Player Matchup

Nu Wa
Nu Wa
Barbieboy05
Nu Wa
Level 21
God Stats
4W - 5L
1,452 SR
Queue Stats
15W - 15L
1,379 Elo+
Solo
Cthulhu
Cthulhu
GhostFaceIII23
Cthulhu
Level 29
God Stats
6W - 4L
1,626 SR
Queue Stats
72W - 66L
1,395 Elo+
Solo
Ares
Ares
GreenpiG9353
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Izanami
Izanami
SanicIsSupreme
Izanami
Level 8
God Stats
8W - 5L
1,533 SR
Queue Stats
12W - 20L
1,280 Elo+
Solo
Ymir
Ymir
gamersonic5
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,522 SR
1,411 Elo+

VS

Team Averages
Level 19
1,406 SR
1,296 Elo+
Zeus
Zeus
Crannabis
Zeus
Level 18
God Stats
8W - 22L
1,185 SR
Queue Stats
31W - 63L
1,238 Elo+
Party 1
Neith
Neith
CubanLinkPR
Neith
Level 17
God Stats
14W - 32L
1,352 SR
Queue Stats
21W - 50L
1,294 Elo+
Party 1
Ravana
Ravana
Macho_PR209
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,214 Elo+
Party 1
Ares
Ares
Perreke_PR
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
lexigamer114
Danzaburou
Level 29
God Stats
7W - 3L
1,493 SR
Queue Stats
19W - 27L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,161
416
11,094
15,544
3,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 3
10,988
499
15,877
23,621
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 18 / 2
7,657
348
6,546
25,630
21,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 1
5,626
256
0
0
0
6
0 / 3 / 1
6,533
297
136
6,377
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 3 / 11
10,752
489
14,417
9,998
6,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 1 / 7
11,465
521
10,622
10,910
4,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
16
11 / 1 / 8
11,359
516
12,053
10,555
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 6 / 9
11,306
514
9,516
22,852
23,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
lexigamer114
Danzaburou
14
5 / 3 / 3
10,385
472
11,833
11,833
4,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
32
32
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Zeus
3
3
11
2.83
W
8
1
7
11.5
L
6
5
3
1.5
L
2
18
2
0.17
W
Ravana
11
1
8
15
W
5
6
9
1.58
L
0
0
1
0.5
L
0
3
1
0.17
W
Danzaburou
lexigamer114
Danzaburou
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
58,441
71,172
Taken
66,148
48,031
Mitigated
43,724
8,982
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,094
1,737
0
748
15,544
3,511
0
4,908
10,297
42,235
0
W
Zeus
14,417
3,046
0
1,562
9,998
6,269
853
5,089
4,876
69,078
0
W
10,622
6,595
0
4,917
10,910
4,379
5,143
3,956
6,659
0
60,189
L
15,877
1,242
202
5,867
23,621
20,526
0
8,747
14,330
50,225
0
L
6,546
913
0
1,098
25,630
21,646
0
7,006
18,448
27,576
0
W
Ravana
12,053
3,669
0
4,712
10,555
4,983
1,724
5,063
5,459
0
61,741
W
9,516
1,105
0
5,274
22,852
23,826
1,712
10,751
11,598
41,617
0
L
0
0
0
0
0
0
0
0
0
0
0
L
136
66
0
1,067
6,377
2,348
96
1,880
4,164
7,875
0
W
Danzaburou
lexigamer114
Danzaburou
11,833
5,434
0
2,945
11,833
4,267
4,611
7,771
3,903
0
56,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
55,267
185
Minions Killed
481
0
Camps Cleared
0
1,128,793
Distance Traveled
1,929,921
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,161
416
62
3
0
356,114
0
W
Zeus
10,752
489
108
5
0
364,186
1
W
Neith
11,465
521
116
5
0
363,449
3
L
Cthulhu
10,988
499
80
4
0
342,081
3
L
Ares
7,657
348
26
1
0
301,317
2
W
Ravana
11,359
516
112
5
0
445,095
1
W
Ares
11,306
514
56
3
0
384,290
0
L
Izanami
5,626
256
0
0
0
0
0
L
Ymir
6,533
297
17
1
0
129,281
1
W
Danzaburou
10,385
472
89
4
0
372,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role