Player Matchup

Anhur
Anhur
 
Anhur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlmightyKronos
Mulan
Level 89
God Stats
6W - 6L
1,643 SR
Queue Stats
82W - 86L
1,469 Elo+
Party 4
Bacchus
Bacchus
ELNFerda
Bacchus
Level 46
God Stats
0W - 2L
1,269 SR
Queue Stats
101W - 100L
1,464 Elo+
Party 4
Tiamat
Tiamat
Feythami
Tiamat
Level 142
God Stats
11W - 13L
1,522 SR
Queue Stats
83W - 83L
1,558 Elo+
Party 3
Cliodhna
Cliodhna
NeekoNeeuwu
Cliodhna
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,528 Elo+
Party 3
Team Averages
Level 64
1,489 SR
1,503 Elo+

VS

Team Averages
Level 89
1,603 SR
1,629 Elo+
Chernobog
Chernobog
B00tyclapking
Chernobog
Level 118
God Stats
22W - 6L
1,834 SR
Queue Stats
761W - 641L
1,710 Elo+
Party 1
Ao Kuang
Ao Kuang
LordSmiterson
Ao Kuang
Level 117
God Stats
3W - 2L
1,428 SR
Queue Stats
101W - 81L
1,497 Elo+
Party 2
Hachiman
Hachiman
Majin1K
Hachiman
Level 43
God Stats
23W - 18L
1,609 SR
Queue Stats
262W - 183L
1,695 Elo+
Party 1
Merlin
Merlin
SnippitySnop
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,514 Elo+
Party 2
Horus
Horus
stnkyraviolyy
Horus
Level 121
God Stats
11W - 7L
1,642 SR
Queue Stats
742W - 593L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 5 / 2
4,850
485
2,858
6,927
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
 
Anhur
8
0 / 5 / 2
4,850
485
2,858
6,927
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,682
568
5,352
6,726
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
ELNFerda
Bacchus
6
1 / 4 / 0
4,333
433
1,580
5,146
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Feythami
Tiamat
9
0 / 3 / 0
4,981
498
3,155
5,810
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
NeekoNeeuwu
Cliodhna
8
1 / 4 / 0
4,921
492
2,715
6,852
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B00tyclapking
Chernobog
10
2 / 0 / 3
5,901
590
4,996
5,369
2,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
LordSmiterson
Ao Kuang
9
2 / 0 / 4
5,521
552
3,740
6,937
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Majin1K
Hachiman
11
10 / 1 / 1
7,162
716
5,171
4,801
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
10
1 / 0 / 3
5,715
572
2,327
3,112
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 12
6,096
610
4,784
7,008
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
17
22
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
2
0.2
L
Anhur
 
Anhur
0
5
2
0.2
L
0
1
0
0
W
Chernobog
B00tyclapking
Chernobog
2
0
3
3.5
L
Bacchus
ELNFerda
Bacchus
1
4
0
0.25
L
Tiamat
Feythami
Tiamat
0
3
0
0
W
Ao Kuang
LordSmiterson
Ao Kuang
2
0
4
4
W
Hachiman
Majin1K
Hachiman
10
1
1
10.5
L
Cliodhna
NeekoNeeuwu
Cliodhna
1
4
0
0.25
W
Merlin
1
0
3
2.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,518
Damage
21,018
38,388
Taken
27,227
13,340
Mitigated
10,249
10,841
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,858
1,488
0
1,519
6,927
997
0
174
6,713
0
26,541
L
Anhur
 
Anhur
2,858
1,488
0
1,519
6,927
997
0
174
6,713
0
26,541
L
5,352
751
0
3,505
6,726
4,022
0
1,662
4,500
3,023
30,356
W
Chernobog
B00tyclapking
Chernobog
4,996
2,510
0
1,156
5,369
2,203
440
334
5,024
0
30,555
L
Bacchus
ELNFerda
Bacchus
1,580
152
0
234
5,146
3,489
0
159
4,987
8,174
0
L
Tiamat
Feythami
Tiamat
3,155
389
0
1,712
5,810
2,195
0
2,586
2,877
24,346
0
W
Ao Kuang
LordSmiterson
Ao Kuang
3,740
866
0
3,814
6,937
2,026
680
979
5,847
26,190
0
W
Hachiman
Majin1K
Hachiman
5,171
2,730
0
1,631
4,801
915
0
523
4,217
0
34,934
L
Cliodhna
NeekoNeeuwu
Cliodhna
2,715
385
0
2,352
6,852
1,640
0
1,099
5,579
0
22,008
W
Merlin
2,327
82
0
1,208
3,112
950
259
2,227
567
30,168
0
W
4,784
1,928
210
1,967
7,008
4,155
24
872
6,015
0
14,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
30,395
295
Minions Killed
298
0
Camps Cleared
0
1,048,271
Distance Traveled
1,005,552
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,850
485
56
6
0
159,390
3
L
Anhur
4,850
485
56
6
0
159,390
3
L
Mulan
5,682
568
77
8
0
178,848
1
W
Chernobog
5,901
590
82
8
0
209,763
2
L
Bacchus
4,333
433
14
1
0
189,128
0
L
Tiamat
4,981
498
47
5
0
168,691
2
W
Ao Kuang
5,521
552
59
6
0
215,081
0
W
Hachiman
7,162
716
81
8
0
182,214
1
L
Cliodhna
4,921
492
45
5
0
192,824
0
W
Merlin
5,715
572
61
6
0
192,930
2
W
Horus
6,096
610
15
2
0
205,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role