Player Matchup

Poseidon
Poseidon
BlackShoGun8540
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
DatboulMike
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,410 Elo+
Solo
Guan Yu
Guan Yu
Mcfliess
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Tonaenae80
Sylvanus
Level 133
God Stats
2W - 2L
1,665 SR
Queue Stats
113W - 111L
1,543 Elo+
Party 2
Loki
Loki
deadspaceman2000
Loki
Level 27
God Stats
0W - 1L
1,462 SR
Queue Stats
35W - 28L
1,509 Elo+
Solo
Team Averages
Level 37
1,525 SR
1,440 Elo+

VS

Team Averages
Level 19
1,506 SR
1,407 Elo+
Cliodhna
Cliodhna
BloodLustt-_-666
Cliodhna
Level 27
God Stats
7W - 4L
1,664 SR
Queue Stats
18W - 20L
1,434 Elo+
Solo
Khepri
Khepri
Cupid5478
Khepri
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 30L
1,429 Elo+
Solo
Skadi
Skadi
Ja-poopy
Skadi
Level 27
God Stats
2W - 2L
1,367 SR
Queue Stats
77W - 75L
1,430 Elo+
Solo
Merlin
Merlin
elitesniper747
Merlin
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 37L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
qt zubi
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 8 / 1
9,234
385
8,833
14,426
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DatboulMike
Danzaburou
19
5 / 4 / 3
12,654
527
21,644
21,209
9,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Mcfliess
Guan Yu
16
0 / 4 / 1
9,878
412
4,525
18,824
21,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Tonaenae80
Sylvanus
15
2 / 1 / 3
10,566
440
10,081
22,987
33,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 7 / 1
10,765
449
12,086
19,620
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 1
11,898
496
7,962
13,276
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Cupid5478
Khepri
17
2 / 3 / 10
11,553
481
8,656
19,370
19,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Ja-poopy
Skadi
20
3 / 6 / 6
12,513
521
14,653
18,288
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 0 / 11
12,830
535
28,830
11,476
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
qt zubi
Guan Yu
20
6 / 1 / 7
13,936
581
13,176
18,987
23,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
23
24
Deaths
11
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
8
1
0.19
W
5
1
1
5.5
W
Khepri
Cupid5478
Khepri
2
3
10
2.33
L
Danzaburou
DatboulMike
Danzaburou
5
4
3
1.63
W
Skadi
Ja-poopy
Skadi
3
6
6
1
L
Guan Yu
Mcfliess
Guan Yu
0
4
1
0.13
L
Sylvanus
Tonaenae80
Sylvanus
2
1
3
3.5
L
3
7
1
0.5
W
7
0
11
12.5
W
Guan Yu
qt zubi
Guan Yu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,169
Damage
73,277
97,066
Taken
81,397
77,466
Mitigated
58,931
39,539
Healing
26,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
8,833
857
0
381
14,426
6,305
411
9,245
4,635
53,356
0
W
7,962
387
0
4,774
13,276
5,532
0
2,934
10,226
0
79,645
W
Khepri
Cupid5478
Khepri
8,656
154
688
3,268
19,370
19,339
198
9,373
9,796
28,518
0
L
Danzaburou
DatboulMike
Danzaburou
21,644
11,346
0
9,316
21,209
9,730
3,070
5,906
15,183
0
121,697
W
Skadi
Ja-poopy
Skadi
14,653
7,286
0
3,794
18,288
4,993
5,460
2,425
15,805
0
129,307
L
Guan Yu
Mcfliess
Guan Yu
4,525
708
5,024
6,866
18,824
21,440
0
6,787
11,807
2,186
49,780
L
Sylvanus
Tonaenae80
Sylvanus
10,081
2,141
5,519
8,353
22,987
33,337
0
12,728
9,539
39,449
0
L
12,086
3,597
0
4,080
19,620
6,654
0
4,711
14,703
0
71,309
W
28,830
701
329
3,944
11,476
5,288
566
2,300
9,087
95,377
0
W
Guan Yu
qt zubi
Guan Yu
13,176
1,245
3,176
6,430
18,987
23,779
420
3,269
15,590
17,890
82,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,097
Gold Earned
62,730
574
Minions Killed
658
0
Camps Cleared
0
2,157,634
Distance Traveled
2,209,001
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,234
385
116
5
0
399,557
2
W
Cliodhna
11,898
496
102
4
0
446,947
0
W
Khepri
11,553
481
26
1
0
425,349
0
L
Danzaburou
12,654
527
181
8
0
444,344
2
W
Skadi
12,513
521
192
8
0
407,188
6
L
Guan Yu
9,878
412
121
5
0
467,414
1
L
Sylvanus
10,566
440
56
2
0
426,359
10
L
Loki
10,765
449
100
4
0
419,960
5
W
Merlin
12,830
535
157
7
0
455,813
4
W
Guan Yu
13,936
581
181
8
0
473,704
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role