken
62,187
47,437
Mitigated
44,808
17,109
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,113
3,829
0
4,902
16,237
10,312
0
3,538
12,699
0
69,009
L
Da Ji
 
Da Ji
12,113
3,829
0
4,902
16,237
10,312
0
3,538
12,699
0
69,009
L
Athena
BLUEYEDND
Athena
4,776
1,202
0
839
17,140
13,517
27
4,808
12,332
24,741
0
W
Kukulkan
Corleone234
Kukulkan
6,615
631
0
600
6,861
3,021
2,744
1,449
5,336
83,660
0
L
Freya
Cupid5478
Freya
6,939
2,396
0
4,643
12,051
3,825
299
1,301
10,750
53,473
0
W
7,827
3,466
0
5,331
14,872
7,551
5,349
1,901
12,971
0
96,712
L
Artio
JLA2121
Artio
1,193
56
66
997
8,054
5,320
400
2,468
5,586
16,377
0
W
Ares
6,805
360
0
1,229
13,558
15,954
868
4,906
8,558
31,944
0
L
5,863
1,114
0
760
12,068
4,151
707
3,907
8,161
36,893
0
W
7,418
2,814
0
1,664
13,112
4,597
3,355
6,300
6,624
0
40,522
W
11,514
2,297
0
3,302
13,784
13,685
1,333
3,857
9,927
16,049
39,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
57,274
493
Minions Killed
504
0
Camps Cleared
0
2,088,881
Distance Traveled
2,009,697
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,190
533
120
6
0
399,958
0
L
Da Ji
11,190
533
120
6
0
399,958
0
L
Athena
7,749
369
36
2
0
364,527
1
W
Kukulkan
12,722
606
162
8
0
399,654
2
L
Freya
9,595
457
89
4
0
346,530
0
W
Kali
11,814
563
139
7
0
413,000
0
L
Artio
7,386
352
33
2
0
257,302
2
W
Ares
10,800
514
44
2
0
427,710
0
L
Nox
8,377
399
95
5
0
320,606
0
W
Bastet
10,364
494
76
4
0
372,887
0
W
Achilles
11,574
551
83
4
0
396,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role