Player Matchup

Loki
Loki
Im In Denial552
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,678 Elo+
Party 2
He Bo
He Bo
MothaDollaz
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 100L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
PieceControlLalo
Gilgamesh
Level 17
God Stats
6W - 4L
1,547 SR
Queue Stats
49W - 44L
1,626 Elo+
Solo
Neith
Neith
SpidrGorilla
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,669 Elo+
Solo
Sol
Sol
portalmaster455
Sol
Level 160
God Stats
14W - 11L
1,616 SR
Queue Stats
641W - 488L
1,607 Elo+
Party 2
Team Averages
Level 44
1,533 SR
1,628 Elo+

VS

Team Averages
Level 16
1,596 SR
1,630 Elo+
Camazotz
Camazotz
MonstrousPack
Camazotz
Level 16
God Stats
3W - 1L
1,787 SR
Queue Stats
28W - 13L
1,634 Elo+
Solo
Poseidon
Poseidon
NothingMatters21
Poseidon
Level 11
God Stats
11W - 5L
1,481 SR
Queue Stats
35W - 40L
1,553 Elo+
Solo
King Arthur
King Arthur
PurpleSteeze350
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,581 Elo+
Solo
Ymir
Ymir
badsportx_x
Ymir
Level 17
God Stats
11W - 5L
1,711 SR
Queue Stats
15W - 7L
1,661 Elo+
Party 1
Chiron
Chiron
nebuola
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 41L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,258
526
2,846
4,721
1,256
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 5
7,715
772
1,679
3,513
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
13
4 / 0 / 0
7,769
777
3,684
5,144
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 4 / 1
5,412
541
1,578
3,935
1,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
7 / 1 / 4
7,980
798
9,408
5,709
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MonstrousPack
Camazotz
4
0 / 3 / 0
3,936
394
454
3,429
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 0
4,939
494
2,449
4,999
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PurpleSteeze350
King Arthur
5
0 / 2 / 0
3,960
396
777
3,790
1,273
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 6
5,005
501
1,147
7,140
3,524
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
nebuola
Chiron
9
7 / 3 / 2
5,518
552
6,340
7,414
2,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
17
Kills
10
10
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
L
Camazotz
MonstrousPack
Camazotz
0
3
0
0
W
5
0
5
7.5
L
1
6
0
0.17
W
Gilgamesh
4
0
0
4
L
King Arthur
PurpleSteeze350
King Arthur
0
2
0
0
W
0
4
1
0.13
L
2
3
6
1.67
L
Chiron
nebuola
Chiron
7
3
2
2.67
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,195
Damage
11,167
23,022
Taken
26,772
7,231
Mitigated
9,330
7,618
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,846
232
0
0
4,721
1,256
102
613
4,108
0
16,233
L
Camazotz
MonstrousPack
Camazotz
454
232
0
1,024
3,429
965
0
2,010
1,419
0
8,183
W
1,679
254
0
2,456
3,513
892
0
955
2,424
43,278
0
L
2,449
152
0
587
4,999
1,327
0
2,305
2,589
20,982
0
W
Gilgamesh
3,684
1,490
0
2,301
5,144
2,410
1,920
382
4,726
0
42,347
L
King Arthur
PurpleSteeze350
King Arthur
777
84
0
1,040
3,790
1,273
0
0
3,607
0
10,109
W
1,578
637
0
129
3,935
1,091
438
434
3,501
0
14,895
L
1,147
355
0
90
7,140
3,524
69
3,667
3,473
6,824
0
L
Chiron
nebuola
Chiron
6,340
3,133
217
2,894
7,414
2,241
0
3,052
4,309
0
29,350
W
9,408
4,373
0
2,732
5,709
1,582
5,703
908
4,667
40,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
23,358
331
Minions Killed
142
0
Camps Cleared
0
950,376
Distance Traveled
679,910
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,258
526
24
2
0
180,504
0
L
Camazotz
3,936
394
20
2
0
92,274
0
W
He Bo
7,715
772
103
10
0
197,954
0
L
Poseidon
4,939
494
46
5
0
124,443
1
W
Gilgamesh
7,769
777
97
10
0
198,721
1
L
King Arthur
3,960
396
18
2
0
90,915
1
W
Neith
5,412
541
32
3
0
190,524
0
L
Ymir
5,005
501
22
2
0
205,343
0
L
Chiron
5,518
552
36
4
0
166,935
3
W
Sol
7,980
798
75
8
0
182,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role