Player Matchup

Sun Wukong
Sun Wukong
CHRISTOSAFAERA
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Mulan
Mulan
MateusXiii
Mulan
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
71W - 76L
1,574 Elo+
Solo
Nox
Nox
WiddleUwU
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,477 Elo+
Solo
Yemoja
Yemoja
cgcnj7
Yemoja
Level 10
God Stats
2W - 4L
1,283 SR
Queue Stats
4W - 10L
1,404 Elo+
Solo
Artemis
Artemis
xOysteinx
Artemis
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
118W - 110L
1,635 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,550 Elo+

VS

Team Averages
Level 25
1,596 SR
1,619 Elo+
Neith
Neith
HorbsFather
Neith
Level 25
God Stats
13W - 8L
1,392 SR
Queue Stats
56W - 58L
1,584 Elo+
Solo
Fenrir
Fenrir
ICarryforgirls
Fenrir
Level 24
God Stats
6W - 5L
1,612 SR
Queue Stats
42W - 40L
1,527 Elo+
Solo
Sol
Sol
InsanitySMITES
Sol
Level 38
God Stats
6W - 0L
1,726 SR
Queue Stats
101W - 75L
1,651 Elo+
Party 1
He Bo
He Bo
Shlurpy
He Bo
Level 30
God Stats
3W - 0L
1,751 SR
Queue Stats
79W - 63L
1,643 Elo+
Party 1
Mulan
Mulan
WhyMrWho
Mulan
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 12L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHRISTOSAFAERA
Sun Wukong
1
0 / 2 / 0
3,146
393
335
1,245
341
Mulan
10
1 / 2 / 0
5,287
661
3,052
5,685
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 0 / 1
4,646
581
1,035
2,197
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
cgcnj7
Yemoja
7
0 / 2 / 0
4,203
525
617
4,242
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
xOysteinx
Artemis
7
0 / 2 / 0
3,903
488
1,532
2,768
546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,447
681
2,315
3,406
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
4,664
583
1,459
5,410
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 0
5,559
695
3,003
2,999
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
Shlurpy
He Bo
9
0 / 0 / 0
4,925
616
1,095
2,321
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
WhyMrWho
Mulan
8
0 / 0 / 5
5,220
653
1,982
4,471
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CHRISTOSAFAERA
Sun Wukong
0
2
0
0
W
3
0
0
3
W
1
1
1
1.5
W
4
0
0
4
L
Mulan
1
2
0
0.5
W
He Bo
Shlurpy
He Bo
0
0
0
0
W
Mulan
WhyMrWho
Mulan
0
0
5
2.5
L
0
0
1
0.5
L
Yemoja
cgcnj7
Yemoja
0
2
0
0
L
Artemis
xOysteinx
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,571
Damage
9,854
16,137
Taken
18,607
5,369
Mitigated
5,935
4,502
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CHRISTOSAFAERA
Sun Wukong
335
123
0
0
1,245
341
0
0
1,245
0
1,426
W
2,315
904
0
1,881
3,406
856
904
397
2,957
0
22,444
W
1,459
759
0
2,671
5,410
1,463
0
0
5,410
0
19,417
W
3,003
1,581
0
2,089
2,999
950
0
265
2,734
36,034
5,608
L
Mulan
3,052
761
0
2,682
5,685
2,211
0
486
5,199
0
29,000
W
He Bo
Shlurpy
He Bo
1,095
162
0
500
2,321
572
0
518
1,735
24,574
0
W
Mulan
WhyMrWho
Mulan
1,982
547
0
2,069
4,471
2,094
0
352
4,119
0
14,339
L
1,035
44
0
636
2,197
696
0
506
1,691
18,787
0
L
Yemoja
cgcnj7
Yemoja
617
114
37
869
4,242
1,575
0
1,702
2,540
10,194
0
L
Artemis
xOysteinx
Artemis
1,532
625
0
278
2,768
546
0
1,061
1,707
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
25,815
181
Minions Killed
284
0
Camps Cleared
0
592,948
Distance Traveled
799,510
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,146
393
0
0
0
31,811
0
W
Neith
5,447
681
55
7
0
149,029
1
W
Fenrir
4,664
583
52
7
0
174,113
1
W
Sol
5,559
695
87
11
0
159,715
2
L
Mulan
5,287
661
77
10
0
147,365
2
W
He Bo
4,925
616
58
7
0
154,333
0
W
Mulan
5,220
653
32
4
0
162,320
1
L
Nox
4,646
581
48
6
0
137,055
2
L
Yemoja
4,203
525
17
2
0
129,090
0
L
Artemis
3,903
488
39
5
0
147,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role